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48 replies   10185 views
2

Description

Description by Teebling
5

Can be used to make Runewords:

7
User avatar

leox 165

Paladin Asia PC
FatalJS wrote: 2 months ago
Alexandre_Souza wrote: 2 months ago
If I have time I will play ladder only to get Hustle and Cure runeword at least.
I have a Hustle (
Mage Plate
) that i can give you at season switch
Don't have a Cure, but i can probably make one by tomorrow if you tell me what kind of base you want.
Be sure to use all runes in ladder to build ladder things.

The ladder rune value is different compare to NL runes. Once it become NL, value decrease 20%. The only way to preserve /increase is to build
ladder only runeword.

Favor
Perfect Amethyst
over
Perfect Skull
...
These days, I don't need that much
Perfect Skull
, it is less encourage to pay in
Perfect Skull
but it will treat slightly better than
Perfect Gems
.
7
User avatar

vued 939

Sorceress Europe PC
Alexandre_Souza wrote: 2 months ago
If I have time I will play ladder only to get Hustle and Cure runeword at least.
I made some Hustle and Cure this ladder. Are you looking for Hustle weapons or armor?

I've got on SCNL
- Mosaics, Cures, and Hustles
- GG crafted amulets
- Perfect uniques
- Bases
=> member/vued/
7
leox wrote: 2 months ago
FatalJS wrote: 2 months ago
Alexandre_Souza wrote: 2 months ago
If I have time I will play ladder only to get Hustle and Cure runeword at least.
I have a Hustle (
Mage Plate
) that i can give you at season switch
Don't have a Cure, but i can probably make one by tomorrow if you tell me what kind of base you want.
Be sure to use all runes in ladder to build ladder things.

The ladder rune value is different compare to NL runes. Once it become NL, value decrease 20%. The only way to preserve /increase is to build
ladder only runeword.
In fact i intend to give these runes away, in one form or another ^^ .
Value is not of any concern to me since i do not play NL ;)

I've already emptied most of my chars, but i can still give / make some ladder only runeword before season's end.
I'll just make a last bunch of ubers tomorrow.
7
Is anyone ganging up for the ladder? Teams or something? Idk maybe good for trav runs and tomb runs for early leveling? Let me know if I can join up with anyone. I’m gonna try a barb. This is my first ladder
7
Tornado_OLO wrote: 2 months ago
ceving wrote: 2 months ago
I am not sure which one is the problem: is it really Enigma or is it
Teleport
itself? I think
Teleport
is actually just a speedup: walk → run →
Teleport
. I also think everybody (also Druids) should get this easily: maybe via an amulett, which would be a nice Mara alternative.
You're right, without Enigma, sorc would have been the only class to be able to speedrun the game.
So
Teleport
itself is the problem but Enigma increased it.
Pai wrote: 2 months ago
I Think Diablo2 was really destroyed at the possibility that one class can get the Skill of another class.
1.10 runewords make no sense. Be able to use skills from another class is strange.

But on another side, it allowed a wide variety of builds which helped the game to stay alive.
IMHO

Teleport
- Add 0.5s or 1s cooldown to the spell (then you don't have to touch Enigma)

or

Enigma -> Change
Teleport
Spell to
Teleport
Charges (think about PVP constant teleportation) all other stats make it too good to consider anything else here

Grief - It destroys any other weapon and all Rares / Magic weapons.
El
Tir
Lo
Mal
Ral
- If we don't want to nerf it then make it more expensive - >
Sur
Cham
Lo
Mal
Ral
? or halve the +DMG from max 400 to MAX 200

Spirit -
Tal
Thul
Ort
Amn
- make it weapon or shield only Runeword (Shield feels a bit better for ladder because requires higher level but it seems like it is Best in Slot for most classes anyway and its super cheap)

I would add one more Runeword to the list -> Infinity . At least it has high cost but with Sunder Charms and new Runewords you can kill anything...

Nowadays a lot of new games are created in similar way - you aim at one build / you don't think / steam roll / pay for upgrade to be even more OP after each update to keep up with the rest etc...

Moisaic Runeword is the best example - +50% chance for finishing moves to not consume charges x 2 weapons. Lets reduce it to 33% chance?
7
[/quote]

Moisaic Runeword is the best example - +50% chance for finishing moves to not consume charges x 2 weapons. Lets reduce it to 33% chance?
[/quote]

Honestly, it would ruin the playstyle if it wasn't 100%, because you don't even know if you need to recharge or not, making it arguably worse (or at least the same) as using any other
Claws
. Idk how to nerf Mosaic and make it still viable.

Usually looking for Runes, Essences, PGems, Tokens, Keys, etc.
Always willing to discuss and negotiate :)

Check out my "Free Stuff" tab for...FREE STUFF!
Before adding me on bnet, please comment on the trade so I know who you are!
7
GODDESS wrote: 2 months ago
Moisaic Runeword is the best example - +50% chance for finishing moves to not consume charges x 2 weapons. Lets reduce it to 33% chance?
Playin Mosaic-sin would become more annoying, not weaker that way. Not sure, this is what you want as a dev, but with Microbli$$ard, who knows...

Post ur offer before adding me. No PM. Only add me if u offer bin/lf. No reply after 3 days=offer rejected
No socketing service. If u get item otherwise, retract ur pending offer. Edit ur post or post "retracted" to do so.
7
User avatar

ShadowHeart 4913Moderator

Paladin Europe PC Playstation
One way to tone down Mosaic is to make it retain at most one type of charge. As it is, everyone charges up 4-6 different charge types (
Phoenix Strike
,
Claws of Thunder
,
Blades of Ice
,
Cobra Strike
,
Tiger Strike
,
Fists of Fire
, in order of popularity, I think?), but what if it would only retain just one of these 4-6 charge types? You would run only
Phoenix Strike
, or only
Claws of Thunder
, or... etc. The fact that you can stack all of them means you can deal multi-elemental damage and you almost can't die thanks to
Cobra Strike
's leach (made even more crazy paired with
Tiger Strike
). But if you could only retain one charge type, you would be single elemental, and you wouldn't be nigh immortal. It'd still be the most OP build in the game, but quite not as insane.

I'm in CET (Central European Time), so that's UTC+1 normally and UTC+2 during DST.
My profile says Ladder, but I play both Ladder and Non-Ladder.
My profile says Softcore, but I play both Softcore and Hardcore.
My Holy Grail Tracker is for Offline Hardcore.
7
ShadowHeart wrote: 2 months ago
One way to tone down Mosaic is to make it retain at most one type of charge. As it is, everyone charges up 4-6 different charge types (
Phoenix Strike
,
Claws of Thunder
,
Blades of Ice
,
Cobra Strike
,
Tiger Strike
,
Fists of Fire
, in order of popularity, I think?), but what if it would only retain just one of these 4-6 charge types? You would run only
Phoenix Strike
, or only
Claws of Thunder
, or... etc. The fact that you can stack all of them means you can deal multi-elemental damage and you almost can't die thanks to
Cobra Strike
's leach (made even more crazy paired with
Tiger Strike
). But if you could only retain one charge type, you would be single elemental, and you wouldn't be nigh immortal. It'd still be the most OP build in the game, but quite not as insane.
Since we're theorycrafting here, 1 would be way too restrictive, it wouldn't be the most OP build in the game,
Nova
sorc would easily be better.
Nova
mancer with gg gear would also beat it in terms of speed/survivability. If you restrict it to 2 then that'd be a lot more reasonable, reducing the overall dmg by at least 40-50% if you pick dmg and not having life and mana leech or 70% reduction in dmg and having cobra for surviveability + mana problems solution. That way it'd be on par with other builds in terms of damage and you'd need gg gear for mana leech and life leech or suffer a heavy dmg penalty for the sake of survival.
9

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