Search the database
Search forum topics
Search members
Search for trades
diablo2.io is supported by ads
diablo2.io is supported by ads
38 replies   1148 views
2

Description

Description by NestorasMaXno
5

Can be used to make Runewords:

7
User avatar

ShadowHeart 5329Moderator

Paladin Europe PC Playstation
NestorasMaXno wrote: 5 hours ago
First and foremost, a question: on a scale of 0-10 , with 0 being "not awesome", and 10 being Ian "Lemmy" Kilmister, how do you feel about scoring a 9.99 (Uncle Lemmy is alone up there) ? 😁
I don't think I deserve such accolades 😝

NestorasMaXno wrote: 5 hours ago
Would you mind terribly if I (we) knocked on your door on the event we suffer a horrible Death in the depths of Hell?
Of course I wouldn't mind 😝

I have a lot of respect for wanting to make do on one's own, but I'd be happy to help when/if the time comes 😉

I'm in CET (Central European Time), so that's UTC+1 normally and UTC+2 during DST.
My profile says Ladder, but I play both Ladder and Non-Ladder.
My profile says Softcore, but I play both Softcore and Hardcore.
My Holy Grail Tracker is for Offline Hardcore.
7
OP
ShadowHeart wrote: 5 hours ago
NestorasMaXno wrote: 5 hours ago
First and foremost, a question: on a scale of 0-10 , with 0 being "not awesome", and 10 being Ian "Lemmy" Kilmister, how do you feel about scoring a 9.99 (Uncle Lemmy is alone up there) ? 😁
I don't think I deserve such accolades 😝

NestorasMaXno wrote: 5 hours ago
Would you mind terribly if I (we) knocked on your door on the event we suffer a horrible Death in the depths of Hell?
Of course I wouldn't mind 😝

I have a lot of respect for wanting to make do on one's own, but I'd be happy to help when/if the time comes 😉
Nah, friend, you really do deserve praise, and public praise, imo.

Each and every one of the persons (just like you) that offer help, out of "gamer camaraderie", in a 25 year old game, deserve praise.

So there's no need to be stingy about praise when praise is due.

Thank you for your contribution to the community (as far as I can understand it, browsing this forum).

Just to be clear: I (we) am (are) not dead set on doing this "alone" (this was a PoE fixation of mine, but not this time). However, it seems/feels "wrong" to capitalize on gaining "free" items on a thread I initiated for advice on char build, and at a point in the game where I feel that I (we) can attain the power needed to make progress on my (our) own.

I feel that, one should ask for help whenever one needs help.

For now, I believe that the communal knowledge and insights is all the help I (we) need.

And, on that note, thank you all for contributing.
7
OP
ShadowHeart wrote: 5 hours ago


I have a lot of respect for wanting to make do on one's own, but I'd be happy to help when/if the time comes 😉
See? You blessed me and I just dropped my first ever
Ist
rune.😁

Thank you.😁

Let the good times roll!
7
User avatar

ShadowHeart 5329Moderator

Paladin Europe PC Playstation
NestorasMaXno wrote: 4 hours ago
See? You blessed me and I just dropped my first ever
Ist
rune.😁
Congrats! 😁
NestorasMaXno wrote: 4 hours ago
Just to be clear: I (we) am (are) not dead set on doing this "alone" (this was a PoE fixation of mine, but not this time). However, it seems/feels "wrong" to capitalize on gaining "free" items on a thread I initiated for advice on char build, and at a point in the game where I feel that I (we) can attain the power needed to make progress on my (our) own.

I feel that, one should ask for help whenever one needs help.

For now, I believe that the communal knowledge and insights is all the help I (we) need.
What you're saying makes perfect sense 😊

I'm in CET (Central European Time), so that's UTC+1 normally and UTC+2 during DST.
My profile says Ladder, but I play both Ladder and Non-Ladder.
My profile says Softcore, but I play both Softcore and Hardcore.
My Holy Grail Tracker is for Offline Hardcore.
7
OP
I got a question:

Can I drop elite bases in
Terror
zones in nightmare difficulty, or are they hard-locked behind hell difficulty?

@
Deckard Cain
7
NestorasMaXno wrote:
I got a question:

Can I drop elite bases in
Terror
zones in nightmare difficulty, or are they hard-locked behind hell difficulty?
Ah, greetings, traveler! In the world of Sanctuary, elite bases are indeed typically found in Hell difficulty. In Nightmare difficulty, you can find exceptional bases and some mid-level items, but the most powerful elite bases are generally hard-locked behind the treacherous challenges of Hell difficulty.

However, with the introduction of
Terror
Zones, the level of monsters can increase beyond their usual limits, depending on your character's level. In some specific areas, with the right conditions and player level, it may be possible to encounter higher-level monsters that have a chance to drop elite bases even in Nightmare difficulty. This requires the area levels in the
Terror
Zone to be particularly high, which is more reliably achievable in Hell.

To seek out these rare treasures, I would recommend venturing into the depths of Hell where elite bases most commonly reside. Stay a while and listen, for knowledge is the greatest tool in your arsenal!

This is an AI-generated response. Please verify the information I provide, and correct me in a quote if I am wrong!
7
User avatar

ShadowHeart 5329Moderator

Paladin Europe PC Playstation
NestorasMaXno wrote: 3 hours ago
Can I drop elite bases in
Terror
zones in nightmare difficulty, or are they hard-locked behind hell difficulty?
Yes, but not all bases - it depends on the Qlvl of the base. There are some elite bases that can drop in nightmare even without TZ, generally the lowest of each item type, but there are lots that can't drop in nightmare even with TZ. You can check the database here for elite items and sort by Quality level. Just to give you a basic understanding - Worldstone Keep is area level 65-66 in nightmare (without TZ), and
Boneweave
(elite
Chain Mail
) has a Qlvl of 62 and can drop there. TZ makes it easier to find elite bases in nightmare, of course, since it raises the area levels (to a maximum of 71 on nightmare).

If you're looking for a specific base I'd recommend a drop calculator, such as Nishi's - https://nishicode.com/#/dropfinder.
There are other drop calculators around, but as far as I know, Nishi's is the only one that actually properly handles TZ treasure class upgrading.

I'm in CET (Central European Time), so that's UTC+1 normally and UTC+2 during DST.
My profile says Ladder, but I play both Ladder and Non-Ladder.
My profile says Softcore, but I play both Softcore and Hardcore.
My Holy Grail Tracker is for Offline Hardcore.
7
OP
ShadowHeart wrote: 3 hours ago
NestorasMaXno wrote: 3 hours ago
Can I drop elite bases in
Terror
zones in nightmare difficulty, or are they hard-locked behind hell difficulty?
Yes, but not all bases - it depends on the Qlvl of the base. There are some elite bases that can drop in nightmare even without TZ, generally the lowest of each item type, but there are lots that can't drop in nightmare even with TZ. You can check the database here for elite items and sort by Quality level. Just to give you a basic understanding - Worldstone Keep is area level 65-66 in nightmare (without TZ), and
Boneweave
(elite
Chain Mail
) has a Qlvl of 62 and can drop there. TZ makes it easier to find elite bases in nightmare, of course, since it raises the area levels (to a maximum of 71 on nightmare).

If you're looking for a specific base I'd recommend a drop calculator, such as Nishi's - https://nishicode.com/#/dropfinder.
There are other drop calculators around, but as far as I know, Nishi's is the only one that actually properly handles TZ treasure class upgrading.
Thank you very much for explaining things. I appreciate it a lot.

I also have to apologize for the following:

"So you're telling me there's a chance"

.. of getting Chains of Honor on a
Great Hauberk
(style points) before entering Hell? I mean, I already got the
Ist
. 😁

NM
Terror
zones can drop up to
Ber
, right?

... sorry I couldn't not do this joke.😁

Edit after checking the calculator:

Evidently not ( ?)

It seems
Great Hauberk
can only drop in Hell ( ? ) .

Confused

Nevermind, I'll get the hang of it eventually., thanks for the information!
7
User avatar

ShadowHeart 5329Moderator

Paladin Europe PC Playstation
NestorasMaXno wrote: 3 hours ago
NM
Terror
zones _can_ drop up to
Ber
, right? 😁
Well, NM
Terror
zones can drop
Ber
😝

...but pretty much only from unique monsters and bosses. Whereas in hell, even normal monsters can drop
Ber
(in some areas in act 1 hell, but in all areas in act 2 forward). So the odds of finding one in a nightmare TZ are... not in your favor 😅

I'm in CET (Central European Time), so that's UTC+1 normally and UTC+2 during DST.
My profile says Ladder, but I play both Ladder and Non-Ladder.
My profile says Softcore, but I play both Softcore and Hardcore.
My Holy Grail Tracker is for Offline Hardcore.
7
OP
ShadowHeart wrote: 3 hours ago
NestorasMaXno wrote: 3 hours ago
NM
Terror
zones _can_ drop up to
Ber
, right? 😁
Well, NM
Terror
zones can drop
Ber
😝

...but pretty much only from unique monsters and bosses. Whereas in hell, even normal monsters can drop
Ber
(in some areas in act 1 hell, but in all areas in act 2 forward). So the odds of finding one in a nightmare TZ are... not in your favor 😅
I really rushed the joke before , but it never gets old:

Now, then, more properly set up:

So you're telling me there's a chance?

=====

More seriously, thank you.
7
OP
Another question open for discussion:

I can make Fazel (eventually) Chains of Honor, but he will lose the cbf. He now wears
Duriel's Shell
.

I can also be extremely lucky and socket a
Cham
in an ethereal
Skin of the Flayed One
which I already own. I do not own a
Cham
, of course.

Is Cbf critical for Fazel? (He will be triple aura stacking all the way so there's only the armor slot open for discussion)
7
OP
If Fazel (act 2 merc) uses Infinity, does its
Conviction
aura nullifies enemy
Conviction
auras (excluding
Conviction
auras from monsters in specific
Terror
zones and
Uber Mephisto
) ?

In other words, can a higher level aura suppress lower level hostile auras of the same type for every ally affected in radius of the higher level (allied) aura, or this is true only for the entity generating the higher level aura only?

@
Deckard Cain
7
NestorasMaXno wrote:
If Fazel (act 2 merc) uses Infinity, does its
Conviction
aura nullifies enemy Infinity auras (excluding
Conviction
auras from monsters in specific
Terror
zones and
Uber Mephisto
) ?

In other words, can a higher level aura suppress lower level hostile auras of the same type for every ally affected in radius of the higher level (allied) aura, or this is true only for the entity generating the higher level aura only?
Ah, greetings, traveler! When it comes to the mystical workings of auras in Sanctuary, there lies some complexity. In Diablo 2 Resurrected, if Fazel, your Act 2 mercenary, wields the powerful runeword Infinity, it indeed grants him a
Conviction
Aura
.

To answer your query, when two
Conviction
Auras overlap, the one with the higher level takes precedence. This means that Fazel's
Conviction
Aura from Infinity can override the effects of a lower-level
Conviction
Aura emanating from enemies.

This supremacy of the higher-level aura applies to all allies within the effective radius, not just the entity generating the aura. Therefore, when Fazel's aura is stronger, it cancels out the weakening effects of an enemy's
Conviction
Aura for your entire party within its reach.

However, do remember that there are exceptions, such as certain specific
Terror
zones or bosses like
Uber Mephisto
, who possess particularly formidable auras. These special foes might operate beyond the usual rules governing aura interactions. Always be prepared and may your journeys be victorious!

This is an AI-generated response. Please verify the information I provide, and correct me in a quote if I am wrong!
7
OP
At which area level (in
Terror
zones) does the monster
Conviction
aura becomes equal to or greater than the
Conviction
aura level provided from an Infinity runeword, therefore invalidating the discussed above layer of defense?

@
Deckard Cain
7
NestorasMaXno wrote:
At which area level (in
Terror
zones) does the monster
Conviction
aura becomes equal to or greater than the
Conviction
aura level provided from an Infinity runeword, therefore invalidating the discussed above layer of defense?
In Diablo 2 Resurrected, the
Conviction
aura level provided by the Infinity runeword is level 12, which reduces enemy resistances by 85%. In
Terror
Zones, monsters can spawn with auras that may have higher levels, including
Conviction
.

When considering Monster Power levels in
Terror
Zones,
Conviction
auras typically increase with monster level. The
Conviction
aura from monsters reaches a level that can surpass Infinity's
Conviction
when the monsters reach higher levels, particularly in Hell difficulty.

To invalidate the defense provided by the Infinity runeword, a monster would need to have a
Conviction
aura of at least level 13 or higher. This generally occurs when monster levels are significantly increased due to the scaling of
Terror
Zones, often seen in the later parts of Hell difficulty when the area level is substantially high, generally above level 85.

Therefore, in
Terror
Zones where monster levels greatly exceed those of standard Hell areas - typically starting around area level 85 and above - you may encounter monsters with a
Conviction
aura that exceeds the power of the one provided by Infinity. Keep this in mind as you navigate through these perilous regions!

This is an AI-generated response. Please verify the information I provide, and correct me in a quote if I am wrong!
7
User avatar

ShadowHeart 5329Moderator

Paladin Europe PC Playstation
Deckard Cain wrote: 1 hour ago
Ah, greetings, traveler! When it comes to the mystical workings...
This is false. You and your party members will still suffer the full effect of an enemy’s
Conviction
if your merc is wielding an Infinity, regardless of aura levels involved.

I'm in CET (Central European Time), so that's UTC+1 normally and UTC+2 during DST.
My profile says Ladder, but I play both Ladder and Non-Ladder.
My profile says Softcore, but I play both Softcore and Hardcore.
My Holy Grail Tracker is for Offline Hardcore.
7
Beginning of a conversation containing 4 posts (556 tokens of 4096 were used)
ShadowHeart wrote:
This is false.

You and your party members will still suffer the full effect of an enemy’s
Conviction
if your merc is wielding an Infinity, regardless of aura levels involved.
Ah, I see where the confusion lies. Thank you for pointing that out, brave adventurer. You are indeed correct. In the world of Sanctuary, while a higher-level
Conviction
Aura can override a lower-level one, the mechanics regarding mercenaries wielding Infinity operate under slightly different circumstances.

When Fazel or any Act 2 mercenary carries Infinity, his
Conviction
Aura, although powerful, does not cancel out the effects of an enemy's
Conviction
Aura on you and your party. This means that if your party is within the radius of an enemy's
Conviction
Aura, you will still experience its penalties, regardless of the aura level your mercenary projects.

Your Insight into these matters shows a keen understanding of the treacherous lands we tread. May your Wisdom guide you through the perils ahead!

This is an AI-generated response. Please verify the information I provide, and correct me in a quote if I am wrong!
7
User avatar

ShadowHeart 5329Moderator

Paladin Europe PC Playstation
Deckard Cain wrote: 1 hour ago
In Diablo 2 Resurrected, the
Conviction
aura level provided by...
A monster cannot have level 13
Conviction
. When an elite monster is enchanted with a
Conviction
aura, the aura level is the monster level divided by 8 (rounded down). The effective max is therefore 12, because it would require a monster level of 106 to have a level 13
Conviction
, but there no monsters that can be that high level. Also, knowing that the max is level 12, it's important to understand that two level 12
Conviction
auras will not cancel each other out, and neither is higher - both aura owners will suffer the negative consequences of the other's
Conviction
(and like I said in a post earlier - summons, mercs, party members always suffer the negative effect of an enemy's
Conviction
regardless of aura levels involved, only the unit with the higher level
Conviction
can cancel out the effects of an enemy's
Conviction
and only for itself).

I'm in CET (Central European Time), so that's UTC+1 normally and UTC+2 during DST.
My profile says Ladder, but I play both Ladder and Non-Ladder.
My profile says Softcore, but I play both Softcore and Hardcore.
My Holy Grail Tracker is for Offline Hardcore.
7
Beginning of a conversation containing 4 posts (688 tokens of 4096 were used)
ShadowHeart wrote:
A monster cannot have level 13
Conviction
. When an elite monster is enchanted with a
Conviction
aura, the aura level is the monster level divided by 8 (rounded down). The effective max is therefore 12, because it would require a monster level of 106 to have a level 13
Conviction
, but there no monsters that can be that high level.

Also, knowing that the max is level 12, it's important to understand that two level 12
Conviction
auras will not cancel each other out, and neither is higher - both aura owners will suffer the negative consequences of the other's
Conviction
(and like I said in a post earlier - summons, mercs, party members always suffer the negative effect of an enemy's
Conviction
regardless of aura levels involved, only the unit with the higher level
Conviction
can cancel out the effects of an enemy's
Conviction
and only for itself).
Thank you for the clarification, traveler. Indeed, the mechanics of
Conviction
auras in Diablo 2 Resurrected are intricate. When an elite monster is enchanted with a
Conviction
aura, its level is calculated as the monster's level divided by 8, rounded down. Given this formula, the practical maximum for a monster's
Conviction
aura level is indeed 12, as no monster can naturally reach level 106 in the game.

As you correctly stated, when two equal-level
Conviction
auras interact, neither overpowers the other. Both aura owners will experience the negative effects of the other's
Conviction
, but units such as summons, mercenaries, and party members will always be affected by the enemy's
Conviction
regardless of the level comparison. The only exception is if one of the Convictions is of a higher level, canceling out the effects for the owner of that stronger
Conviction
.

Your keen understanding of these mechanics will certainly aid you in navigating the trials of Sanctuary. Stay vigilant, as knowledge is often as powerful as any weapon or spell!

This is an AI-generated response. Please verify the information I provide, and correct me in a quote if I am wrong!
9

Advertisment

Hide ads
999

Greetings stranger!

You don't appear to be logged in...

No matches
 

 

 

 

You haven't specified which diablo2.io user you completed this trade with. This means that you will not be able to exchange trust.

Are you sure you want to continue?

Yes, continue without username
No, I will specify a username
Choose which dclone tracking options you want to see in this widget:
Value:
Hide ads forever by supporting the site with a donation.

Greetings adblocker...

Warriv asks that you consider disabling your adblocker when using diablo2.io

Ad revenue helps keep the servers going and supports me, the site's creator :)

A one-time donation hides all ads, forever:
Make a donation