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Found both of these in the same run...not sure if I got really lucky or close but no cigar...
1) Battle Staff - Normal
+2 Fire Mastery
+2 Hydra
+3 Meteor
2) Glowing Orb - Rare
+2 Sorc Skills
20 FCR
+2 Chilling Armor
+2 Shiver Armor
+2 Meteor
+22 Life
Rep life +4
+3 Mana
39 Fire Res
Thank you
1) Battle Staff - Normal
+2 Fire Mastery
+2 Hydra
+3 Meteor
2) Glowing Orb - Rare
+2 Sorc Skills
20 FCR
+2 Chilling Armor
+2 Shiver Armor
+2 Meteor
+22 Life
Rep life +4
+3 Mana
39 Fire Res
Thank you
Can be used to make Runewords:
Found both of these in the same run...not sure if I got really lucky or close but no cigar...
1) Battle Staff - Normal
+2 Fire Mastery
+2 Hydra
+3 Meteor
2) Glowing Orb - Rare
+2 Sorc Skills
20 FCR
+2 Chilling Armor
+2 Shiver Armor
+2 Meteor
+22 Life
Rep life +4
+3 Mana
39 Fire Res
Thank you
1) Battle Staff - Normal
+2 Fire Mastery
+2 Hydra
+3 Meteor
2) Glowing Orb - Rare
+2 Sorc Skills
20 FCR
+2 Chilling Armor
+2 Shiver Armor
+2 Meteor
+22 Life
Rep life +4
+3 Mana
39 Fire Res
Thank you
AFAIK you need a good skill with +2 or +3, the corresponding mastery with +1-3 and this has to be either on an orb so you can also use a shield or on a War Staff for Obsession. For rare or magic orbs add +2 sorc skills or +2-3 cold/fire/lightning skills and fcr to have value.
The exception to this is Energy Shield for Memory on weapon switch. There you need +3 Energy Shield and preferably one of the cold armor skills and/or Thunder Storm.
The orb is missing Fire Mastery and while the Battle Staff can get +3 skills from Leaf or Memory or Heart of the Oak, it will still be worse than Eschuta's Temper with a rainbow facet and Spirit.
The exception to this is Energy Shield for Memory on weapon switch. There you need +3 Energy Shield and preferably one of the cold armor skills and/or Thunder Storm.
The orb is missing Fire Mastery and while the Battle Staff can get +3 skills from Leaf or Memory or Heart of the Oak, it will still be worse than Eschuta's Temper with a rainbow facet and Spirit.
If only the auto-mods on the staff rolled on the orb...*sigh*atari wrote: 3 months ago AFAIK you need a good skill with +2 or +3, the corresponding mastery with +1-3 and this has to be either on an orb so you can also use a shield or on a War Staff for Obsession. For rare or magic orbs add +2 sorc skills or +2-3 cold/fire/lightning skills and fcr to have value.
The exception to this is Energy Shield for Memory on weapon switch. There you need +3 Energy Shield and preferably one of the cold armor skills and/or Thunder Storm.
The orb is missing Fire Mastery and while the Battle Staff can get +3 skills from Leaf or Memory or Heart of the Oak, it will still be worse than Eschuta's Temper with a rainbow facet and Spirit.
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Knappogue
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