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Hi all,
Over the years I have rushed and received many rushes, and in many cases at the end of Act 2, people find that they are not able to speak with Jerhyn inside the palace because it's blocked by a guard. Avoiding this is actually very easy, but it seems that many people still don't know how to do it properly.
To avoid Jerhyn being blocked, the low-level player must talk to Drognan after the high-level rusher enters The Lost City via waypoint. Drognan will explain that he believes the Claw Vipers are responsible for the eclipse. After you have kicked the alter, the low-level player must talk to Drognan again before the high-level player visits The Arcane Sanctuary via waypoint. Doing so will cause the quest The Tainted Sun to complete and the guard will move and allow you to enter the palace.
If the high-level rusher quickly enters The Arcane Sanctuary, before the low-level player can talk to Drognan, The Tainted Sun quest will still be completed, but the guard will not move, blocking the palace. In this case, the high-level player can also cast a TP in the Palace Cellar and the low-level player can go upstairs to talk with Jerhyn, but I have found that it's so much easier to make two trips to Drognan and avoid bugging the quests.
Over the years I have rushed and received many rushes, and in many cases at the end of Act 2, people find that they are not able to speak with Jerhyn inside the palace because it's blocked by a guard. Avoiding this is actually very easy, but it seems that many people still don't know how to do it properly.
To avoid Jerhyn being blocked, the low-level player must talk to Drognan after the high-level rusher enters The Lost City via waypoint. Drognan will explain that he believes the Claw Vipers are responsible for the eclipse. After you have kicked the alter, the low-level player must talk to Drognan again before the high-level player visits The Arcane Sanctuary via waypoint. Doing so will cause the quest The Tainted Sun to complete and the guard will move and allow you to enter the palace.
If the high-level rusher quickly enters The Arcane Sanctuary, before the low-level player can talk to Drognan, The Tainted Sun quest will still be completed, but the guard will not move, blocking the palace. In this case, the high-level player can also cast a TP in the Palace Cellar and the low-level player can go upstairs to talk with Jerhyn, but I have found that it's so much easier to make two trips to Drognan and avoid bugging the quests.
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Hoost07
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