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Description

This ability grants the Druid the knowledge needed to summon into being a spirit that increases his skill in battle, as well as that of his party.

The spirit is immune to Physical and Poison in Nightmare, and only immune to Poison in Hell.
Description by Khegan
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Can be used to make Runewords:

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Teebling Admin

Europe PC
This ability grants the Druid the knowledge needed to summon into being a spirit that increases his skill in battle, as well as that of his party.

The spirit is immune to Physical and Poison in Nightmare, and only immune to Poison in Hell.
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If you have Call To Arms, in order to maximize the spirit's efficiency, cast
Battle Command
before summoning the spirit, then cast it again after, so the spirit itself (its aura) also benefits from skill bonus.
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 Deleted User 632

 Guest
Patch 2.4
Blizzard wrote:
Heart of the Wolverine
  • Min Life and Max Life values are averaged to always be the same, accurate to the tooltip
  • Physical Damage Resist in Normal Difficulty increased from 0% to 25%
  • Physical Damage Resist in Nightmare Difficulty reduced from 100% to 25%
  • Physical Damage Resist in Hell Difficulty increased from 0% to 25%
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