You can justify anything, it's made up magic. It doesn't make sense to me that you can throw a Spear and it turns into lightning, but that's just how the game works.Skaijuice wrote: 6 days ago@Necrarchhuman_being wrote: 1 month agoFlavor justifications are easy. For example, you're likely using some kind of weapon infused with magic. Let's say that projecting echoes from it creates a burst of magical power that results in physical deterioration. Or the weapon's magic is tied to the physical state of the weapon and the echoes slowly drain the former, resulting in the latter's degradation.
The part that matters is the mechanical side. It doesn't seem like the warlock, damage-wise, needs to use ethereal weapons better than all other classes.
Skaijuice wrote: 1 month ago
i'm 100% on this as well.
Having durability loss doesn't make sense to me ...for a skill named "echoing" strike which literally is a Spell.
U take your weapon's damage and project sound outwards and it bounces back to you, similiar to War Cry and..might i add - Shock Wave.
There never is any physical interaction between the weapon (that is FLOATING) ever touching whatever is targeted, only the echoes branch out and return.
The gods have spoken and decided. Now who has that ghosty Thunder Maul again? HMU.
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Soft points:Leisurefarmer wrote: 1 day agoSo, in the end - are 20 hard points in Bind Demon necessary to keep an already bound demon, or could be 5 hard + 15 from gear? This is very confusing.
5 - Extra Strong
10 - Extra Fast
15 - Spectral Hit
20 - Aura Enchanted
Hard points:
10 – Champion
15 – Unique
20 – Super Unique
The "5" kinda makes me believe you're confusing Bind Demon and Demonic Mastery.Leisurefarmer wrote: 1 day agoSo, in the end - are 20 hard points in Bind Demon necessary to keep an already bound demon, or could be 5 hard + 15 from gear? This is very confusing.
If you only want a bound demon and don't use Consume or anything, you don't need any extra points in Demonic Mastery.
If you want 2 total (bound + Consume or bound + one other), you will need 5 hard points in Demonic Mastery.
And if you want 3 total, you will need 10 hard points in Demonic Mastery.
Soft points won't do to improve the demon count.
Bind Demon doesn't affect the available count but does affect the type of demon you can bind.
If you're fine binding some random trash mob, you don't need to spend hard points. Soft will do. And if you can push past 20 with soft points alone, you'll still get all of the affixes on that trash mob, including the aura, making it still a very solid pick.
If however you want to bind a champion, unique or super unique, you will need actual hard points in Bind Demon as atari already pointed out above.
I was refering to the scenario where you already have a bound super unique like Hephasto and just want to keep it, not to bind a new demon after the patch. But I guess I got my answer, so thanks.
That was not very clear to me...
When the new patch come online, if I don't have enough skill levels (counting the required hard and/or soft depending of the skill) to have my current bound demon, will I keep it or lose it?
(for exemple if I had bind a super unique and currently have only Bind Demon L1 - 1 point no equipment
)
When the new patch come online, if I don't have enough skill levels (counting the required hard and/or soft depending of the skill) to have my current bound demon, will I keep it or lose it?
(for exemple if I had bind a super unique and currently have only Bind Demon L1 - 1 point no equipment
Leisurefarmer wrote: 1 day agoI was refering to the scenario where you already have a bound super unique like Hephasto and just want to keep it, not to bind a new demon after the patch. But I guess I got my answer, so thanks.
Most likely you'll lose you Super Unique demon if you don't have 20 hard points. At least this way I see it, but we will find out soon.fredkid wrote: 1 day agoThat was not very clear to me...
When the new patch come online, if I don't have enough skill levels (counting the required hard and/or soft depending of the skill) to have my current bound demon, will I keep it or lose it?
(for exemple if I had bind a super unique and currently have only Bind Demon L1 - 1 point no equipment)
Leisurefarmer wrote: 1 day agoI was refering to the scenario where you already have a bound super unique like Hephasto and just want to keep it, not to bind a new demon after the patch. But I guess I got my answer, so thanks.
My Holy Grail - holygrailtracker.php?user_id=106606
And given tha Bind Demon dies when you respec (even with some +1 Bind Demon item), there is nothing you can do to try to save you Bind Demon if you currently don't have enough hard points... 
Florian_G wrote: 18 hours agoMost likely you'll lose you Super Unique demon if you don't have 20 hard points. At least this way I see it, but we will find out soon.fredkid wrote: 1 day agoThat was not very clear to me...
When the new patch come online, if I don't have enough skill levels (counting the required hard and/or soft depending of the skill) to have my current bound demon, will I keep it or lose it?
(for exemple if I had bind a super unique and currently have only Bind Demon L1 - 1 point no equipment)
Leisurefarmer wrote: 1 day agoI was refering to the scenario where you already have a bound super unique like Hephasto and just want to keep it, not to bind a new demon after the patch. But I guess I got my answer, so thanks.
That means, if you choose to bind a Spear lady from Frozen River, WK lvl1 and so with loaded + demon gear when they terrorized and specifically cursed, then you can get a solid demon that could actually solo Ubers without any hard point investment.Schnorki wrote: 1 day agoThe "5" kinda makes me believe you're confusing Bind Demon and Demonic Mastery.Leisurefarmer wrote: 1 day agoSo, in the end - are 20 hard points in Bind Demon necessary to keep an already bound demon, or could be 5 hard + 15 from gear? This is very confusing.
If you only want a bound demon and don't use Consume or anything, you don't need any extra points in Demonic Mastery.
If you want 2 total (bound + Consume or bound + one other), you will need 5 hard points in Demonic Mastery.
And if you want 3 total, you will need 10 hard points in Demonic Mastery.
Soft points won't do to improve the demon count.
Bind Demon doesn't affect the available count but does affect the type of demon you can bind.
If you're fine binding some random trash mob, you don't need to spend hard points. Soft will do. And if you can push past 20 with soft points alone, you'll still get all of the affixes on that trash mob, including the aura, making it still a very solid pick.
If however you want to bind a champion, unique or super unique, you will need actual hard points in Bind Demon as atari already pointed out above.
* I trade both ladder and non-ladder, please check before asking.
* All my trades are for runes, keys (especially KoT and KoH) and essences!
You can get a solid demon that way, yes. I just snagged a cursed trash vile lancer on the PTR most of the time. Works just fine.basicnecromancy wrote: 9 hours agoThat means, if you choose to bind a Spear lady from Frozen River, WK lvl1 and so with loaded + demon gear when they terrorized and specifically cursed, then you can get a solid demon that could actually solo Ubers without any hard point investment.Schnorki wrote: 1 day agoThe "5" kinda makes me believe you're confusing Bind Demon and Demonic Mastery.Leisurefarmer wrote: 1 day agoSo, in the end - are 20 hard points in Bind Demon necessary to keep an already bound demon, or could be 5 hard + 15 from gear? This is very confusing.
If you only want a bound demon and don't use Consume or anything, you don't need any extra points in Demonic Mastery.
If you want 2 total (bound + Consume or bound + one other), you will need 5 hard points in Demonic Mastery.
And if you want 3 total, you will need 10 hard points in Demonic Mastery.
Soft points won't do to improve the demon count.
Bind Demon doesn't affect the available count but does affect the type of demon you can bind.
If you're fine binding some random trash mob, you don't need to spend hard points. Soft will do. And if you can push past 20 with soft points alone, you'll still get all of the affixes on that trash mob, including the aura, making it still a very solid pick.
If however you want to bind a champion, unique or super unique, you will need actual hard points in Bind Demon as atari already pointed out above.
As for it soloing ubers..we'll see..they did readjust the health Cap again apparently so..maybe
The hunt for a perfect demon can be long, but still fun. I just got a P8 dark lancer pack leader. Has magic resist, lightning Immune and cold immune (but no Cursed), and she just face tanked P2 Diablo Clone without losing health.basicnecromancy wrote: 9 hours agoThat means, if you choose to bind a Spear lady from Frozen River, WK lvl1 and so with loaded + demon gear when they terrorized and specifically cursed, then you can get a solid demon that could actually solo Ubers without any hard point investment.Schnorki wrote: 1 day agoThe "5" kinda makes me believe you're confusing Bind Demon and Demonic Mastery.Leisurefarmer wrote: 1 day agoSo, in the end - are 20 hard points in Bind Demon necessary to keep an already bound demon, or could be 5 hard + 15 from gear? This is very confusing.
If you only want a bound demon and don't use Consume or anything, you don't need any extra points in Demonic Mastery.
If you want 2 total (bound + Consume or bound + one other), you will need 5 hard points in Demonic Mastery.
And if you want 3 total, you will need 10 hard points in Demonic Mastery.
Soft points won't do to improve the demon count.
Bind Demon doesn't affect the available count but does affect the type of demon you can bind.
If you're fine binding some random trash mob, you don't need to spend hard points. Soft will do. And if you can push past 20 with soft points alone, you'll still get all of the affixes on that trash mob, including the aura, making it still a very solid pick.
If however you want to bind a champion, unique or super unique, you will need actual hard points in Bind Demon as atari already pointed out above.
I'm curious about the actual differences between a bound pack leader and a trash one. Also how bad the health Cap is going to be.
I'm inclined to say the main difference is in the "selective survivability".FerociousTerrier wrote: 3 hours ago[..]
I'm curious about the actual differences between a bound pack leader and a trash one. Also how bad the health Cap is going to be.
A trash version can still get extra fast, extra strong, spectral and an aura just from Bind Demon being 20+ via soft points. And you can get cursed via the TZ affix. So in terms of offense and utility, they're not far off from a unique one. Plus the difference in base damage between a trash and unique version tends to be absolutely minimal.
A unique does however typically have about twice as much life as a trash version of the same type. Most other things are generally equal. How well that holds up though and how important that is ultimately likely depends on the health Cap they add, more so than the base mob before binding. As is, we just don't know if it'd still be double the life or they drop the Cap to 10% more or some random other value.
Beyond that, the big difference is that extra affixes are limited to only what you get from the Terror zone. If you want cursed, that's already gone. If you don't insist on cursed, you could get Stone skin or 1 TZ res enchantment to help the defense but what you can't get for example is magic resistant which is pretty baller for elemental survivability. And you'll certainly not get a combination of both/multiple others.
Thanks! I hope the Cap isn't too brutal. My level 44 Demonic Mastery and Blood Oath gives quite the boost.Schnorki wrote: 2 hours agoI'm inclined to say the main difference is in the "selective survivability".FerociousTerrier wrote: 3 hours ago[..]
I'm curious about the actual differences between a bound pack leader and a trash one. Also how bad the health Cap is going to be.
A trash version can still get extra fast, extra strong, spectral and an aura just from Bind Demon being 20+ via soft points. And you can get cursed via the TZ affix. So in terms of offense and utility, they're not far off from a unique one. Plus the difference in base damage between a trash and unique version tends to be absolutely minimal.
A unique does however typically have about twice as much life as a trash version of the same type. Most other things are generally equal. How well that holds up though and how important that is ultimately likely depends on the health Cap they add, more so than the base mob before binding. As is, we just don't know if it'd still be double the life or they drop the Cap to 10% more or some random other value.
Beyond that, the big difference is that extra affixes are limited to only what you get from the Terror zone. If you want cursed, that's already gone. If you don't insist on cursed, you could get Stone skin or 1 TZ res enchantment to help the defense but what you can't get for example is magic resistant which is pretty baller for elemental survivability. And you'll certainly not get a combination of both/multiple others.
I enjoy hunting for the perfect demon to bind. Cursed, Magic Resistant, Stone Skin would be amazing. Fire enchanted wouldn't be bad either for a fire immune/lightning Immune lancer.
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