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I've looked around, but can't find any consensus on what unique pieces are really worth upgrading.
It seems to me they'd need a pretty decent Enhanced Defense or Enhanced Damage roll to really shine brighter form the upgrading, but I'm just guessing here based on what I have seen.
I only have the ingredients to upgrade a few items, and I was saving for something else ladder exclusive, but a person was clearing out their season stash from last time and simply gave me an upgraded Skin of the Vipermagi. The armor is not perfect, but it is really solid, and I was even thinking about socketing it; it is the best general armor for defense I can access at this point on my Necromancer.
It seems to me they'd need a pretty decent Enhanced Defense or Enhanced Damage roll to really shine brighter form the upgrading, but I'm just guessing here based on what I have seen.
I only have the ingredients to upgrade a few items, and I was saving for something else ladder exclusive, but a person was clearing out their season stash from last time and simply gave me an upgraded Skin of the Vipermagi. The armor is not perfect, but it is really solid, and I was even thinking about socketing it; it is the best general armor for defense I can access at this point on my Necromancer.
Can be used to make Runewords:
I've looked around, but can't find any consensus on what unique pieces are really worth upgrading.
It seems to me they'd need a pretty decent Enhanced Defense or Enhanced Damage roll to really shine brighter form the upgrading, but I'm just guessing here based on what I have seen.
I only have the ingredients to upgrade a few items, and I was saving for something else ladder exclusive, but a person was clearing out their season stash from last time and simply gave me an upgraded Skin of the Vipermagi. The armor is not perfect, but it is really solid, and I was even thinking about socketing it; it is the best general armor for defense I can access at this point on my Necromancer.
It seems to me they'd need a pretty decent Enhanced Defense or Enhanced Damage roll to really shine brighter form the upgrading, but I'm just guessing here based on what I have seen.
I only have the ingredients to upgrade a few items, and I was saving for something else ladder exclusive, but a person was clearing out their season stash from last time and simply gave me an upgraded Skin of the Vipermagi. The armor is not perfect, but it is really solid, and I was even thinking about socketing it; it is the best general armor for defense I can access at this point on my Necromancer.
Vipermagi is a great item, and socketing it with a PTopaz is never a bad idea (though I would not upgrade it as a necro, prefer to need less STR). I did it myself when levelling up, even if that burnt a socketing quest (just ask for a socket rush after to remake that).
What you want to upgrade :
- Belts when you don't have 16 potion slots if you want to keep them in use for a long time (hello Goldwrap !)
- Weapons to do more damage (e.g. Eth upped Headstriker for A5 barb, Eth Witchy for Zon) for physical builds.
- Boots for kicksins only
Others are... much less likely as a general rule.
Adding defense brings little and add STR constraints, so it's gonna be situational if you have enough STR.
Occasionnally on body armor for that use, as at least it adds quite a high amount of def.
What you want to upgrade :
- Belts when you don't have 16 potion slots if you want to keep them in use for a long time (hello Goldwrap !)
- Weapons to do more damage (e.g. Eth upped Headstriker for A5 barb, Eth Witchy for Zon) for physical builds.
- Boots for kicksins only
Others are... much less likely as a general rule.
Adding defense brings little and add STR constraints, so it's gonna be situational if you have enough STR.
Occasionnally on body armor for that use, as at least it adds quite a high amount of def.
Main: Necromancer / Second: Assassin / Third: Amazon / Check my stash, my crafts and my many cheap Annihilus
OP
Nice. I hadn't thought of upgrading belts as a way to get more potions, and I even have a decent Goldwrap waiting on me.
I do have a follow up question about belts-- Goldwrap specifically--since you made the suggestion: is upgrading twice where appropriate worth doing?
I'm thinking no as belts don't seem to contribute much to defense anyway, and it would probably just add to the requirements for no other reason.
Upgrading armor is not always a surefire improvement either.
For any given item's original base, the Enhanced Defense mod adds +1 defense to the base's max defense before applying the enhanced defense percentage. When you upgrade the armor, it loses the max+1 base defense spec before applying the enhanced defense.
This is how you can end up with a Vampire Gaze with less defense as a Bone Visage than its original Grim Helm base. As a Grim Helm, it's (125+1)*2.00 for 252 defense. As a Bone Visage, it could be as low as 200 defense (100*2.00) or as high as 314 defense (157*2.00). I don't know for sure off the top of my head if the +1 applies anymore upon upgrading, but that's pretty insignificant either way.
There isn't a defense range overlap between a Serpentskin Armor and a Wyrmhide, so Skin of the Vipermagi doesn't have the same issue, but that 120% enhanced defense could just as likely be applied to a paltry 361 base defense Wyrmhide as it could be to a 470 base defense one.
As for Goldwrap, that's a single upgrade for the extra belt slots. There is no practical benefit in upgrading it to a Troll Belt.
For any given item's original base, the Enhanced Defense mod adds +1 defense to the base's max defense before applying the enhanced defense percentage. When you upgrade the armor, it loses the max+1 base defense spec before applying the enhanced defense.
This is how you can end up with a Vampire Gaze with less defense as a Bone Visage than its original Grim Helm base. As a Grim Helm, it's (125+1)*2.00 for 252 defense. As a Bone Visage, it could be as low as 200 defense (100*2.00) or as high as 314 defense (157*2.00). I don't know for sure off the top of my head if the +1 applies anymore upon upgrading, but that's pretty insignificant either way.
There isn't a defense range overlap between a Serpentskin Armor and a Wyrmhide, so Skin of the Vipermagi doesn't have the same issue, but that 120% enhanced defense could just as likely be applied to a paltry 361 base defense Wyrmhide as it could be to a 470 base defense one.
As for Goldwrap, that's a single upgrade for the extra belt slots. There is no practical benefit in upgrading it to a Troll Belt.
PC | Softcore Non-Ladder | US Eastern Time (UTC-4)
Expansion Ladder Season 1 Level 99 (#115 Amazon, #584 Overall)
EPOCH FAIL
OP
That makes sense and partially goes along with what I had found.Snakecharmed wrote: 2 years ago For any given item's original base, the Enhanced Defense mod adds +1 defense to the base's max defense before applying the enhanced defense percentage. When you upgrade the armor, it loses the max+1 base defense spec before applying the enhanced defense.
Thanks. I had made an assumption that is clearly not in play that I hesitate to explain in detail.Snakecharmed wrote: 2 years ago There isn't a defense range overlap between a Serpentskin Armor and a Wyrmhide, so Skin of the Vipermagi doesn't have the same issue, but that 120% enhanced defense could just as likely be applied to a paltry 361 base defense Wyrmhide as it could be to a 470 base defense one.
The one I was given has over a thousand defense so it must have rolled really well.
Thanks. I didn't want to waste ingredients.Snakecharmed wrote: 2 years ago As for Goldwrap, that's a single upgrade for the extra Belt slots. There is no practical benefit in upgrading it to a
Troll Belt.
Yeah, you definitely made out well on that Vipermagi's defense. It rolled 455+ defense as a Wyrmhide.
PC | Softcore Non-Ladder | US Eastern Time (UTC-4)
Expansion Ladder Season 1 Level 99 (#115 Amazon, #584 Overall)
EPOCH FAIL
There's some good armors to upgrade too; on the top of my head: Duriel's Shell, Guardian Angel and Skullder's Ire, preferably Eth on all accounts.
Ah, yes, merc stuff indeed can be worth it.
Main: Necromancer / Second: Assassin / Third: Amazon / Check my stash, my crafts and my many cheap Annihilus
Stuff i usualy upgrade (Of course only if stats are good/perfect)
- Hotspur (Lategame Boots because of the +15% max fire resist. Elite stats are easy to reach)
- Infernostride (easy to reach elite stats)
- Death's Guard and Death's Hand (especialy the Sash can be useful even in late game because of Cannot be Frozen)
- Herald Of Zakarum (But only for smiter!)
- Goldwrap (only to except.)
- Titan's Revenge
- Chance Guards
- Goblin Toe for Kicksin
- Hotspur (Lategame Boots because of the +15% max fire resist. Elite stats are easy to reach)
- Infernostride (easy to reach elite stats)
- Death's Guard and Death's Hand (especialy the Sash can be useful even in late game because of Cannot be Frozen)
- Herald Of Zakarum (But only for smiter!)
- Goldwrap (only to except.)
- Titan's Revenge
- Chance Guards
- Goblin Toe for Kicksin
Post ur offer before adding me. No PM. Only add me if u offer bin/lf. No reply after 3 days=offer rejected
No socketing service. If u get item otherwise, retract ur pending offer. Edit ur post or post "retracted" to do so.
No socketing service. If u get item otherwise, retract ur pending offer. Edit ur post or post "retracted" to do so.
OP
I have some Chance Guards on ladder as well, but I have to ask, why only to exceptional? The improvement seems meaningful with out having ridiculous requirements.
mistook them for Goldwrap
Post ur offer before adding me. No PM. Only add me if u offer bin/lf. No reply after 3 days=offer rejected
No socketing service. If u get item otherwise, retract ur pending offer. Edit ur post or post "retracted" to do so.
No socketing service. If u get item otherwise, retract ur pending offer. Edit ur post or post "retracted" to do so.
OP
>_<
I totally did. I misremember the post.
I read it last night and only had time to respond today...
No ur right, i made the mistake and edited it out as soon as you made me aware of it
Post ur offer before adding me. No PM. Only add me if u offer bin/lf. No reply after 3 days=offer rejected
No socketing service. If u get item otherwise, retract ur pending offer. Edit ur post or post "retracted" to do so.
No socketing service. If u get item otherwise, retract ur pending offer. Edit ur post or post "retracted" to do so.
OP
Oh. Well, you need to stop trying to Confuse me; I'm an idiot anyway: I just got on to upgrade one Goldwrap and one Chance Guards twice, and I do have one set Shael, Tal, and a Perfect Diamond, but I have Lem+ Pul not Lem+ Ko or Lum+ Pul so I'll have to think about that for a bit.Blubbalutsch wrote: 2 years ago No ur right, i made the mistake and edited it out as soon as you made me aware of it
when I begun to play D2R I wanted to upgrade all the gear. But lately I have come to conclusion that unless its regarding dmg (weapons or Boots for kicksin or shield for paladin) or belts to get 16slots its useless.
But if u want it for "esthetics reason" then just check its requirements. Lets say ur character uses Spirit shield - thats 156str. So whatever u upgrade and its requirements will be lower than 156str its fine.
But if u want it for "esthetics reason" then just check its requirements. Lets say ur character uses Spirit shield - thats 156str. So whatever u upgrade and its requirements will be lower than 156str its fine.
check my other trades: member/The%20Flash/
my free items: simple t4t is fine with me what you pay is up to you
free anni to my WTS
LF Ral, Nef, keys, pame, pruby, jewel
my free items: simple t4t is fine with me what you pay is up to you
free anni to my WTS
LF Ral, Nef, keys, pame, pruby, jewel
My upgrading list:
- Skin of the Vipermagi
- Duriel's Shell (for Merc)
- Shaftstop (for Merc)
- Guardian Angel (if you have enough strength)
- String of Ears
- Razortail
- Thundergod's Vigor (if you have 185 strength)
- Goldwrap
- War Traveler (if you have 163 strength)
- Gore Rider (if you have 156 strength)
- Magefist
- Chance Guards (up to two times)
- Vampire Gaze (for Merc)
- Crown of Thieves
- Arreat's Face
- Jalal's Mane
- Titan's Revenge (only if Eth)
- Skin of the Vipermagi
- Duriel's Shell (for Merc)
- Shaftstop (for Merc)
- Guardian Angel (if you have enough strength)
- String of Ears
- Razortail
- Thundergod's Vigor (if you have 185 strength)
- Goldwrap
- War Traveler (if you have 163 strength)
- Gore Rider (if you have 156 strength)
- Magefist
- Chance Guards (up to two times)
- Vampire Gaze (for Merc)
- Crown of Thieves
- Arreat's Face
- Jalal's Mane
- Titan's Revenge (only if Eth)
Switch Friends Code: 6184-4783-6702
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