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13 replies   802 views
2

Description

So I used the
Larzuk
tool to calculate how many sockets a
Voulge
would have in nightmare and i only got 3 instead of the 4 that the
Larzuk
tool suggested. Take care with it. Although the tool is (for the most part) very good indeed. it does tend to make the odd mistake.
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7
So I used the
Larzuk
tool to calculate how many sockets a
Voulge
would have in nightmare and i only got 3 instead of the 4 that the
Larzuk
tool suggested. Take care with it. Although the tool is (for the most part) very good indeed. it does tend to make the odd mistake.
Answeredby Teebling1 hour agoGo to post
The tool is not bugged. The tool assumes that you know which mob/difficulty the item dropped from.

If you don't know that, then you can't work out how many sockets will be given - tool or not :)

Theoretically I could 'help' somewhat by not allowing an 'impossible difficulty' to be selected for the given base item, but even that has its pitfalls - what determines whether an item can drop in normal, nightmare, or hell? There is often a significant overlap in the minimum difficulty an item can drop in, and even then its dependent on the mlvl of the monster.

All in all, this is a tool - like any tool - bad input = bad output.
7
User avatar

atari 1222

RotW Europe XLinux
Are you sure the
Voulge
was dropped in your nightmare game? Max sockets on a
Voulge
should be 4 starting with ilvl 26 and all area levels in nightmare are 36+. So it shouldn't be possible to get a
Voulge
in nightmare and then getting only 3 sockets from
Larzuk
.

Image
7
Are you 100% sure you found the
Voulge
in Nightmare? For a
Voulge
to have 4 sockets it needs to have an item level (ilvl) >=26.
A
Fallen
in nightmare
Blood Moor
has a monster level (mlvl) of 36. Items dropped from monsters typically have the ilvl = mlvl. So any
Voulge
dropped in nightmare should have an ilvl greater than 36, meaning it should roll with 4 sockets.

Edit: Atari beat me to it

2nd Edit: The only thing I can think of is you cubed the
Voulge
from a low-quality
Voulge
? If so, that will result in the item having an ilvl = 1. So only 3 sockets even if you found it in nightmare.

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7
User avatar

ShadowHeart 5676Moderator

RotW Paladin Europe PC Playstation
Might there have been a misunderstanding in terms of what the difficulty selection actually means? The difficulty selection relates to where the item dropped (as Knappogue and Atari mentioned), but maybe the OP thought it relates to in which difficulty you used the quest reward?

Like has been mentioned, it’s impossible for a
Voulge
that dropped in nightmare to roll 3 sockets from
Larzuk
- unless it dropped as Low Quality (or Cracked/Damaged/Crude) and was “repaired” to normal quality with the cube recipe (low quality weapon +
Eld
+ chipped gem) - that would reset the item’s ilvl to 1 which would cause max sockets to be 3 in this case.

I'm in CET (Central European Time)
My profile says Ladder, but I play both Ladder and Non-Ladder.
My profile says Softcore, but I play both Softcore and Hardcore.
My Holy Grail Tracker is for Offline Hardcore.
Holy Grail Death Count: 1
7
Depends on the iLvl os the
Voulge
.

Probale or you dropped in an aLvl 25 or lower, or cubed a low quality
Voulge
to turn to normal. The iLvl after the recipe is 1.

Max sockets iLvl 1-25: 3
Max sockets iLvl 26-40: 4
Max sockets iLvl 41+: 4
7
OP
Sorry guys, been away for a bit.... so i assumed that the tool calculated at whatever the item is socketed at (Normal, NM, Hell) not the level i found it in. so a
Voulge
found in Normal and socketed in Nightmare should give 4 sockets (or so i thought) and it seems logical as well. Not so much it seems. I socketed a
Loricated Mail
in Normal
Larzuk
expecting a 3 socket outcome. Nope 4 sockets. If the item you want socketed doesn't meet the level requirements then it shouldn't be included at all. (cos you're NEVER going to find a Hell quality item in normal difficulty) OR the tool recalculated to the item level regardless of where you found it.... so a
Loricated Mail
found in Hell will give 4 sockets in normal (not 3 as the tool calculated). it becomes both misleading and confusing. Otherwise ill forgo the tool altogether and take my chances with the cube. At least the cube gives you a gamble, not a certain thing (only to turn out wrong cos the tool is misleading).
7
User avatar

ShadowHeart 5676Moderator

RotW Paladin Europe PC Playstation
Chalk6ix_NZ wrote: 4 hours ago
Sorry guys, been away for a bit.... so i assumed that the tool calculated at whatever the item is socketed at (Normal, NM, Hell) not the level i found it in. so a
Voulge
found in Normal and socketed in Nightmare should give 4 sockets (or so i thought) and it seems logical as well. Not so much it seems.
The max sockets are determined by the ilvl of the item, and the ilvl is set at the time of drop, it will never change (except via
Recipe: Normal Quality Weapon of Same Type
).

A
Voulge
found in normal may get 3 or 4 sockets depending on which monster dropped it. It doesn't matter which difficulty you're using the
Larzuk
quest reward on.

A
Voulge
found in nightmare will get 4 sockets from
Larzuk
.

A
Voulge
found in hell will get 4 sockets from
Larzuk
.

When using the tool you need to input the difficulty where you found the item, not the difficulity where you used
Larzuk
's quest reward.

Do you know which monster dropped it, in which area and on which difficulty it dropped?

You do need to be certain. On normal difficulty, in the same area, there can be mobs with different levels that will affect max sockets. One example is
Chaos Sanctuary
on normal difficulty - if a
Voulge
drops from a Doom Knight, it will have max 3 sockets. If it dropped from a Venom Lord or Storm Caster, or
Oblivion Knight
, it will have max 4 sockets. If it dropped from one of
Lord De Seis
' minions, it will have max 4 sockets despite them being Doom Knights because minions have a +3 level bonus. That's why you need to pay close attention to which mob dropped an item if you're going to use it from normal difficulty. That's why the calculator forces you to enter all of these details.

I'm in CET (Central European Time)
My profile says Ladder, but I play both Ladder and Non-Ladder.
My profile says Softcore, but I play both Softcore and Hardcore.
My Holy Grail Tracker is for Offline Hardcore.
Holy Grail Death Count: 1
7
OP
ShadowHeart wrote: 3 hours ago
Chalk6ix_NZ wrote: 4 hours ago
Sorry guys, been away for a bit.... so i assumed that the tool calculated at whatever the item is socketed at (Normal, NM, Hell) not the level i found it in. so a
Voulge
found in Normal and socketed in Nightmare should give 4 sockets (or so i thought) and it seems logical as well. Not so much it seems.
The max sockets are determined by the ilvl of the item, and the ilvl is set at the time of drop, it will never change (except via
Recipe: Normal Quality Weapon of Same Type
).

A
Voulge
found in normal may get 3 or 4 sockets depending on which monster dropped it. It doesn't matter which difficulty you're using the
Larzuk
quest reward on.

A
Voulge
found in nightmare will get 4 sockets from
Larzuk
.

A
Voulge
found in hell will get 4 sockets from
Larzuk
.

When using the tool you need to input the difficulty where you found the item, not the difficulity where you used
Larzuk
's quest reward.

Do you know which monster dropped it, in which area and on which difficulty it dropped?

You do need to be certain. On normal difficulty, in the same area, there can be mobs with different levels that will affect max sockets. One example is
Chaos Sanctuary
on normal difficulty - if a
Voulge
drops from a Doom Knight, it will have max 3 sockets. If it dropped from a Venom Lord or Storm Caster, or
Oblivion Knight
, it will have max 4 sockets. If it dropped from one of
Lord De Seis
' minions, it will have max 4 sockets despite them being Doom Knights because minions have a +3 level bonus. That's why you need to pay close attention to which mob dropped an item if you're going to use it from normal difficulty. That's why the calculator forces you to enter all of these details.
Do I know which monster dropped it (or even when i found it)? Nope not the foggiest. I keep items for MONTHS sometimes as something to be used later. The ONLY item i know for CERTAIN that will give 4 sockets, is the
Monarch
shield giving 4 sockets in Hell difficulty. the rest is uncertain. (Like finding a
Archon Plate
i need 3 sockets for the Smoke or Prudence runeword.... i'm probably better off using the cube rather than wasting
Larzuk
for something that may (or probably wont) work.
7
User avatar

ShadowHeart 5676Moderator

RotW Paladin Europe PC Playstation
Chalk6ix_NZ wrote: 3 hours ago
Do I know which monster dropped it (or even when i found it)? Nope not the foggiest. I keep items for MONTHS sometimes as something to be used later. The ONLY item i know for CERTAIN that will give 4 sockets, is the
Monarch
shield giving 4 sockets in Hell difficulty. the rest is uncertain.
I understand that! I'm the same really - the only time I do pay close attention is when I'm looking for something specific, like when I'm starting a new char (such as a ladder reset) and I'm looking to make my first Spirit or Insight. If you pay attention you can find a Spirit/Insight base as early as Act 4 as you progress through the game naturally (actually even sooner but there are very few enemies that are high enough level before Act 4). Often I can entirely skip farming cow level on Normal by just using something I've found along the way, but then one needs to be certain of the drop circumstances, like I said. Cow level on normal is generally the safe option for sword/polearm bases for Spirit/Insight, since their levels pefectly aligns with the max socket ilvl ranges and you don't need to worry about different mob types in the same zone and it also doesn't matter if they're minions or not since the extra +3 level doesn't make a difference in that particular case.

I'm in CET (Central European Time)
My profile says Ladder, but I play both Ladder and Non-Ladder.
My profile says Softcore, but I play both Softcore and Hardcore.
My Holy Grail Tracker is for Offline Hardcore.
Holy Grail Death Count: 1
7
OP
ShadowHeart wrote: 3 hours ago
Chalk6ix_NZ wrote: 3 hours ago
Do I know which monster dropped it (or even when i found it)? Nope not the foggiest. I keep items for MONTHS sometimes as something to be used later. The ONLY item i know for CERTAIN that will give 4 sockets, is the
Monarch
shield giving 4 sockets in Hell difficulty. the rest is uncertain.
I understand that! I'm the same really - the only time I do pay close attention is when I'm looking for something specific, like when I'm starting a new char (such as a ladder reset) and I'm looking to make my first Spirit or Insight. If you pay attention you can find a Spirit/Insight base as early as Act 4 as you progress through the game naturally (actually even sooner but there are very few enemies that are high enough level before Act 4). Often I can entirely skip farming cow level on Normal by just using something I've found along the way, but then one needs to be certain of the drop circumstances, like I said. Cow level on normal is generally the safe option for sword/polearm bases for Spirit/Insight, since their levels pefectly aligns with the max socket ilvl ranges and you don't need to worry about different mob types in the same zone and it also doesn't matter if they're minions or not since the extra +3 level doesn't make a difference in that particular case.
Certain combinations shouldn't be allowed.... like
Archon Plate
dropped off a
Goatman
in Act 1 Normal WILL NEVER HAPPEN. Yet the tool says it'll give 3 sockets. What's the bet it wont?
7
User avatar

ShadowHeart 5676Moderator

RotW Paladin Europe PC Playstation
Chalk6ix_NZ wrote: 3 hours ago
Certain combinations shouldn't be allowed.... like
Archon Plate
dropped off a
Goatman
in Act 1 Normal WILL NEVER HAPPEN. Yet the tool says it'll give 3 sockets. What's the bet it wont?
You're right, some combinations could probably be naturally excluded. All the data is available, it's just a matter of putting it together. Feel free to make a suggestion about it.

(There are other enhancements that can be made, like when you've selected an area, only allow selection of the mob types that can actually appear in that area)

In the particular case you mention, while the
Archon Plate
technically can't even drop in Normal, it is possible to have an
Archon Plate
with max 3 sockets - that's if you found one on Hell that is Low Quality (or Cracked/Damaged/Crude), and convert it to normal quality in the cube with a chipped gem and an
El
rune. Doing that sets the ilvl to 1, and this would result in
Larzuk
giving it 3 sockets, not 4. If you leave it as Low Quality it will get 4 sockets from
Larzuk
. But for the purpose of the calculator, it can't drop at that state under those circumstances, you're right.

I'm in CET (Central European Time)
My profile says Ladder, but I play both Ladder and Non-Ladder.
My profile says Softcore, but I play both Softcore and Hardcore.
My Holy Grail Tracker is for Offline Hardcore.
Holy Grail Death Count: 1
7
OP
atari wrote: 2 weeks ago
Are you sure the
Voulge
was dropped in your nightmare game? Max sockets on a
Voulge
should be 4 starting with ilvl 26 and all area levels in nightmare are 36+. So it shouldn't be possible to get a
Voulge
in nightmare and then getting only 3 sockets from
Larzuk
.
Pretty certain it gave 3 sockets....
7
Chalk6ix_NZ wrote: 3 hours ago
atari wrote: 2 weeks ago
Are you sure the
Voulge
was dropped in your nightmare game? Max sockets on a
Voulge
should be 4 starting with ilvl 26 and all area levels in nightmare are 36+. So it shouldn't be possible to get a
Voulge
in nightmare and then getting only 3 sockets from
Larzuk
.
Pretty certain it gave 3 sockets....
That's why they asked if you're certain it dropped in NM. If the ilvl is 25 or lower it would indeed get 3 sockets, but that shouldn't be possible for an item dropped in a NM game.

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7
User avatar

Teebling 8901Admin

RotW Warlock Europe PC
The tool is not bugged. The tool assumes that you know which mob/difficulty the item dropped from.

If you don't know that, then you can't work out how many sockets will be given - tool or not :)

Theoretically I could 'help' somewhat by not allowing an 'impossible difficulty' to be selected for the given base item, but even that has its pitfalls - what determines whether an item can drop in normal, nightmare, or hell? There is often a significant overlap in the minimum difficulty an item can drop in, and even then its dependent on the mlvl of the monster.

All in all, this is a tool - like any tool - bad input = bad output.
This post was marked as the best answer.

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