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Okay so thoughts on this subject. I get that people 'need' fast weapons because, breakpoints. Alright, is the issue then that the breakpoints are ill designed thus forcing folks to always use the same quickest bases? Or is there another solution out of this conundrum? I always get the feeling that not reaching certain BPs might be mitigated by huge boosts in damage output versus say, modifying the way BPs are calculated. What does the community think about this? I want to wield gigantic, high damage weapons again like I did in Classic. I don't like being 'forced' into a small pool of bases for every build in the game.
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ghostpos
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