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Description

This is a thread about keeping the 2.4 Fury-Wolf aka wrecking ball powerhouse pain train interesting to play with by adding support skill/s that can be used/recast frequently or about suggestions to go down a decent hybrid route.

I really like the 2.4 Fury-Wolf, especially with Eth Reaper's since it tears through everything like butter plus you can keep your vit and defenses up.

What i dislike a bit, is that in it's simplest form can be played with mouse alone - keeping Feral Rage on the left and Fury: Skill on the right button or vice versa.
So besides Werewolf and recasting Heart of Wolverine there's no other active skill with the following setup:

20 Werewolf
20 Lycanthropy
20 Fury: Skill
20 Heart of Wolverine
[1 Feral Rage] - for me everything between 1-5 points is enough

With lvl 90 i got 18 skill points left if i leave Feral Rage at 1, which i tend to because i don't really care about more LL or FRW.

The other option of course is going for Summons to distract, but hey, it's kind of meh because i already am literally the Alpha Wolf on the frontline here.

Then i was really excited to try out Hurricane for the chill effect (stacking with decrep!) and big style bonus. Turns out to be even more meh than summons because of the ridiculously short chill and the storm following you with some kind of delay.
So i read a bit about slow/chill mechanics to see if there's a way to enhance the chilling effect from Hurricane. Turns out there isn't.

I really like another active skill on my W-button which i need to press regularly but i can't come up with another idea. Guess i will return to Master Petz even though he's not a serious competitor for hunting the prey out there.

Also thought about giving Fire Claws/ Armageddon hybrid a try because after 2.4 it seems quite strong, maybe someone can share experiences?
Description by Mimic
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7
User avatar

Mimic 12

Europe PC
This is a thread about keeping the 2.4 Fury-Wolf aka wrecking ball powerhouse pain train interesting to play with by adding support skill/s that can be used/recast frequently or about suggestions to go down a decent hybrid route.

I really like the 2.4 Fury-Wolf, especially with Eth Reaper's since it tears through everything like butter plus you can keep your vit and defenses up.

What i dislike a bit, is that in it's simplest form can be played with mouse alone - keeping Feral Rage on the left and Fury: Skill on the right button or vice versa.
So besides Werewolf and recasting Heart of Wolverine there's no other active skill with the following setup:

20 Werewolf
20 Lycanthropy
20 Fury: Skill
20 Heart of Wolverine
[1 Feral Rage] - for me everything between 1-5 points is enough

With lvl 90 i got 18 skill points left if i leave Feral Rage at 1, which i tend to because i don't really care about more LL or FRW.

The other option of course is going for Summons to distract, but hey, it's kind of meh because i already am literally the Alpha Wolf on the frontline here.

Then i was really excited to try out Hurricane for the chill effect (stacking with decrep!) and big style bonus. Turns out to be even more meh than summons because of the ridiculously short chill and the storm following you with some kind of delay.
So i read a bit about slow/chill mechanics to see if there's a way to enhance the chilling effect from Hurricane. Turns out there isn't.

I really like another active skill on my W-button which i need to press regularly but i can't come up with another idea. Guess i will return to Master Petz even though he's not a serious competitor for hunting the prey out there.

Also thought about giving Fire Claws/ Armageddon hybrid a try because after 2.4 it seems quite strong, maybe someone can share experiences?
First listed 4 years ago.
7
If you really want to spam something I would recommend Ravens :)

I saw a post about a Fury/ Armageddon hybrid build with Earth Shifter as that gives +7 to elemental skills, but the poster was not really satisfied with the speed. But hey, it seemed like a fun build

Is The Reaper's Toll much better than the good old Ribcracker? Also does the Heart of Wolverine worth it? I was always just got annoyed by its constant dying, so I stopped to use any spirits

Btw I will keep an eye of this post as I also would like to refresh the experience with my Fury druid, after killing Übers there is not much to do for him, as this is clearly not the best build for general farming...
7
Regarding Ribcracker vs The Reaper's Toll, I much prefer Ribcracker for the crushing blow on bosses. I give the Toll to my merc purely for decrep and that handles most immunes.

And Heart of Wolverine is definitely worth it IMO. It's pretty cheap to recast.
7
I made a max Hurricane+syn , holding a Doom Thresher, with an infinty merc. Had no torch and like 2 skillers though. Wore Rain, a +3 Hurricane Delirium and maras- everything I had for +skills. It was a blast to go through the game with, and it butchers players 1 farming. On players 3, the Hurricane
was(very) meaningful only in the pits and stony tombs. The maxed Fury with the Doom still destroyed everything I clicked on p3.
Delirium and Holy Freeze from Doom just shut down everything, this build was mega safe. Delirium is very fun to play with.

So it was fun for a short time, but the Hurricane damage is just too low, even with massive -resist from Doom and infinty.
I tried the same build with geddon instead, and it's a powerful skill, but it can many times not hit at all for very long, so it was even worse than Hurricane overall.

I really like the Fury wolf too. Maybe with Rabies? Grief and some +skill shield or Monarch with poison facets.
7
Haven't done a Fire Claw/ Armageddon Hybrid, but I have done the Fury/ Armageddon Hybrid with Earth Shifter which was a lot of fun. I didn't find the attack speed to be an issue, you need put enough points into Werewolf to get it to 21 if you're using a Shael'd Earth Shifter and 20% IAS gloves. The biggest issue is you being a little squishy but I think that's understandable since you're putting more into strength and your Lycanthropy isn't as high as a normal Shapeshifting Druid would be, and your attack rating could be a little lacking, but that was not a problem for me. Life didn't end up being to big an issue either. Between the life steal I had, Feral Rage, and my merc casting Decrepify everywhere, I was able to stay alive pretty easily.
7
OP
User avatar

Mimic 12

Europe PC
Is The Reaper's Toll much better than the good old Ribcracker? Also does the Heart of Wolverine worth it? I was always just got annoyed by its constant dying, so I stopped to use any spirits
I think both are really viable. Ribcracker is very good for CB, with G-Face and Gore Rider can hit 100%.
Eth Reaper's for me is BiS after 2.4 hit because of the new IAS mechanics. Although there are better options damagewise (BotD for example), proccing decrep all the time let's you do almost every content plus it provides a lot of savety with the slowing effect.

The thing with Heart of Wolverine is - i like the boost to damage and attack rating. I would leave it at 1 point but then it is constantly dying and even more annoying. With 2.4 the survivability with 20 points is quite ok to me.
If i would go with a hybrid build i would probably leave it entirely.
Btw I will keep an eye of this post as I also would like to refresh the experience with my Fury druid, after killing Übers there is not much to do for him, as this is clearly not the best build for general farming...
Youre right, it's not the #1 solo farming build. I started to join Baal runs (no tele) and it really excels in group play because of damage and tankiness. Even on splitfarming with p/8 still faster than most builds.
So it was fun for a short time, but the Hurricane damage is just too low, even with massive -resist from Doom and infinty.
That's what i read too, so i never bothered to try ;).
I tried the same build with geddon instead, and it's a powerful skill, but it can many times not hit at all for very long, so it was even worse than
Hurricane overall.
I theorycrafted a Fire Claws/ Armageddon build and am eager to try this instead of Fury. Main reason is the synergies for both skill when maxing Firestorm and Molten Boulder. Claw fire damage would be around 7-8k and Armageddon around 5k with skillers. Merc will get Infinity to further boost damage. Hope this will be fun.
Maybe with Rabies? Grief and some +skill shield or Monarch with poison facets.
That would be another option. But i don't really know the skill mechanics of Rabies too well and i doubt that it would make a good AOE-skill with enough damage in hybrid. But maybe some day.

Thanks for all your suggestions!
7
gee4vee wrote: 4 years ago
Regarding Ribcracker vs The Reaper's Toll, I much prefer Ribcracker for the crushing blow on bosses. I give the Toll to my merc purely for decrep and that handles most immunes.

And Heart of Wolverine is definitely worth it IMO. It's pretty cheap to recast.
is the Ribcracker notably better? I always had the impression that if a weapon had "ignore target's defense" it rips through mobs and with decrep and 33% deadly strike on Toll it should even be better

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Ribcracker is realy good, but i prefer Tomb Reaver alot more.

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