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1 Body Armor Weapons

Fortitude

Patch 1.10 Runeword

El
Sol
Dol
Lo


Req level: 59

4 socket Weapons

20% Chance To Cast Level 15 Chilling Armor when Struck
+25% Faster Cast Rate
+300% Enhanced Damage
+9 To Minimum Damage
+50 To Attack Rating
20% Deadly Strike
Hit Causes Monster To Flee 25%
+200% Enhanced Defense
+X To Life (Based on Character Level)
All Resistances +25-30
12% Damage Taken Goes To Mana
+1 To Light Radius

4 socket Body Armor

20% Chance To Cast Level 15 Chilling Armor when Struck
+25% Faster Cast Rate
+300% Enhanced Damage
+200% Enhanced Defense
+15 Defense
+X To Life (Based on Character Level)
Replenish Life +7
+5% To Maximum Lightning Resist
All Resistances +25-30
Damage Reduced By 7
12% Damage Taken Goes To Mana
+1 To Light Radius

2

Description

Most notable for its +300% Enhanced Damage (even in chest armor!), Fortitude is often the go-to armor for act 2 mercenaries. Pair it with a high base damage Insight, Infinity, Pride, etc., and your mercenary will hit like a truck.

Fortitude is also useful on many physical damage characters, such as Charger Paladin, Bowazon,
Frenzy
Barbarian, and even melee Sorceresses.
Description by Khegan
5

Can be used to make Runewords:

3

On the trade market

Active trades (latest 20, 3h cache):

3

Prices and Demand

Sold for: (last 10, 3d lag, 1d cache)

1 Vex   Eth  5 days ago
1 Mal , 1 Gul , 1 Ist   Eth  5 days ago
8 Cham   Eth  5 days ago
1 Lo , 1 Gul   Eth  3 weeks ago
1 Gul , 1 Mal , 1 Ist   Eth  4 weeks ago
1 3x3 Keyset    1 month ago
3 Ist   Eth  1 month ago
1 3x3 Keyset   Eth  1 month ago
1 Lo    1 month ago
2 Vex    1 month ago

Sales volume (last 18m, 3d cache):

1232
Fortitude
7
User avatar

Teebling Admin

Europe PC
Most notable for its +300% Enhanced Damage (even in chest armor!), Fortitude is often the go-to armor for act 2 mercenaries. Pair it with a high base damage Insight, Infinity, Pride, etc., and your mercenary will hit like a truck.

Fortitude is also useful on many physical damage characters, such as Charger Paladin, Bowazon,
Frenzy
Barbarian, and even melee Sorceresses.
7
The "+X To Life (Based on Character Level)" modifier is randomly set to one of the following values:

1 / 1.125 / 1.25 / 1.375 / 1.5
7
For some Merc combinations (esp. Infinity in a
Giant Thresher
or
Thresher
& andariels visage - socketed with IAS jewel), Treachery is the cheaper alternative providing more DPS.
7

 Deleted User 632

 Guest
Base/Ethereal/Fortitude
Dusk Shroud
: 361-467/542-701/1626-2103
Wyrmhide
: 364-470/546-705/1638-2115
Scarab Husk
: 369-474/554-711/1662-2133
Wire Fleece
: 375-481/563-722/1689-2166
Diamond Mail
: 383-489/575-734/1725-2202
Loricated Mail
: 390-496/585-744/1755-2232
Great Hauberk
: 395-501/593-752/1779-2256
Boneweave
: 399-505/599-758/1797-2274
Balrog Skin
: 410-517/615-776/1845-2328
Archon Plate
: 410-524/615-786/1845-2358
Kraken Shell
: 417-523/626-785/1878-2355
Hellforge Plate
: 421-530/632-795/1896-2385
Lacquered Plate
: 433-541/650-812/1950-2436
Shadow Plate
: 446-557/669-836/2007-2508
Sacred Armor
: 487-600/721-900/2163-2700
7
If you want much cheaper alternative to Fortitude you might consider Prudence - it gives you more defense, if placed into an ethereal armor for self-use (Ethereal armor self-repairs; increase in base defense in perfectly rolled Prudence is 35 % over non-ethereal Fortitude).
Prudence adds magic damage reduction but lacks Enhanced Damage and Faster Cast Rate. It costs just a fraction of what Fortitude does though.
7
Some may overlook the chance to cast
Chilling Armor
on being struck, but this ctc skill can take the armor’s already high defense to astronomical heights. For example on an act v
Frenzy
merc, at level 98 his defense was 12,000 and 19,000 before and after the
Chilling Armor
kicked in during testing.
7
A level 15
Chilling Armor
provides +115% Defense for 228 seconds.

As of 2.4, this bonus is +186% Defense for 312 seconds.

In either case, an
Ice Bolt
produced by a level 15
Chilling Armor
will Chill its target for 11 seconds (or 2.75 seconds in Hell difficulty).
9

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