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3 comments   2103 views
2

Description

Creates a magical shield that consumes mana instead of health when you take damage.

Typically the Sorceress has a lot more Mana than Hit Points.
Energy Shield
can allow the Sorceress to redirect some of the damage she takes from hit points to mana giving her a better chance to survive battles. This can be especially helpful on Nightmare and Hell Difficulty. The amount of damage absorbed will depend on how many skill points you have in
Energy Shield
. The only concern when using
Energy Shield
is that it will eat up mana which is necessary for the Sorceress to cast her spells. If it becomes an issue, wait until you have enough Mana or fast Mana Regeneration to support
Energy Shield
.

Each point in
Telekinesis
makes
Energy Shield
's damage absorption more effective. By default, for each point of damage absorbed by
Energy Shield
, 2 mana points are deducted - a 200% ratio. Each hard skill point in
Telekinesis
makes
Energy Shield
6.25% more effective. For example, with 8 points in
Telekinesis
, 1.5 mana points are deducted for each point of damage absorbed - a 150% ratio. With 16 points in
Telekinesis
, one point of damage absorbed equals one point of mana loss - a 100% ratio. The most efficient obtainable ratio is 0.75, with 20 hard points in TK.
Description by Trang Oul
5

Lore

Sheathing herself in pure energy, the Sorceress walks fearlessly into the fray.

So long as she can maintain her concentration over this magical buffer, she diverts harmful magical energies and absorbs physical harm into her store of Mana.
5

Can be used to make Runewords:

7
User avatar

TeeblingAdmin

Europe PC
Creates a magical shield that consumes mana instead of health when you take damage.

Typically the Sorceress has a lot more Mana than Hit Points.
Energy Shield
can allow the Sorceress to redirect some of the damage she takes from hit points to mana giving her a better chance to survive battles. This can be especially helpful on Nightmare and Hell Difficulty. The amount of damage absorbed will depend on how many skill points you have in
Energy Shield
. The only concern when using
Energy Shield
is that it will eat up mana which is necessary for the Sorceress to cast her spells. If it becomes an issue, wait until you have enough Mana or fast Mana Regeneration to support
Energy Shield
.

Each point in
Telekinesis
makes
Energy Shield
's damage absorption more effective. By default, for each point of damage absorbed by
Energy Shield
, 2 mana points are deducted - a 200% ratio. Each hard skill point in
Telekinesis
makes
Energy Shield
6.25% more effective. For example, with 8 points in
Telekinesis
, 1.5 mana points are deducted for each point of damage absorbed - a 150% ratio. With 16 points in
Telekinesis
, one point of damage absorbed equals one point of mana loss - a 100% ratio. The most efficient obtainable ratio is 0.75, with 20 hard points in TK.
7

 Deleted User 632

 Guest
Energy shield Hardcore Rules
Repulsive wrote:
  • Don't pump energy, all max block & vitality like usual for hardcore.
  • Use Memory staff if you can to save points for
    Energy Shield
    - you shouldn't need any hard points. you are just using it as an extra reserve.
  • For ultra safety, put hard points into
    Teleport
    until you can tele at will with 0 mana cost with Insight - this way mana burn does nothing to your blind tele.
  • No Spirit on hardcore. get a
    Stormshield
    - you are just asking for death if you have no max block and are doing hell with 800 Hit Points.
7
User avatar

BillyMaysedModerator

Sorceress Americas PC
7

 Deleted User 632

 Guest
The Immortal Sorceress




Mana Loss from Energy Shield (50 damage hit)
9

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