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18 replies   2497 views
2

Description

Hi,

Assuming you already have access to high end gears, Enigma, CoH, Fortitude, CTA, Mara, Griffon, Infinity,
Crescent Moon
rune word, SoJ,
Raven Frost
, Dward Star, Spirit Monach etc..

For a lightning sorc, what would be your one choice to try Caster recipe to better the set up?

I know
Caster Amulet
seems to be the go to for everyone, just trying to explore more options out of the box.

Insights and comments anyone?
Thanks!
5

Can be used to make Runewords:

7
User avatar

ohptsh 100

Assassin Americas PC
Hi,

Assuming you already have access to high end gears, Enigma, CoH, Fortitude, CTA, Mara, Griffon, Infinity,
Crescent Moon
rune word, SoJ,
Raven Frost
, Dward Star, Spirit Monach etc..

For a lightning sorc, what would be your one choice to try Caster recipe to better the set up?

I know
Caster Amulet
seems to be the go to for everyone, just trying to explore more options out of the box.

Insights and comments anyone?
Thanks!
7
Caster Boots
are a good option for something a bit different. Lots of potential affix rolls that easily beat the current boot options out there.

I'm willing to accept other forms of currency. Like Tokens, Keys,
Perfect Gems
, and certain minor runes in lieu of my asking price. I'm also willing to accept rune combinations that add up to my asking price.
7
Caster Gloves
with +2 java, 20 IAS and MAEK makes them BiS for javazons.

My timezone is CET/UTC+1.
7
OP
User avatar

ohptsh 100

Assassin Americas PC
Thanks for the input guys.

So gloves also can have +2 lightning skills then?
7
User avatar

ShadowHeart 4913Moderator

Paladin Europe PC Playstation
ohptsh wrote: 8 months ago
So gloves also can have +2 lightning skills then?
No - the only skill trees that can appear on gloves are Assassin Martial Arts and all Amazon skill trees. None of the other classes' skill trees.

I'm in CET (Central European Time), so that's UTC+1 normally and UTC+2 during DST.
My profile says Ladder, but I play both Ladder and Non-Ladder.
My profile says Softcore, but I play both Softcore and Hardcore.
My Holy Grail Tracker is for Offline Hardcore.
7
OP
User avatar

ohptsh 100

Assassin Americas PC
ShadowHeart wrote: 8 months ago
ohptsh wrote: 8 months ago
So gloves also can have +2 lightning skills then?
No - the only skill trees that can appear on gloves are Assassin Martial Arts and all Amazon skill trees. None of the other classes' skill trees.
That's a shame....
7
User avatar

Necrarch 3311Moderator

Necromancer Europe PC
Amulet and rings depend a lot on the FCR factor for many builds : how much you have, how much you need to reach your target breakpoint. Depending on this you will put a specific amulet, 10 FCR rings VS SoJ, etc.

There is no fixed answer, more additions to optimize your own builds whatever it is.

Image

Main: Necromancer / Second: Assassin / Third: Amazon / Check my stash, my crafts and my many cheap
Annihilus
7
I believe OP is/was asking specifically for recommendations beneficial to a lightning sorc build.

I'm willing to accept other forms of currency. Like Tokens, Keys,
Perfect Gems
, and certain minor runes in lieu of my asking price. I'm also willing to accept rune combinations that add up to my asking price.
7
OP
User avatar

ohptsh 100

Assassin Americas PC
Knappogue wrote: 8 months ago
I believe OP is/was asking specifically for recommendations beneficial to a lightning sorc build.
Thanks for the remark, yes that's my intention.

Despite having these gears and Act 5 Merc set up, I can't take down D clone.

Act 5 barb merc
-
Phase Blade
Grief
-
Phase Blade
Breath of Dying
- CoH
-
Andariel's Visage


Lvl 87 Lighting sorc
- Griffon
- Enigma
- Spirit
Monarch
(33% FCR)
- Cresent moon
- Verdugo
Belt

- Marrowalk
Boots

-
Magefist

- SoJ
- Dwarfstar
- perfect Mara

Offhand
- CTA 6
- Spirit
Monarch


Sundered lightning
+1 lightning GC


Skill tree:
No
Energy Shield
nor
Telekinesis

1 point
Frozen Armor
, thunderstorm
Max
Charge
bold, Lightning,
Chain Lightning

~14 points
Nova


Lightning damage about 16k damage....

1. Static D until 50% health
2. Lightning D doesn't seem to have much effect.... makes me wonder if sundered is even in effect.

Simply cannot take D down....
Something's missed...

* I've an Act 2 Merc Infinity ready, haven't tried him yet. May try self wield Infinity next opportunity....
* I'm experiencing with Maxroll's pure lightning sorc guide: https://maxroll.gg/d2/guides/lightning-sorceress
7
Killing
Diablo Clone
is easy once you stop his health regeneration. To do it you need to hit him with "Prevent Monster Heal" or "Chance of Open Wounds" weapon. Your merc has PMH on both weapons, but PMH does not work on mercs, only CoOW does. Replace one of his weapons, and this should be enough.
7
OP
User avatar

ohptsh 100

Assassin Americas PC
Nekeyby wrote: 8 months ago
Killing
Diablo Clone
is easy once you stop his health regeneration. To do it you need to hit him with "Prevent Monster Heal" or "Chance of Open Wounds" weapon. Your merc has PMH on both weapons, but PMH does not work on mercs, only CoOW does. Replace one of his weapons, and this should be enough.
Thanks mate!
That’s is it!
7
Nekeyby wrote: 8 months ago
Killing
Diablo Clone
is easy once you stop his health regeneration. To do it you need to hit him with "Prevent Monster Heal" or "Chance of Open Wounds" weapon. Your merc has PMH on both weapons, but PMH does not work on mercs, only CoOW does. Replace one of his weapons, and this should be enough.
Another option: craft Edge in a bow and hit Über Diablo. Once is enough. You can also use it for gambling, as it reduces vendor prices.
7
OP
User avatar

ohptsh 100

Assassin Americas PC
Trang Oul wrote: 8 months ago
Nekeyby wrote: 8 months ago
Killing
Diablo Clone
is easy once you stop his health regeneration. To do it you need to hit him with "Prevent Monster Heal" or "Chance of Open Wounds" weapon. Your merc has PMH on both weapons, but PMH does not work on mercs, only CoOW does. Replace one of his weapons, and this should be enough.
Another option: craft Edge in a bow and hit Über Diablo. Once is enough. You can also use it for gambling, as it reduces vendor prices.
Good point! I’ve Edge now which is not used for a long long time. Totally not in my mind. I’ll use it for the next D encounter. As a precaution, gonna get a Lawbringer so barb merc can open wounds D
7
User avatar

fredkid 1877

Amazon Americas PC
Poison damage stop regeneration too during its length (like Open Wounds)
So, as long as you (or your Merc) are hitting faster then the poison length, D Clone or Ubers will not heal
(you can include a single charm with high length for example 😉- as long as your not using
Venom: Skill
, which cut the length to 0.4s... 😖)

Note about Prevent Monster Heal: it does not work on Ubers.

Time Zone: GMT-3
Non-Ladder | Softcore | Expansion
----
Equivalence for trades:
Ist
= 1 =
Token of Absolution
= 20
Perfect Gems

Pul
=0.25 |
Um
=0.5|
Mal
=0.75
Gul
=1.5|
Vex
=2 |
Ohm
=3 |
Lo
=4 |
Sur
=5
Ber
=9 |
Jah
=12 |
Cham
=3 |
Zod
= 4
7
ohptsh wrote: 8 months ago
Sundered lightning

...

1. Static D until 50% health
2. Lightning D doesn't seem to have much effect.... makes me wonder if sundered is even in effect.
Diablo Clone
has high lightning res but he's not immune, so the sunder charm isn't helping when you are attacking him. It's only lowering your own lightning res.

My grail tracker is for offline SC. I also play offline HC and recently some occasional online SC NL.
7
OP
User avatar

ohptsh 100

Assassin Americas PC
Thanks for the reminder. I've decided to switch Cresent moon to Hoto, lightning damage is 22k.

Will remove sunder charm, and see how this goes on next D Clone opportunity.

Thanks again for the reminder!
7
OP
User avatar

ohptsh 100

Assassin Americas PC
fredkid wrote: 8 months ago
Poison damage stop regeneration too during its length (like Open Wounds)
So, as long as you (or your Merc) are hitting faster then the poison length, D Clone or Ubers will not heal
(you can include a single charm with high length for example 😉- as long as your not using
Venom: Skill
, which cut the length to 0.4s... 😖)

Note about Prevent Monster Heal: it does not work on Ubers.
Got it. Didn't come to mind about poison method as I'm ot a fan of poison as I always feel that it takes too long
Of course, I should jump to conclusions as I haven't tried nor study this yet. ;-)

So if a Merc weapon with poison hit frequently enough before each region frame, then it's as good as open wound (almost since open wound last for 8 sec, merc for sure will hit at least once within 8 sec ;-)
7
User avatar

fredkid 1877

Amazon Americas PC
But remember that open wounds has a % chance to trigger, while poison damage happens on every hit 😉

(Don't know if any monster have any kind of poison length reduction 🤔)
ohptsh wrote: 8 months ago
fredkid wrote: 8 months ago
Poison damage stop regeneration too during its length (like Open Wounds)
So, as long as you (or your Merc) are hitting faster then the poison length, D Clone or Ubers will not heal
(you can include a single charm with high length for example 😉- as long as your not using
Venom: Skill
, which cut the length to 0.4s... 😖)

Note about Prevent Monster Heal: it does not work on Ubers.
Got it. Didn't come to mind about poison method as I'm ot a fan of poison as I always feel that it takes too long
Of course, I should jump to conclusions as I haven't tried nor study this yet. ;-)

So if a Merc weapon with poison hit frequently enough before each region frame, then it's as good as open wound (almost since open wound last for 8 sec, merc for sure will hit at least once within 8 sec ;-)

Time Zone: GMT-3
Non-Ladder | Softcore | Expansion
----
Equivalence for trades:
Ist
= 1 =
Token of Absolution
= 20
Perfect Gems

Pul
=0.25 |
Um
=0.5|
Mal
=0.75
Gul
=1.5|
Vex
=2 |
Ohm
=3 |
Lo
=4 |
Sur
=5
Ber
=9 |
Jah
=12 |
Cham
=3 |
Zod
= 4
7
fredkid wrote: 8 months ago
(Don't know if any monster have any kind of poison length reduction 🤔)
The only possible exceptions are the Ancients, whose items can spawn with PLR suffixes:
Korlic
and
Talic
can spawn with PLR > 99%, which always reduces poison length to a single frame.
(source)
9

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