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Description

This is the best Amazon weapon I have ever found. I want to confirm it.
If it is useful, how should it be used? Thanks for your suggestions!
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7
This is the best Amazon weapon I have ever found. I want to confirm it.
If it is useful, how should it be used? Thanks for your suggestions!
Answeredby KeepHammering1 year agoGo to post
cufflink wrote: 1 year ago
This is the best Amazon weapon I have ever found. I want to confirm it.
If it is useful, how should it be used? Thanks for your suggestions!
A use case for an ethereal thunderstroke is ubers. thunderstroke is the best weapon for ubers, outperforming even 6 40 javs, provided you can make up the 25ias difference. since you are not gonna use lightning fury on ubers (because it barely tickles them), you won't have to worry about your tstrokes running out. ethereal ones also require less stat points spent on dex and str, which means more life for your java. but good luck finding an ethereal perfect tstroke. you might find 6 40 javs before that.
7
User avatar

uuee 312

RotW Europe PC
cufflink wrote: 1 year ago
This is the best Amazon weapon I have ever found. I want to confirm it.
If it is useful, how should it be used? Thanks for your suggestions!
Unfortunately it is useless (at least after you throw them away).
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cufflink wrote: 1 year ago
This is the best Amazon weapon I have ever found. I want to confirm it.
If it is useful, how should it be used? Thanks for your suggestions!
A use case for an ethereal
Thunderstroke
is ubers.
Thunderstroke
is the best weapon for ubers, outperforming even 6 40 javs, provided you can make up the 25ias difference. since you are not gonna use
Lightning Fury
on ubers (because it barely tickles them), you won't have to worry about your tstrokes running out. ethereal ones also require less stat points spent on dex and str, which means more life for your java. but good luck finding an ethereal perfect tstroke. you might find 6 40 javs before that.
This post was marked as the best answer.

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7
sorry for undigging an old topic, maybe it's better than to make a new one
do ethereal throwing weapons have hidden durability? i think i read it somewhere
because i found a +4 sk 30 ias ethereal with replenishment and lvl 30 requirement recently, and wonder if i may poke the bad guys with it
7
ganseng wrote: 7 hours ago
sorry for undigging an old topic, maybe it's better than to make a new one
do ethereal throwing weapons have hidden durability? i think i read it somewhere
because i found a +4 sk 30 ias ethereal with replenishment and lvl 30 requirement recently, and wonder if i may poke the bad guys with it
My understanding is that quantity works as durability for melee attacks, i.e. when a durability loss is rolled it simply reduces quantity by 1. Which kind of makes sense, you poked with this
Javelin
until it broke and then picked up a new one from the stack. It should be the same for
Eth
and non-
Eth
throwing weapons.

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Yes, quantity will reduce when stabbing. The marked answer to this question is somewhat wrong because they will run out still.

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User avatar

ShadowHeart 6223Moderator

RotW Paladin Europe PC Playstation
Items with quantity do have a hidden durability value (in addition to the quantity itself). You can't tell what it is (in-game I mean). Whenever you hit something in melee the weapon may lose 1 durability (not 1 quantity), and when durability reaches 0, it deducts 1 from the quantity. The durability value on throwing weapons is rather low - for example, it's only 2 for normal javelins, so just 2 hits causing durability loss is enough to lose 1 quantity.
Ceremonial Javelin
(
Titan's Revenge
) and
Matriarchal Javelin
(
Thunderstroke
) both have 6 durability when non-ethereal, should be 4 when ethereal (durability/2+1).

From Amazon Basin:
  • Throwing weapons have 10% chance of reducing weapon durability by 1 with each successful melee attack. However, their hidden durability values apply to each weapon in a stack individually, so when one is reduced to Durability 0, stack size is reduced by one. Thus a throwing weapon's effective maximum Durability when used as a melee weapon is its maximum durability * maximum stack size: for example, each
    Javelin
    in a stack has Durability 2 and maximum stack size is 60, resulting in effective maximum Durability 120 (2*60). [4]
https://www.theamazonbasin.com/wiki/ind ... Durability

Since
Thunderstroke
has quantity = 120 the max durability when ethereal is 120*4=480, and since chance of durability loss is 4% per hit, you should be able to attack with it 12000 times before it breaks. Not sure how it works with
Charged Strike
though, if the durability loss can only happen on an actual hit (the
Charged Strike
effect always applies, but the physical strike requires a successful hit-check), in that case you can attack even more before it breaks.

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User avatar

leox 469

Resurrected Paladin Asia PC
the problem is
if you miss hit, your
Eth
Thunderstroke
is exact same as non
Eth
Thunderstroke
. (only
Charged Strike
)

So if you want to make use of it. You need physical attack and physical skill.
Fend
, imple,
Jab
.

if you dont use that physical part...well,
+4 150 ED non
Eth
will exact same to 200ED
Eth
.
Their difference is only physical. It is like you use no skill attack,
Eth
vs non
Eth
. no big difference.

So...perfect roll
Eth
tstroke is 0 value.
If you use
Charged Strike
, you can try anti perfect +4 150 non
Eth
vs +4 200
Eth
, performance is exact the same to all monsters. If you can feel difference, show me , it is almost impossible to find such case.

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7
thank you all for the answers. just to be sure, i can safely stab with my ethereal
Javelin
, if it breaks, it will replenish, correct?
7
User avatar

ShadowHeart 6223Moderator

RotW Paladin Europe PC Playstation
ganseng wrote: 1 hour ago
thank you all for the answers. just to be sure, i can safely stab with my ethereal
Javelin
, if it breaks, it will replenish, correct?
If it has self-replenishing, yes.

Do note that, however, that if you bring an ethereal javelin from full stack to 0 quantity with only melee attacks, then it will break permanently even if it has self-replenishing. Before it reaches 0, you must throw a javelin at least one time to trigger self-replenishing.

https://www.theamazonbasin.com/wiki/ind ... s_Quantity
  • However, throwing weapons at maximum quantity will not replenish when using melee attacks, since quantity is reduced by durability loss and subsequent breakage of individual weapons in each stack. Throwing or using
    Impale
    (for an Amazon using javelins) will trigger replenishing, even if melee attacks continue to be used afterwards, but if quantity is reduced from maximum to zero using melee attacks only then throwing weapons won't replenish and ethereal weapons will be broken permanently. [1]

I'm in CET (Central European Time)
My profile says Ladder, but I play both Ladder and Non-Ladder.
My profile says Softcore, but I play both Softcore and Hardcore.
My Holy Grail Tracker is for Offline Hardcore.
Holy Grail Death Count: 1
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