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Description

Description by FerociousTerrier
5

Can be used to make Runewords:

7
OP
departure wrote: 22 hours ago
Ok so you can bind and relinquish
Infector of Souls
automatically in maxroll. If you bind infector with my character's gear but no skills in
Blood Oath
, he has 28k life. If you add 1 point to
Blood Oath
, he has 28k life. If you add 20 points to
Blood Oath
, he has 28k life.

I don't know if this is a maxroll bug or what.
I wonder if this is saved in the file as her "base". Would
Blood Oath
then enhance that value when she "spawns" in a game? I can't imagine her only having 12k health and a few hundred life regen. A cursed pack would carve her up.

Edit: I might retract that statement. Looking at the bestiary, most of the Hell monsters are doing 10s to low 100s damage, so even with a pack of
Skeleton Archer
shooting at her, it still might only register as a blip with 12K life.

En fin, I don't know.
7
FerociousTerrier wrote: 20 hours ago
departure wrote: 22 hours ago
Ok so you can bind and relinquish
Infector of Souls
automatically in maxroll. If you bind infector with my character's gear but no skills in
Blood Oath
, he has 28k life. If you add 1 point to
Blood Oath
, he has 28k life. If you add 20 points to
Blood Oath
, he has 28k life.

I don't know if this is a maxroll bug or what.
I wonder if this is saved in the file as her "base". Would
Blood Oath
then enhance that value when she "spawns" in a game? I can't imagine her only having 12k health and a few hundred life regen. A cursed pack would carve her up.

Edit: I might retract that statement. Looking at the bestiary, most of the Hell monsters are doing 10s to low 100s damage, so even with a pack of
Skeleton Archer
shooting at her, it still might only register as a blip with 12K life.

En fin, I don't know.
Also, even as a 1 point wonder, with 14+ skills
Blood Oath
gives around 62% resist all and 9% physical resistance, spectral hit (which comes standard at a certain
Bind Demon
soft level) gives 20% resist all, and many monsters already have an innate physical and elemental resistance of 33%+. Then combine that with 12k life pre
Battle Orders
(unclear whether life
Cap
applies to BO) which is way more than a merc, and one can see how incredibly tanky that would be.

Also non unique hell monsters have a 1.2% health regen rate / second, that's 144 hp per second health regen @ 12k life.
7
OP
varangium wrote: 20 hours ago
FerociousTerrier wrote: 20 hours ago
departure wrote: 22 hours ago
Ok so you can bind and relinquish
Infector of Souls
automatically in maxroll. If you bind infector with my character's gear but no skills in
Blood Oath
, he has 28k life. If you add 1 point to
Blood Oath
, he has 28k life. If you add 20 points to
Blood Oath
, he has 28k life.

I don't know if this is a maxroll bug or what.
I wonder if this is saved in the file as her "base". Would
Blood Oath
then enhance that value when she "spawns" in a game? I can't imagine her only having 12k health and a few hundred life regen. A cursed pack would carve her up.

Edit: I might retract that statement. Looking at the bestiary, most of the Hell monsters are doing 10s to low 100s damage, so even with a pack of
Skeleton Archer
shooting at her, it still might only register as a blip with 12K life.

En fin, I don't know.
Also, even as a 1 point wonder, with 14+ skills
Blood Oath
gives around 62% resist all and 9% physical resistance, spectral hit (which comes standard at a certain
Bind Demon
soft level) gives 20% resist all, and many monsters already have an innate physical and elemental resistance of 33%+. Then combine that with 12k life pre
Battle Orders
(unclear whether life
Cap
applies to BO) which is way more than a merc, and one can see how incredibly tanky that would be.

Also non unique hell monsters have a 1.2% health regen rate / second, that's 144 hp per second health regen @ 12k life.
Yes, this is where warlocks can become pokemon trainers. Certain combinations of affixes can potentially result in very tanky demons. My prepatch post looked at a few "unicorn" lancers and urdars:
forums/anyone-rushing-to-find-their-uni ... 08484.html

If you can find a high player level lancer with Cursed + Stone Skin + Fire Enchanted, then you have a demon at health
Cap
with 70% Cold resists, fire immune, lightning immune and 83% physical resistance BEFORE
Blood Oath
resists.

Unicorn, yes, but imagine that demon. I would be playing like a hardcore character and never ever respeccing!
7
Yea I think that the unicorn demons are maybe a bad idea unless your build is totally completely done. Level 99, gear is finished, skills are perfected.

I think I botched my lancer anyway, because I think (I'm actually not sure) I bound her at p1. Kinda bummed because it took 3 hours of TZ to find her. But 3 hours is not that huge a deal and I'll almost certainly respec anyway. Partly because I have 20 in
Blood Oath
.

A 3 hour search for a demon is not out of the question for me. But weeks of searching for the perfect one is probably no good. Because a Death or respec kills it.

I'm really liking the lancer right now. But I might actually ditch her to respec at some point. If I do that, I'll probably run andy with 3 tainteds for a while. I might even have to build an entirely separate BB warlock just for andy so that I can have a bound demon on one.

On the other hand, I might just ride this demon to level 99 and then not worry about it and run andy.
7
departure wrote: 4 hours ago
Yea I think that the unicorn demons are maybe a bad idea unless your build is totally completely done. Level 99, gear is finished, skills are perfected.

I think I botched my lancer anyway, because I think (I'm actually not sure) I bound her at p1. Kinda bummed because it took 3 hours to find her. But 3 hours is not that huge a deal and I'll almost certainly respec anyway. Partly because I have 20 in
Blood Oath
.

A 3 hour search for a demon is not out of the question for me. But weeks of searching for the perfect one is probably no good. Because a Death or respec kills it.

I'm really liking the lancer right now. But I might actually ditch her to respec at some point. If I do that, I'll probably run andy with 3 tainteds for a while. I might even have to build an entirely separate BB warlock just for andy so that I can have a bound demon on one.

On the other hand, I might just ride this demon to level 99 and then not worry about it and run andy.
Was your Lancer a non TZ demon or did you burn shards for 3 hours?
7
Rhaegar86 wrote: 4 hours ago
Was your Lancer a non TZ demon or did you burn shards for 3 hours?
She's TZ.

It's a combination of burning shards and timing WSK TZ. The TZ was not the highest level TZ either because my character was not whatever the capped level is... 92? 94? I think I was 90.

Load game, tele to WSK level 1, see 3 enemy types. Savequit. Repeat. Takes like 20 seconds or something to ID lancers. If there are lancers, then there's some searching for uniques which takes a little longer. But i just looked for
Holy Freeze
and then checked for curse.

I'm running old style
Bone Break
and renewed fire sunder in combination and I think that's the way to go.
7
departure wrote: 4 hours ago
Rhaegar86 wrote: 4 hours ago
Was your Lancer a non TZ demon or did you burn shards for 3 hours?
She's TZ.

It's a combination of burning shards and timing WSK TZ. The TZ was not the highest level TZ either because my character was not whatever the capped level is... 92? 94? I think I was 90.

Load game, tele to WSK level 1, see 3 enemy types. Savequit. Repeat. Takes like 20 seconds or something to ID lancers. If there are lancers, then there's some searching for uniques which takes a little longer. But i just looked for
Holy Freeze
and then checked for curse.

I'm running old style
Bone Break
and renewed fire sunder in combination and I think that's the way to go.
I'm doing similar when I go look for a new Hephy after getting popped or respec. At level 94, cursed with Stone skin and
Vigor
is insane to watch and it seems like
Vigor
procs cursed a bit more often than the other auras. Probably just wishful thinking though. I'm running
Renewed Bone Break
too but need a
Black Cleft
to go with it for my Abysslock summoner
7
OP
I will go looking again for Lancers when I respec in a week or two. I sometimes join
Baal
runs when WSK, Arreat Way or Frogid Highlands are terrorized and go on a quick hunt while the bot is teleporting to the throne. Easy way to ensure high player count. Having a
Blunderbore
bound helps while teleporting since his hitbox protects you.

I think I'll be going single point in
Blood Oath
going forward. With careful planning, should be able to get a capped demon without relying on
Blood Oath
.
7
FerociousTerrier wrote: 1 hour ago
I will go looking again for Lancers when I respec in a week or two. I sometimes join
Baal
runs when WSK, Arreat Way or Frogid Highlands are terrorized and go on a quick hunt while the bot is teleporting to the throne. Easy way to ensure high player count. Having a
Blunderbore
bound helps while teleporting since his hitbox protects you.

I think I'll be going single point in
Blood Oath
going forward. With careful planning, should be able to get a capped demon without relying on
Blood Oath
.
Bot? Please explain. I have always wondered about those. Also, are you playing offline?
7
FerociousTerrier wrote: 1 hour ago
Having a
Blunderbore
bound helps while teleporting since his hitbox protects you.
I was using 3x defilers for that. But I think I might try the
Blunderbore
, thanks for the advice. Maybe even with
Holy Freeze
(or actually just switch the merc to
Holy Freeze
).

Right now though I'm very happy with my lancer. It would be impossible to shop a new demon with her though, because she'd just pop the new demon too fast.
7
OP
Rhaegar86 wrote: 1 hour ago
FerociousTerrier wrote: 1 hour ago
I will go looking again for Lancers when I respec in a week or two. I sometimes join
Baal
runs when WSK, Arreat Way or Frogid Highlands are terrorized and go on a quick hunt while the bot is teleporting to the throne. Easy way to ensure high player count. Having a
Blunderbore
bound helps while teleporting since his hitbox protects you.

I think I'll be going single point in
Blood Oath
going forward. With careful planning, should be able to get a capped demon without relying on
Blood Oath
.
Bot? Please explain. I have always wondered about those. Also, are you playing offline?
Online scnl. I can't say anything about the bots, because J have no odea how they work, but I understand that those endless
Baal
run games jave a paladin bot that teleports to the throne room, pops a TP in the top roght corner and then when clear pops another TP in middle right. Always same location, then teleports to the middle of the spawn area and sends endless hammers irrespective of what's happening in the rest of the throne room (live players usually clear off the rest). That's all I understand about it.

I join the games, have a quick look for lancers, if they aren't there, I go to the throne room, and if they are there I keep looking for cursed oack leaders until I see everyone leaving for the next game.
7
OP
departure wrote: 58 minutes ago
FerociousTerrier wrote: 1 hour ago
Having a
Blunderbore
bound helps while teleporting since his hitbox protects you.
I was using 3x defilers for that. But I think I might try the
Blunderbore
, thanks for the advice. Maybe even with
Holy Freeze
(or actually just switch the merc to
Holy Freeze
).

Right now though I'm very happy with my lancer. It would be impossible to shop a new demon with her though, because she'd just pop the new demon too fast.
This is the problem. They don't get telelocked like Lister and Blunderbores. If I see an interesting pack, I will
Teleport
and the
Blunderbore
can't attack until they come over. Then I can check for affixes and either let the
Blunderbore
kill everything or, if the affixes look good, I can
Blood Boil
once and then start channeling
Bind Demon
on the unique.
9

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