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71 replies   3759 views
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OP
:) Rest in Peace.



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Some changes just makes me think, that Devs themselfs not playing the game enough or not for fun.

First they made Echoin Strike a pure Caster and the hole Skilltree irrelevant, cause of the overlapping synergy with Hex Purge and Mirrored Blades. And now it makes less sense to go for hunt and max Bind Demon/15 Hp demon anymore. Further i dont like the gheeds sunder changes. Once again, just over the top. Now i m gonna get dozens of gheeds which i dont need. Found 2 in max 3 hours, one from Andy and one from cows.
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first impressions regarding the shards, heralds and statues

1) you get ~4 shards per full act. more than enough for self-sustained Herald hunting, not enough for boss cherry picking. feels like the right middle Ground
2) heralds' drops improved, but nothing crazy. could be better considering the high risk they pose
3) haven't killed many act bosses, out of maybe ten one statue so far. trading value of statues and good stones should increase. also feels like a step in the right direction
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User avatar

kerph 267

RotW Americas PC
ganseng wrote: 3 hours ago
first impressions regarding the shards, heralds and statues

1) you get ~4 shards per full act. more than enough for self-sustained Herald hunting, not enough for boss cherry picking. feels like the right middle Ground
2) heralds' drops improved, but nothing crazy. could be better considering the high risk they pose
3) haven't killed many act bosses, out of maybe ten one statue so far. trading value of statues and good stones should increase. also feels like a step in the right direction
Strong agree
(Also haven't killed many bosses yet) but the colossal jewels were just too cheap to feel satisfying to farm imo. Hope prices rise a bit

♥♥♥ SC ladder & non-ladder ♥♥♥

Feel free to message me on discord @kerph for a quick reply 😊
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User avatar

kerph 267

RotW Americas PC
Bertram The Cursed wrote: 3 hours ago
Further i dont like the gheeds sunder changes. Once again, just over the top. Now i m gonna get dozens of gheeds which i dont need. Found 2 in max 3 hours, one from Andy and one from cows.
Jealous!
Haven't seen any unique grand charms since the patch. I agree that once you get a Gheed's Fortune for your build the excitement is lower
But for me coming from last ladder, i'm still haunted by the prices 🥲🥲 it's a veryyyy welcome change imo

♥♥♥ SC ladder & non-ladder ♥♥♥

Feel free to message me on discord @kerph for a quick reply 😊
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FerociousTerrier wrote: 22 hours ago
Teebling wrote: 23 hours ago
departure wrote: 23 hours ago
Bind Demon damage bonus cut to 1/3.
Blizzard wrote:
Fixed an issue where Bind Demon's additional damage bonus was greater than intended.
So yeah it's a cut in relative terms, but was unintentionally high in the first place :P
Ah, so instead of fixing rhe way their damage is calculated, they just dropped the flat damage value?

That's... Lazy? Wouldn't it be nicer to have an accurate calculation of damage so you could see what damage your demon actually does?
Indeed. Easier to just change the number than fix the bug.

What was the bug and how much higher was damage than what was listed? I never tested, but it felt like my demon was doing similar damage to what was listed. I just had 1 point in Bind Demon, which I think resulted in around 700-800 damage before multipliers, and multiplier was around 700% or so between Demonic Mastery and Bind Demon, so I think like 4-6k damage. Seemed like she took low health enemies out usually in one hit, and higher health monsters would take a couple hits. Felt about inline with the damage listed.
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varangium wrote: 1 hour ago
Indeed. Easier to just change the number than fix the bug.

What was the bug and how much higher was damage than what was listed? I never tested, but it felt like my demon was doing similar damage to what was listed. I just had 1 point in Bind Demon, which I think resulted in around 700-800 damage before multipliers, and multiplier was around 700% or so between Demonic Mastery and Bind Demon, so I think like 4-6k damage. Seemed like she took low health enemies out usually in one hit, and higher health monsters would take a couple hits. Felt about inline with the damage listed.
At level 56, bonus damage is 1425, used to be 3532. About 40% of the value (my 1/3 appears slightly exaggerated).
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departure wrote: 1 hour ago
varangium wrote: 1 hour ago
Indeed. Easier to just change the number than fix the bug.

What was the bug and how much higher was damage than what was listed? I never tested, but it felt like my demon was doing similar damage to what was listed. I just had 1 point in Bind Demon, which I think resulted in around 700-800 damage before multipliers, and multiplier was around 700% or so between Demonic Mastery and Bind Demon, so I think like 4-6k damage. Seemed like she took low health enemies out usually in one hit, and higher health monsters would take a couple hits. Felt about inline with the damage listed.
At level 56, bonus damage is 1425, used to be 3532. About 40% of the value (my 1/3 appears slightly exaggerated).
You've gotten to Lvl 56? What are you gearing?
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User avatar

ShadowHeart 6554Moderator

RotW Paladin Europe PC Playstation
varangium wrote: 1 hour ago
What was the bug
From Pavke’s article on Bind Demon bugs:
  • Item_normaldamage (flat damage bonus) - the biggest problem here. The flat damage bonus formula uses parameters intended for bind chance: Param3Description=”Growthrate/start for % capture referenced in monpet.txt” Param4Description=” Cap for % capture referenced in monpet.txt”. Those parameters are indeed used for bind chance calculations, but they are also used here for flat damage bonus to bound demons. This results in a much much higher flat damage bonus than what it is “intended”. Intended in quotation marks because we don’t know what is intended. This stat has been bugged since RoTW came out. It is only now more noticeable in Patch 3.2 because they changed the bind chance values and thus unintentionally changed/increased the flat damage bonus. My guess is that Param1 and Param2 were meant for flat damage bonus, but those parameters are empty. Level 40 Bind Demon gives 2508 flat damage bonus. For comparison, level 45 Goatman gets 79 flat damage bonus
https://www.reddit.com/r/diablo2/commen ... is_bugged/

I'm in CET (Central European Time)
My profile says Ladder, but I play both Ladder and Non-Ladder.
My profile says Softcore, but I play both Softcore and Hardcore.
My Holy Grail Tracker is for Offline Hardcore.
Holy Grail Death Count: 1
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ShadowHeart wrote: 24 minutes ago
varangium wrote: 1 hour ago
What was the bug
From Pavke’s article on Bind Demon bugs:
  • Item_normaldamage (flat damage bonus) - the biggest problem here. The flat damage bonus formula uses parameters intended for bind chance: Param3Description=”Growthrate/start for % capture referenced in monpet.txt” Param4Description=” Cap for % capture referenced in monpet.txt”. Those parameters are indeed used for bind chance calculations, but they are also used here for flat damage bonus to bound demons. This results in a much much higher flat damage bonus than what it is “intended”. Intended in quotation marks because we don’t know what is intended. This stat has been bugged since RoTW came out. It is only now more noticeable in Patch 3.2 because they changed the bind chance values and thus unintentionally changed/increased the flat damage bonus. My guess is that Param1 and Param2 were meant for flat damage bonus, but those parameters are empty. Level 40 Bind Demon gives 2508 flat damage bonus. For comparison, level 45 Goatman gets 79 flat damage bonus
https://www.reddit.com/r/diablo2/commen ... is_bugged/
Ok thanks, so it sounds to me like the listed bonus was the actual bonus, just the listed (and actual) bonus used parameters intended for the bind chance and the parameter spots presumably meant to be used for the damage bonus were left empty.

That would then mean the listed stats are reliable, and also would align with my subjective assessment that the listed damage felt in line with what I was seeing in the field.
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Andre3d wrote: 3 hours ago
:) Rest in Peace.


What in the world just happened? Did you just take Colossal ancients wearing only an ammy? My level 50+ Bind Demons gets hammered by ancients if I'm not careful.
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