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Description
Hello,
In the recent few days I had some kind of impression about unique drops, please comment what you think if it makes sense, or if you experienced the same somehow or it's all nonsense.
I do a lot of item hunting.
My current main is a NL Paladin, which was created in S4. I decided do go NL after S4 because I wanted to keep hunting the same way without wasting time.
By the end of S4, I think he was lvl 92 or 93.
I usually do TZs when it's my preferred area, and also lots of Pit, Worldstone Keep and Cow level.
I also have MF about 500 with basic MF gear (baba, Enigma, Shako, chancies, travs, gheeds, and so on).
Until I reached level 95, I usually had a good bunch of unique items dropped in every area run. At least 1 or 2. Three was very common too.
It was normal to run TZ Travincal and get about 10+ unique drops in 1 hour (although most of them were crap).
Once I reached level 96, same setup, the unique drops count reduced drastically. Near zero.
Sometimes I spent 2 to 3h playing the same areas above to no drops at all.
Also had some TZ trav runs to get none or 1 unique drop in 1 hour. Found it very weird.
Did tests changing gear, mixing charms, replacing war travs with other thing, equipping HotO, changing servers, restarting game.exe, and so on.
I let it go for a week to give me a good impression, and it remained like this. Very reduced drops.
I decided to do a test. Also have a lvl 91 Paladin from S3. Switched to him, moved the gear to him and started playing.
Been playing like this for 2 days.
The unique drops increased again, at least 1 per area run, 2 to 3 is common.
So, to reach lvl 96 could cause impact in unique drops somehow?
About set items: I did not notice change in drops frequency. The same crap set items kept dropping, sometimes a rare (TC 84+) also dropped apparently with same odds.
Description by YugoHell
In the recent few days I had some kind of impression about unique drops, please comment what you think if it makes sense, or if you experienced the same somehow or it's all nonsense.
I do a lot of item hunting.
My current main is a NL Paladin, which was created in S4. I decided do go NL after S4 because I wanted to keep hunting the same way without wasting time.
By the end of S4, I think he was lvl 92 or 93.
I usually do TZs when it's my preferred area, and also lots of Pit, Worldstone Keep and Cow level.
I also have MF about 500 with basic MF gear (baba, Enigma, Shako, chancies, travs, gheeds, and so on).
Until I reached level 95, I usually had a good bunch of unique items dropped in every area run. At least 1 or 2. Three was very common too.
It was normal to run TZ Travincal and get about 10+ unique drops in 1 hour (although most of them were crap).
Once I reached level 96, same setup, the unique drops count reduced drastically. Near zero.
Sometimes I spent 2 to 3h playing the same areas above to no drops at all.
Also had some TZ trav runs to get none or 1 unique drop in 1 hour. Found it very weird.
Did tests changing gear, mixing charms, replacing war travs with other thing, equipping HotO, changing servers, restarting game.exe, and so on.
I let it go for a week to give me a good impression, and it remained like this. Very reduced drops.
I decided to do a test. Also have a lvl 91 Paladin from S3. Switched to him, moved the gear to him and started playing.
Been playing like this for 2 days.
The unique drops increased again, at least 1 per area run, 2 to 3 is common.
So, to reach lvl 96 could cause impact in unique drops somehow?
About set items: I did not notice change in drops frequency. The same crap set items kept dropping, sometimes a rare (TC 84+) also dropped apparently with same odds.
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YugoHell
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