There are a lot of balance changes for the warlock as well as changes for Heralds and Sunder Charms and some adjustments to Colossal Ancients.
Some Highlights:
Blizzard wrote:WarlockBind Demon
- Warlocks can now only equip a two-hand weapon in one hand if the other hand is using a Grimoire class item, not a shield.
Terror Zones/Heralds/Sunder Charms
- Requires base skill point investment to bind demons
10 – champion
15 – unique
20 – super unique- Removed Conviction Aura, Holy Fire Aura, Holy Shock Aura, Blessed Aim Aura, and Might Aura from possible pool. When these roll they are now replaced with Fanaticism, Vigor, Thorns, Concentration. Holy Freeze can still roll on a bound demon.
User Interface and User Experience
- Colossal Ancient Statues can now drop from non-Terrorized act bosses.
- Heralds now spawn and hunt players immediately upon killing any monster in a Terror Zone. The chance for a Herald to hunt you is increased with each monster killed within the same Terrorized Zone.
- Latent Sunder Charms can drop from any monster, Terrorized and non-Terrorized, using Magic Find.
- The increased chance to drop a Latent Sunder Charm now starts at Heralds of Dread (Tier 2) instead of Tier 4.
- The increased chance to drop a Latent Sunder Charm from Heralds is no longer heavily modified by player count.
- If the increased chance to drop a Latent Sunder Charm from Heralds fails to drop a Latent Sunder Charm, there is an increased chance of dropping something desirable instead, like a charm or amulet.
Bug Fixes
- Reintroduced bindable move directions (WASD).
- Fixed Echoing Strike damage bonuses to be additive and not multiplicative.
- Fixed Echoing Strike not rolling to hit.
- Fixed Echoing Strike not incurring durability loss on the weapon.
atari
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