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28 Changes in D2: Resurrected (+more post launch)

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OP: https://us.forums.blizzard.com/en/d3/t/ ... unch/42973

1. Auto Gold Pick-up
2. Advanced Stats Screen (Shows total FCR, LL, Magic Find ext)
3. Stash size increased to 10x10 + Added 3 more Shared Tabs.
4. Gamble Refresh Button + items no longer disappear when buying multiple of the same type.
5. Cow King Kill Causing Lock-out Removed
6. Ability to link items in the chat window to show other players.
7. No game creation limit. (do limitless pindle-runs!)
8. New Battlenet System. (consoles need lobbies still)
9. No character expiration. (20 character limit *hopefully* won't be max on launch)
10. Ladder-Only Uniques & Cube Recipes Unlocked for Non-ladder
11. Ladder-Only Runewords Unlocked for Single Player + Non-ladder
12. "Endgame" Events Unlocked for Single Player (1 SOJ to summon Uber Diablo)
13. Playable on Xbox, PS, Switch *with* cross-progression. (cross-play being considered)
14. Global servers (No US East/West forcing you to re-create. Simply switch regions before launch to play with anyone on PC)
15. More Details for Mercenary abilities
16. Hold shift to compare items to equipped (no recommendations, just shows items side by side)
17. Enable loot drop names to be up all the time instead of holding Alt.
18. Ctrl click items into stash instead of drag & drop
19. WSG, Strength, Ebug, NHAM & Assassin Trap bugs Removed (clearly if these are changed there is going to be a list of others soon.)
20. Unique Appearances of Items now show accurately on your character when equipped. (@10:00 https://www.youtube.com/watch?v=nSGmMLbN2Kc&t=335s)
21. Character selection screen has ultra close-up of your character + a detailed back-drop of current Act.
22. Wide-screen Support up to 19:9 (removal of Black-bars while zoomed-in possible compromise) (control how far you zoom while holding F + Mouse wheel.)
23. More Accessibility Options (controller support, change text size, colorblindness, etc)
24. TCP/IP removal (lame. maybe brought back in a future patch?)
25. Increased overall map visibility. (comparison video: https://www.youtube.com/watch?v=JUZkCIRT09U)
26. Completely New Graphics Engine with Remastered Cinematics and Sounds (obvsly)
27. Optional toggle for "Miss" text to appear on monsters for better combat feedback.
28. Added In-Game Clock
29. More Changes Coming Post Launch. Official Blizzard survey questions:
https://www.reddit.com/r/Diablo/comment ... questions/

POST LAUNCH UPDATES:
Possibility of console lobbies and other changes post-launch via Rod Fergusson on Twitter:
https://twitter.com/rodfergusson/status ... 7010408448

WIDESCREEN UPDATE:
Rod replied suggesting they would remove Black bars from widescreen mode when you zoom in, you can also control how far you zoom by holding F and using the mouse wheel:
https://twitter.com/dividendreamz/statu ... 5454560263

PERSONAL LOOT UPDATE:
Rod re-iterated Personal Loot "is not being done" and also "Even if we did add it, it would be an optional toggle".
https://twitter.com/RodFergusson/status ... 1736963073

Assassin Trap bug that prevented champions from spawning is now fixed:
https://twitter.com/PezRadar/status/143 ... 36292?s=20
NHAM Bug is now fixed:
https://www.reddit.com/r/Diablo/comment ... &context=3

Description by BillyMaysed
5

Can be used for Runewords

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BillyMaysed

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Sorceress Americas PC

OP: https://us.forums.blizzard.com/en/d3/t/ ... unch/42973

1. Auto Gold Pick-up
2. Advanced Stats Screen (Shows total FCR, LL, Magic Find ext)
3. Stash size increased to 10x10 + Added 3 more Shared Tabs.
4. Gamble Refresh Button + items no longer disappear when buying multiple of the same type.
5. Cow King Kill Causing Lock-out Removed
6. Ability to link items in the chat window to show other players.
7. No game creation limit. (do limitless pindle-runs!)
8. New Battlenet System. (consoles need lobbies still)
9. No character expiration. (20 character limit *hopefully* won't be max on launch)
10. Ladder-Only Uniques & Cube Recipes Unlocked for Non-ladder
11. Ladder-Only Runewords Unlocked for Single Player + Non-ladder
12. "Endgame" Events Unlocked for Single Player (1 SOJ to summon Uber Diablo)
13. Playable on Xbox, PS, Switch *with* cross-progression. (cross-play being considered)
14. Global servers (No US East/West forcing you to re-create. Simply switch regions before launch to play with anyone on PC)
15. More Details for Mercenary abilities
16. Hold shift to compare items to equipped (no recommendations, just shows items side by side)
17. Enable loot drop names to be up all the time instead of holding Alt.
18. Ctrl click items into stash instead of drag & drop
19. WSG, Strength, Ebug, NHAM & Assassin Trap bugs Removed (clearly if these are changed there is going to be a list of others soon.)
20. Unique Appearances of Items now show accurately on your character when equipped. (@10:00 https://www.youtube.com/watch?v=nSGmMLbN2Kc&t=335s)
21. Character selection screen has ultra close-up of your character + a detailed back-drop of current Act.
22. Wide-screen Support up to 19:9 (removal of Black-bars while zoomed-in possible compromise) (control how far you zoom while holding F + Mouse wheel.)
23. More Accessibility Options (controller support, change text size, colorblindness, etc)
24. TCP/IP removal (lame. maybe brought back in a future patch?)
25. Increased overall map visibility. (comparison video: https://www.youtube.com/watch?v=JUZkCIRT09U)
26. Completely New Graphics Engine with Remastered Cinematics and Sounds (obvsly)
27. Optional toggle for "Miss" text to appear on monsters for better combat feedback.
28. Added In-Game Clock
29. More Changes Coming Post Launch. Official Blizzard survey questions:
https://www.reddit.com/r/Diablo/comment ... questions/

POST LAUNCH UPDATES:
Possibility of console lobbies and other changes post-launch via Rod Fergusson on Twitter:
https://twitter.com/rodfergusson/status ... 7010408448

WIDESCREEN UPDATE:
Rod replied suggesting they would remove Black bars from widescreen mode when you zoom in, you can also control how far you zoom by holding F and using the mouse wheel:
https://twitter.com/dividendreamz/statu ... 5454560263

PERSONAL LOOT UPDATE:
Rod re-iterated Personal Loot "is not being done" and also "Even if we did add it, it would be an optional toggle".
https://twitter.com/RodFergusson/status ... 1736963073

Assassin Trap bug that prevented champions from spawning is now fixed:
https://twitter.com/PezRadar/status/143 ... 36292?s=20
NHAM Bug is now fixed:
https://www.reddit.com/r/Diablo/comment ... &context=3


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Spree

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Barbarian Europe PC

Thanks for listing up this very useful information

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BillyMaysed

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Sorceress Americas PC

Spree wrote: 1 month ago
Thanks for listing up this very useful information
Thanks :D. I actually made this list entirely for selfish reasons lol.

Here's to hoping they keep adding more great stuff!


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klh

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Assassin Europe XLinux

@BillyMaysed for 22, is the "hold F and scroll" confirmed somewhere as available at launch?

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BillyMaysed

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Sorceress Americas PC

klh wrote: 1 month ago
@BillyMaysed for 22, is the "hold F and scroll" confirmed somewhere as available at launch?
Here's where Rod Fergusson (head of diablo) mentioned the zoom feature on twitter:

https://twitter.com/RodFergusson/status ... 8602810370
Blizzard wrote:
Another D2R Pro Tip: On PC, you can set your zoom level by holding the "F" key and scrolling the mouse wheel in and out. Once set, when you tap F then you will toggle between the default view and your new zoom setting. #Diablo2Resurrected
Regarding the Black bars compromise its post-launch:

https://twitter.com/rodfergusson/status ... 3101632517
Blizzard wrote:
Yeah, that's something we're discussing for post launch as a potential solution.


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Tavron

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Paladin Europe PC

@BillyMaysed I'm sure I've missed it somewhere, but I couldn't find info for number 12 for multiplayer. I.e do we summon Diablo Clone the same as in old D2?


"Seven Evils spawned of seven heads. Seven realms birthed from Death."
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BillyMaysed

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Tavron wrote: 1 month ago
@BillyMaysed I'm sure I've missed it somewhere, but I couldn't find info for number 12 for multiplayer. I.e do we summon
Diablo Clone the same as in old D2?
Yes PezRadar confirmed in a blue post that we still summon Dclone with 70-120 SOJs on Bnet and he has also been unlocked for SP at the price of 1 SOJ.

https://us.forums.blizzard.com/en/d3/t/ ... /44360/158
Blizzard wrote:
SP is 1 SOJ.

Bnet is the same range as prior which was around ~75~120

EDIT: I should note that these values are not approximate and can change in the future.


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Tavron

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Paladin Europe PC

@BillyMaysed That's going to be interesting if their advances in protection against bots have actually borne fruit.


"Seven Evils spawned of seven heads. Seven realms birthed from Death."
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BillyMaysed

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Sorceress Americas PC

Tavron wrote: 1 month ago
@BillyMaysed That's going to be interesting if their advances in protection against bots have actually borne fruit.
@Tavron I'm actually more concerned than interested. If we still have to spawn Dclone with SOJ's.... even with a gigantic playerbase who is going to sell their super rare SOJ to a vendor? and en mass? lol. The entire system was implemented because of rampant dupes.

The drop chance for a SOJ is 1:3813 from NM Andy. So approx 1 every Four Thousand Andy runs. Even with 300 MF its still 1:1616

Almost 4 times as rare as a Harlequin Crest "Shako".


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Tavron

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Paladin Europe PC

BillyMaysed wrote: 1 month ago
@Tavron I'm actually more concerned than interested. If we still have to spawn Dclone with SOJ's.... even with a gigantic playerbase who is going to sell their super rare SOJ to a vendor? and en mass? lol. The entire system was implemented because of rampant dupes.

The drop chance for a SOJ is 1:3813 from NM Andy. So approx 1 every Four Thousand Andy runs. Even with 300 MF its still 1:1616

Almost 4 times as rare as a Harlequin Crest "Shako".
Well, when I said interested I did mean in a concerned way, because of the exact reasons you listed :) So I do definitely agree with you on that.


"Seven Evils spawned of seven heads. Seven realms birthed from Death."
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IronLesbian

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Barbarian Americas Playstation

BillyMaysed wrote: 1 month ago
Tavron wrote: 1 month ago
@BillyMaysed That's going to be interesting if their advances in protection against bots have actually borne fruit.
@Tavron I'm actually more concerned than interested. If we still have to spawn Dclone with SOJ's.... even with a gigantic playerbase who is going to sell their super rare SOJ to a vendor? and en mass? lol. The entire system was implemented because of rampant dupes.

The drop chance for a SOJ is 1:3813 from NM Andy. So approx 1 every Four Thousand Andy runs. Even with 300 MF its still 1:1616

Almost 4 times as rare as a Harlequin Crest "Shako".
Duping will return. D3 had it and so will this. Give it a month or less.


"And I...am...Iron Lesbian."
*snap*
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BillyMaysed

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Sorceress Americas PC

IronLesbian wrote: 1 month ago
BillyMaysed wrote: 1 month ago
Tavron wrote: 1 month ago
@BillyMaysed That's going to be interesting if their advances in protection against bots have actually borne fruit.
@Tavron I'm actually more concerned than interested. If we still have to spawn Dclone with SOJ's.... even with a gigantic playerbase who is going to sell their super rare SOJ to a vendor? and en mass? lol. The entire system was implemented because of rampant dupes.

The drop chance for a SOJ is 1:3813 from NM Andy. So approx 1 every Four Thousand Andy runs. Even with 300 MF its still 1:1616

Almost 4 times as rare as a Harlequin Crest "Shako".
Duping will return. D3 had it and so will this. Give it a month or less.
nooooooooooooooooooooooooooo


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Fellowship

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PC

Excellent list. Far easier to keep track now.

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IronLesbian

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Barbarian Americas Playstation

BillyMaysed wrote: 1 month ago
IronLesbian wrote: 1 month ago
BillyMaysed wrote: 1 month ago
Tavron wrote: 1 month ago
@BillyMaysed That's going to be interesting if their advances in protection against bots have actually borne fruit.
@Tavron I'm actually more concerned than interested. If we still have to spawn Dclone with SOJ's.... even with a gigantic playerbase who is going to sell their super rare SOJ to a vendor? and en mass? lol. The entire system was implemented because of rampant dupes.

The drop chance for a SOJ is 1:3813 from NM Andy. So approx 1 every Four Thousand Andy runs. Even with 300 MF its still 1:1616

Almost 4 times as rare as a Harlequin Crest "Shako".
Duping will return. D3 had it and so will this. Give it a month or less.
nooooooooooooooooooooooooooo
We gotta Stick to password online rooms or single player :(

Or maybe Blizzard will surprise us and actually drop the Blessed Hammer on the bots and cheaters. Unlikely, but one can hope 😭


"And I...am...Iron Lesbian."
*snap*
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BillyMaysed

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IronLesbian wrote: 1 month ago
We gotta Stick to password online rooms or single player :(

Or maybe Blizzard will surprise us and actually drop the Blessed Hammer on the bots and cheaters. Unlikely, but one can hope 😭
lmao honestly man... id bet money they won't. I have ZERO Faith in blizzard at stopping bots, dupes or hacks. Ive played literally all of their games and all of them have those same problems lol.


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ArthurDent

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Europe Playstation

Pardon my ignorance but does 10. imply that there will be Ladder-only Uniques which will NOT be available in SP?
In other words: are there Uniques that one can access in Non-Ladder Multi but NOT in SP?

Regards.

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BillyMaysed

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ArthurDent wrote: 4 weeks ago
In other words: are there Uniques that one can access in Non-Ladder Multi but NOT in SP?
I put that because the Anni and Torch are now available in SP. :D


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ArthurDent

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Europe Playstation

Thank you for your prompt reply.
So to be certain: Anni and Torch are the only used-to-be Ladder Only Uniques then?

Again, apologies for my ignorance. I play mostly D1/Hellfire mod.

Regards

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BillyMaysed

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ArthurDent wrote: 4 weeks ago
So to be certain: Anni and Torch are the only used-to-be Ladder Only Uniques then?
hey man most people here love to help. So no apologies! Ask as MANY questions as you like. Seriously, I live for this game. lol

But yea anni and torch were the only ladder-only uniques SP didn't have access to.

Runewords are also unlocked though. Im way more excited about the ladder-only runewords in SP than anni and torch lol


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Udyret

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https://www.reddit.com/r/Diablo/comment ... ation_the/

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BillyMaysed

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Sorceress Americas PC

Yikes thats pretty lame. This is the Blizzard animation issue all over again. How do they get some spells so right and some so wrong? lol


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Udyret

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lol. yea. https://us.forums.blizzard.com/en/d2r/t ... ter/5598/2

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BillyMaysed

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Sorceress Americas PC

wtf. you telling me i can't say and see "shit" and "fuck"?

what the fuckity fuck m8? games rated M for fucks sake. average players age is like 35. lmao

fuck


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Udyret

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exactly. this censoring crusade blizz is on is ridiculous.

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BillyMaysed

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Udyret wrote: 4 weeks ago
exactly. this censoring crusade blizz is on is ridiculous.
First no boobs, now no fucks.

lmao


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Udyret

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https://www.reddit.com/r/Diablo/comment ... _immunity/

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CitationNumber

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Amazon Americas PC

Nice.

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BillyMaysed

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Sorceress Americas PC

I heard this also when i first made this list. But i still think theres a high chance blizzard will reverse this once the veteran outrage pours in when discovering it. I also think they will reverse WSG. But of course only time will tell.

In the meantime. COLD SORCERESS REIGNS SUPREME!


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Udyret

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doesn't look like it changes much. because of the high cold resist on hell monsters and the 1/5 penalty to - enemy resist against immune monsters.

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BillyMaysed

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You sure? can't you get like -250% from just Cold Mastery with full charms? Then that stacks with other -cold res gear? gonna be a minute before im there lol

PS if it stacks with Infinity, yes its going to make a huge difference lol.


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Udyret

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-250% is just -50% against immune monsters. and some of them have as much as 180% resist. but i will definitely keep an eye out for more info on this.
you can read more about this here Immune.

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BillyMaysed

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Sorceress Americas PC

Udyret wrote: 3 weeks ago
-250% is just -50% against immune monsters. and some of them have as much as 180% resist. but i will definitely keep an eye out for more info on this.
I added Infinity to my last reply. Stacking with Infinity will def break a lot of cold immunes.

check immunities page: https://diablo-archive.fandom.com/wiki/ ... II)#Cold_3

it will 100% break almost all cold immunes in the entire game. only 3 monster types have 180+


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Udyret

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250% from Cold Mastery + 125% from Infinity is -75% against immune monsters.

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BillyMaysed

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Udyret wrote: 3 weeks ago
250% from Cold Mastery + 125% from Infinity is -75% against immune monsters.
Yep. so that takes care of 95% of all cold immune monsters in hell. Actually only 3 types with 180+

Fully decked out Cold Sorcs are going to be insane. :O


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Udyret

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even if you break immunity you still apparently kill them very slowly.

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BillyMaysed

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Udyret wrote: 3 weeks ago
even if you beak immunity you still apparently kill them very slowly.
There's also other things to increase -cold res. and also depends how far you break the immunity. Seems like the cold immune mobs with 150+ res will die slowly. anything below that should die with a fully stacked Blizzard spell.


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Udyret

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you can't break cold immune monsters that has more then 75% though. and most monsters on your list has more then 100.
you will need 100% more from gear to break 100% resistance from immune monsters.

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BillyMaysed

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Udyret wrote: 3 weeks ago
you can't break cold immune monsters that has more then 75% though. and most monsters on your list has more then 100.
huh? Not sure what you're talking about. With how Cold Mastery now works, when stacked with Infinity and cold facets you can easily break nearly every cold immune monster in the game. Only the 3 monster types will be unable to be broken.


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Udyret

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i mean on your list the immune hell monster with the lowest cold resist has 100% cold resist. so you need the 250% from Cold Mastery 125% from Infinity and 100% from gear to break this immunity before you get full effect.

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BillyMaysed

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Udyret wrote: 3 weeks ago
i mean on your list the immune hell monster with the lowest cold resist has 100% cold resist. so you need the 250% from Cold Mastery 125% from Infinity and 100% from gear to break this immunity before you get full effect.
That's not how immune monsters function. You should read the immune monster page i linked. You only have get the monster BELOW 100. not below zero. lol

You are spreading confusing misinformation to new users. please stop.


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Udyret

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alright. but also from poster who did some tests show that only the highest source of - enemy resist counts towards breaking the immunity.

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Udyret wrote: 3 weeks ago
alright. but also from poster who did some tests show that only the highest source of - enemy resist counts towards breaking the immunity.
Ok so it won't be insanely OP. But most of the cold immune list still only has 100-140 res. So blizz sorc is still way better off.

Maybe its not OP enough to need reversing though.


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yea. it will be interesting to see how this turn out. but like you said blizz will probably reverse this once the veterans outrage.

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Udyret wrote: 3 weeks ago
yea. it will be interesting to see how this turn out. but like you said blizz will probably reverse this once the veterans outrage.
idk man. have you seen the WSG outrage? its probably the highest and has been going nonstop since everyone who PVPs found out. And blizz hasn't said a thing about reversing that or any of their other changes.

I'm worried blizzard is going to tie VV hands when it comes to actually changing what the veteran community wants. Because blizzard will be like, "veterans? fuck the veterans! there's WAY more new people playing D2R!" :(


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Udyret

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idk man. have you seen the WSG outrage? its probably the highest and has been going nonstop since everyone who PVPs found out. And blizz hasn't said a thing about reversing that or any of their other changes.

I'm worried blizzard is going to tie VV hands when it comes to actually changing what the veteran community wants. Because blizzard will be like, "veterans? fuck the veterans! there's WAY more new people playing D2R!" :(

yea. i'm worried if they patch things it will be done super slowly by some left over crew while vicarious vision moves on to the next project. oh by the way. if only the highest source of - enemy resist counts towards immunity. then looking at your link. that must be a bug too?

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Udyret wrote: 3 weeks ago
idk man. have you seen the WSG outrage? its probably the highest and has been going nonstop since everyone who PVPs found out. And blizz hasn't said a thing about reversing that or any of their other changes.

I'm worried blizzard is going to tie VV hands when it comes to actually changing what the veteran community wants. Because blizzard will be like, "veterans? fuck the veterans! there's WAY more new people playing D2R!" :(

yea. i'm worried if they patch things it will be done super slowly by some left over crew while vicarious vision moves on to the next project. oh by the way. if only the highest source of - enemy resist counts towards immunity. then looking at your link. that must be a bug too?
coelomate.png
well that site list is like 15 years old and with all these new changes and bug fixes who knows how it actually works.

That one guy tested it with GG gear in singleplayer and im actually talking to him right now on his reddit thread about how effective it is against the lower cold immunes when decked out.
Udyret wrote: 3 weeks ago
yea. i'm worried if they patch things it will be done super slowly by some left over crew while vicarious vision moves on to the next project.
^this x1000. greatest fear right now


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rikus

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there is no /playersX on b.net online play.
I wish they could implant that on private games.
and if someone enters it lowers it.
or resets it. whatever.

but that means that you must play online without players8, and that means chasing off loot...which sucks.
but understandable.

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Noemard

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@BillyMaysed Idk if it's big enough to be added (and might have just been flukes) but I've noticed several times now that Jeryhn will walk to you if blocked by the guards after killing Duriel. (So no longer need to Teleport up from Palace lvl 1 if the guards won't let you pass)

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BillyMaysed

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Noemard wrote: 2 weeks ago
Idk if it's big enough to be added
honestly i was going to add more stuff but after watching some of the D2 streamers theres A LOT of small changes like that one that i feel would make the list into a "TLDR" type of thing. But thanks for adding it in the comments!

Speaking of which, looks like Cold Mastery has been fixed too: forums/cold-mastery-patched-can-t-dmg-i ... 35696.html


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Wujek_Araz

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Hell-0,
Wujek here. I'm play'n on PS4. Live in Poland. Any1 I welcome 2 play and trade together. Play'n Javazon. Peace.

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