Colossal Ancient Statues can now drop from non-Terrorized act bosses.
Heralds now spawn and hunt players immediately upon killing any monster in a Terror Zone. The chance for a Herald to hunt you is increased with each monster killed within the same Terrorized Zone.
Latent Sunder Charms can drop from any monster, Terrorized and non-Terrorized, using Magic Find.
The increased chance to drop a Latent Sunder Charm now starts at Heralds of Dread (Tier 2) instead of Tier 4.
The increased chance to drop a Latent Sunder Charm from Heralds is no longer heavily modified by player count.
If the increased chance to drop a Latent Sunder Charm from Heralds fails to drop a Latent Sunder Charm, there is an increased chance of dropping something desirable instead, like a charm or amulet.
User Interface and User Experience
Reintroduced bindable move directions (WASD).
Bug Fixes
Fixed Echoing Strike damage bonuses to be additive and not multiplicative.
Colossal Ancient Statues can now drop from non-Terrorized act bosses.
Heralds now spawn and hunt players immediately upon killing any monster in a Terror Zone. The chance for a Herald to hunt you is increased with each monster killed within the same Terrorized Zone.
Latent Sunder Charms can drop from any monster, Terrorized and non-Terrorized, using Magic Find.
The increased chance to drop a Latent Sunder Charm now starts at Heralds of Dread (Tier 2) instead of Tier 4.
The increased chance to drop a Latent Sunder Charm from Heralds is no longer heavily modified by player count.
If the increased chance to drop a Latent Sunder Charm from Heralds fails to drop a Latent Sunder Charm, there is an increased chance of dropping something desirable instead, like a charm or amulet.
User Interface and User Experience
Reintroduced bindable move directions (WASD).
Bug Fixes
Fixed Echoing Strike damage bonuses to be additive and not multiplicative.
Warlocks can now only equip a two-hand weapon in one hand if the other hand is using a Grimoire class item, not a shield.
---- Bind Demon
Cursed Affix chance to cast Amplify Damage skill reduced to 5% from 75%.
---- Sigil Lethargy
Removed the Damage Taken stat.
---- Demonic Mastery
Max demon count now requires base skill point investment to increase its value.
All trades are negotiable within reason Check out my "Free Stuff" tab for...FREE STUFF! If interested in a trade, please comment on it rather than sending a DM. Once you make a trade offer, feel free to add me on bnet!
Blizzard wrote:Fixed Echoing Strike not incurring durability loss on the weapon.
Will buy any 3 minor keys for an Ist - message me.
Will accept statues and keys instead of rune payments for my trades.
My free items and torches are for players who play on xbox only
The Bind Demon needing 20 base points for superunique is gonna be rough, but I assume you can still get Conviction if Hephasto actually spawns with it, yes?
All trades are negotiable within reason Check out my "Free Stuff" tab for...FREE STUFF! If interested in a trade, please comment on it rather than sending a DM. Once you make a trade offer, feel free to add me on bnet!
Adding conc?! Good lord. I guess the free aura stick wasn't good enough yet. o.O
And miasma chains just getting nerfs and nerfs (justified, mind you, no complaint there) but no mention of a fix to have it actually do dmg to the chained target. Doesn't necessarily instill hope.
But oh well, we shall see.
The Herald off of killing "any" monster sounds pretty solid imo. Assuming that really is "any" and not "any elite". Finally a reason to actually clear zones! All hail the mighty non-Enigma builds!
Seems this'd be a good time to sell all your sunders though..sounds like those prices are about to come crashing down hard with them dropping even off of non-TZ mobs, in addition to the Herald buffage.
Adding conc?! Good lord. I guess the free aura stick wasn't good enough yet. o.O
And miasma chains just getting nerfs and nerfs (justified, mind you, no complaint there) but no mention of a fix to have it actually do dmg to the chained target. Doesn't necessarily instill hope.
But oh well, we shall see.
The Herald off of killing "any" monster sounds pretty solid imo. Assuming that really is "any" and not "any elite". Finally a reason to actually clear zones! All hail the mighty non-Enigma builds!
Seems this'd be a good time to sell all your sunders though..sounds like those prices are about to come crashing down hard with them dropping even off of non-TZ mobs, in addition to the Herald buffage.
Agreed these are going to tank along with statue sets.
Blizzard wrote:Fixed Echoing Strike not incurring durability loss on the weapon.
Except for those with Zod rune(s), such as Obsession
I thought that exception was obvious enough to not need pointing out.
Will buy any 3 minor keys for an Ist - message me.
Will accept statues and keys instead of rune payments for my trades.
My free items and torches are for players who play on xbox only
What's a bit disheartening is the ongoing distinct lack of any fixes to all of the old stuff they broke even more/still never fixed since D2:R launched... :/
So...soft points will work in the same way that hard points currently work, meaning the actual effects would still basically Cap at 20 total, making it a 1pt wonder skill?
Or soft points will work on top of hard points, effectively removing the 20 Cap and giving it an ever increasing effect for mad radius + duration?
And why "instead of", rather than "in addition to"?! Just bad phrasing or making hard pts useless? ^^
Given, could both be interesting. But the 1pt wonder approach would nicely offset the extra pts needed in the demon tree now.
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atari
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