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This is the best Amazon weapon I have ever found. I want to confirm it.
If it is useful, how should it be used? Thanks for your suggestions!
If it is useful, how should it be used? Thanks for your suggestions!
Can be used to make Runewords:
This is the best Amazon weapon I have ever found. I want to confirm it.
If it is useful, how should it be used? Thanks for your suggestions!
If it is useful, how should it be used? Thanks for your suggestions!
Answeredby KeepHammering • 1 year ago•Go to post
A use case for an ethereal thunderstroke is ubers. thunderstroke is the best weapon for ubers, outperforming even 6 40 javs, provided you can make up the 25ias difference. since you are not gonna use lightning fury on ubers (because it barely tickles them), you won't have to worry about your tstrokes running out. ethereal ones also require less stat points spent on dex and str, which means more life for your java. but good luck finding an ethereal perfect tstroke. you might find 6 40 javs before that.cufflink wrote: 1 year agoThis is the best Amazon weapon I have ever found. I want to confirm it.
If it is useful, how should it be used? Thanks for your suggestions!
Unfortunately it is useless (at least after you throw them away).cufflink wrote: 1 year agoThis is the best Amazon weapon I have ever found. I want to confirm it.
If it is useful, how should it be used? Thanks for your suggestions!
A use case for an ethereal Thunderstroke is ubers. Thunderstroke is the best weapon for ubers, outperforming even 6 40 javs, provided you can make up the 25ias difference. since you are not gonna use Lightning Fury on ubers (because it barely tickles them), you won't have to worry about your tstrokes running out. ethereal ones also require less stat points spent on dex and str, which means more life for your java. but good luck finding an ethereal perfect tstroke. you might find 6 40 javs before that.cufflink wrote: 1 year agoThis is the best Amazon weapon I have ever found. I want to confirm it.
If it is useful, how should it be used? Thanks for your suggestions!
If I win add me
sorry for undigging an old topic, maybe it's better than to make a new one
do ethereal throwing weapons have hidden durability? i think i read it somewhere
because i found a +4 sk 30 ias ethereal with replenishment and lvl 30 requirement recently, and wonder if i may poke the bad guys with it
do ethereal throwing weapons have hidden durability? i think i read it somewhere
because i found a +4 sk 30 ias ethereal with replenishment and lvl 30 requirement recently, and wonder if i may poke the bad guys with it
My understanding is that quantity works as durability for melee attacks, i.e. when a durability loss is rolled it simply reduces quantity by 1. Which kind of makes sense, you poked with this Javelin until it broke and then picked up a new one from the stack. It should be the same for Eth and non- Eth throwing weapons.ganseng wrote: 6 hours agosorry for undigging an old topic, maybe it's better than to make a new one
do ethereal throwing weapons have hidden durability? i think i read it somewhere
because i found a +4 sk 30 ias ethereal with replenishment and lvl 30 requirement recently, and wonder if i may poke the bad guys with it
Usually available after 21CET. Most of my Expansion trades can be converted to RotW, just ask.
Yes, quantity will reduce when stabbing. The marked answer to this question is somewhat wrong because they will run out still.
All trades are negotiable within reason 
Check out my "Free Stuff" tab for...FREE STUFF!
I can help with DClone/Ubers/Ancients/Socket Rushes, just ask!
Please only add me on bnet if you contact me here first.
Check out my "Free Stuff" tab for...FREE STUFF!
I can help with DClone/Ubers/Ancients/Socket Rushes, just ask!
Please only add me on bnet if you contact me here first.
Items with quantity do have a hidden durability value (in addition to the quantity itself). You can't tell what it is (in-game I mean). Whenever you hit something in melee the weapon may lose 1 durability (not 1 quantity), and when durability reaches 0, it deducts 1 from the quantity. The durability value on throwing weapons is rather low - for example, it's only 2 for normal javelins, so just 2 hits causing durability loss is enough to lose 1 quantity. Ceremonial Javelin ( Titan's Revenge) and Matriarchal Javelin ( Thunderstroke) both have 6 durability when non-ethereal, should be 4 when ethereal (durability/2+1).
From Amazon Basin:
Since Thunderstroke has quantity = 120 the max durability when ethereal is 120*4=480, and since chance of durability loss is 4% per hit, you should be able to attack with it 12000 times before it breaks. Not sure how it works with Charged Strike though, if the durability loss can only happen on an actual hit (the Charged Strike effect always applies, but the physical strike requires a successful hit-check), in that case you can attack even more before it breaks.
From Amazon Basin:
https://www.theamazonbasin.com/wiki/ind ... Durability
- Throwing weapons have 10% chance of reducing weapon durability by 1 with each successful melee attack. However, their hidden durability values apply to each weapon in a stack individually, so when one is reduced to Durability 0, stack size is reduced by one. Thus a throwing weapon's effective maximum Durability when used as a melee weapon is its maximum durability * maximum stack size: for example, each Javelin in a stack has Durability 2 and maximum stack size is 60, resulting in effective maximum Durability 120 (2*60). [4]
Since Thunderstroke has quantity = 120 the max durability when ethereal is 120*4=480, and since chance of durability loss is 4% per hit, you should be able to attack with it 12000 times before it breaks. Not sure how it works with Charged Strike though, if the durability loss can only happen on an actual hit (the Charged Strike effect always applies, but the physical strike requires a successful hit-check), in that case you can attack even more before it breaks.
I'm in CET (Central European Time)
My profile says Ladder, but I play both Ladder and Non-Ladder.
My profile says Softcore, but I play both Softcore and Hardcore.
My Holy Grail Tracker is for Offline Hardcore.
Holy Grail Death Count: 1
My profile says Ladder, but I play both Ladder and Non-Ladder.
My profile says Softcore, but I play both Softcore and Hardcore.
My Holy Grail Tracker is for Offline Hardcore.
Holy Grail Death Count: 1
the problem is
if you miss hit, your Eth Thunderstroke is exact same as non Eth Thunderstroke. (only Charged Strike)
So if you want to make use of it. You need physical attack and physical skill.
Fend, imple, Jab.
if you dont use that physical part...well,
+4 150 ED non Eth will exact same to 200ED Eth.
Their difference is only physical. It is like you use no skill attack, Eth vs non Eth. no big difference.
So...perfect roll Eth tstroke is 0 value.
If you use Charged Strike, you can try anti perfect +4 150 non Eth vs +4 200 Eth, performance is exact the same to all monsters. If you can feel difference, show me , it is almost impossible to find such case.
if you miss hit, your Eth Thunderstroke is exact same as non Eth Thunderstroke. (only Charged Strike)
So if you want to make use of it. You need physical attack and physical skill.
Fend, imple, Jab.
if you dont use that physical part...well,
+4 150 ED non Eth will exact same to 200ED Eth.
Their difference is only physical. It is like you use no skill attack, Eth vs non Eth. no big difference.
So...perfect roll Eth tstroke is 0 value.
If you use Charged Strike, you can try anti perfect +4 150 non Eth vs +4 200 Eth, performance is exact the same to all monsters. If you can feel difference, show me , it is almost impossible to find such case.
Please be aware, all my trade is in non ladder d2r. Not warlock.
I will busy at us Stock market open time. 9:30 a.m. ET
I will busy at us Stock market open time. 9:30 a.m. ET
thank you all for the answers. just to be sure, i can safely stab with my ethereal Javelin, if it breaks, it will replenish, correct?
If it has self-replenishing, yes.
Do note that, however, that if you bring an ethereal javelin from full stack to 0 quantity with only melee attacks, then it will break permanently even if it has self-replenishing. Before it reaches 0, you must throw a javelin at least one time to trigger self-replenishing.
https://www.theamazonbasin.com/wiki/ind ... s_Quantity
- However, throwing weapons at maximum quantity will not replenish when using melee attacks, since quantity is reduced by durability loss and subsequent breakage of individual weapons in each stack. Throwing or using Impale (for an Amazon using javelins) will trigger replenishing, even if melee attacks continue to be used afterwards, but if quantity is reduced from maximum to zero using melee attacks only then throwing weapons won't replenish and ethereal weapons will be broken permanently. [1]
I'm in CET (Central European Time)
My profile says Ladder, but I play both Ladder and Non-Ladder.
My profile says Softcore, but I play both Softcore and Hardcore.
My Holy Grail Tracker is for Offline Hardcore.
Holy Grail Death Count: 1
My profile says Ladder, but I play both Ladder and Non-Ladder.
My profile says Softcore, but I play both Softcore and Hardcore.
My Holy Grail Tracker is for Offline Hardcore.
Holy Grail Death Count: 1
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