Search the database
Search forum topics
Search members
Search for trades
diablo2.io is supported by ads
diablo2.io is supported by ads
8 replies   1568 views
2

Description

I don't know if there is already a generally accepted workaround for this but for since
Perfect Gems
are traded in bulk it would be nice to be able to list/view trades as just "Perfect Gem" so the trades aren't split between all the gem types
5

Can be used to make Runewords:

7
I don't know if there is already a generally accepted workaround for this but for since
Perfect Gems
are traded in bulk it would be nice to be able to list/view trades as just "Perfect Gem" so the trades aren't split between all the gem types
Request fulfilledby Teebling3 years agoGo to post
Added Perfect Gems in 1.34
7
That would make things easier, as you don't have enough fields to fill in every specific gem type!

Misanthropia#2220
7
OP
Also when creating a trade I'm currently having to look through all the different gems' pages to see where people are active.

Usually this ends up being
Amethyst
, which is not great for people who are specifically looking for Amethysts
7
It would be good to have item types (examples: flawed gem, amethyst, missile weapon, rod, healing potion) in the data base.

For example,
Recipe: Hit Power Weapon
is listed with
Morning Star
as a placeholder ingredient, whereas any blunt weapon suffices (although only of magic quality).
7
User avatar

Teebling 8401Admin

Europe PC
Trang Oul wrote: 4 years ago
For example,
Recipe: Hit Power Weapon
is listed with
Morning Star
as a placeholder ingredient, whereas any blunt weapon suffices (although only of magic quality).
Well there in one sentence you summarised why I'm not doing extensive granular filters - because the itemisation and rules are too complex.

Item types are there of course on dev, but not things like blunt weapons or ingredients of recipe - which are all visible on the tooltip on dev too.

Just hang on a bit longer please guys, working my ass off here.

7
Teebling wrote: 4 years ago

Well there in one sentence you summarised why I'm not doing extensive granular filters - because the itemisation and rules are too complex.

Item types are there of course on dev, but not things like blunt weapons or ingredients of recipe - which are all visible on the tooltip on dev too.

Just hang on a bit longer please guys, working my ass off here.
Thanks for this Teebling, It may not be "perfect" but it's awesome. I'm sure with the influx of new people there might be people who are willing to lend their time and knowledge. I know i'm not proficient with computer languages, but a lot are. Thank you truly, yet again for this wonderful site.

Time i'm most active 03:00am - 06:00am UTC on occasions 02:00pm-07:00pm
7
Teebling wrote: 4 years ago
Item types are there of course on dev, but not things like blunt weapons or ingredients of recipe - which are all visible on the tooltip on dev too.
Fine, thank you.
When designing the data base, just remember that item : item type mapping is many-to-many, as well as item subtype : item supertype.
Examples:
  • Chipped Amethyst
    is both a chipped gem and an amethyst (multiple item types for one item)
  • amazon bow is both a bow and an amazon item (multiple item supertypes for one item type)
7
User avatar

Teebling 8401Admin

Europe PC
@Trang Oul if I'd fully understood the game mechanics and how to model a database when I started making it one year ago things would be different hehe.

9

Advertisment

Hide ads
999

Greetings stranger!

You don't appear to be logged in...

99

Who is online

Users browsing Feedback: No registered users and 9 guests.

No matches
 

 

 

 

You haven't specified which diablo2.io user you completed this trade with. This means that you will not be able to exchange trust.

Are you sure you want to continue?

Yes, continue without username
No, I will specify a username
Choose which dclone tracking options you want to see in this widget:
Value:
Hide ads forever by supporting the site with a donation.

Greetings adblocker...

Warriv asks that you consider disabling your adblocker when using diablo2.io

Ad revenue helps keep the servers going and supports me, the site's creator :)

A one-time donation hides all ads, forever:
Make a donation