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53 replies   9846 views
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Description

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Can be used to make Runewords:

7
What if lidless could roll 1-2 skills?

It's still not as good as Spirit in terms of FCR. It would get a socket, which would mean it would overtake Spirit in some builds. But it would come at an FCR penalty, which would require rework.

Lower stat requirement and mana bost and a possibility of a facet would make it attractive. But you gotta make up for 15 FCR and res.

If you don't like the option of doing this with lidless, what about Head Hunter's Glory? That could be the 2 skill version of lidless.
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The Oculus needs at least the option to drop without the random Teleport mod.
7
OP
departure wrote: 2 months ago
What if lidless could roll 1-2 skills?

It's still not as good as Spirit in terms of FCR. It would get a socket, which would mean it would overtake Spirit in some builds. But it would come at an FCR penalty, which would require rework.

Lower stat requirement and mana bost and a possibility of a facet would make it attractive. But you gotta make up for 15 FCR and res.

If you don't like the option of doing this with lidless, what about Head Hunter's Glory? That could be the 2 skill version of lidless.
2 skills would be too much imo at lvl 41 for lidless. maybe 1-2 sockets instead?
headhunter's not sure what it's missing.. doesn't feel like a Caster Shield

many other shields would need attention though..

Stormshield - make it ethereal and maybe add some mdr?
Medusa's Gaze - add self-repair and -20% requirements so that more people can wear it especially when ethereal.. add a random elemental bonus dmg of 10-20%, like Opalvein?
Blackoak Shield - change half freeze duration to CBF, add +2 cold skills?
Spirit Ward - ??
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ganseng wrote: 2 months ago
headhunter's not sure what it's missing.. doesn't feel like a Caster Shield
It's missing utility.

Head hunter's is the troll's nest, which is the elite version of the Bone Shield which is also the base of lidless. Wall of the Eyeless is the normal version. Both Wall of the Eyeless and lidless are clearly caster shields. Head hunter's should also be, and is instead just forgettable.

Rename it head hunter's wall, give it 2 skills, 20 fcr, mana, maybe a little mpk. It would be nice.
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OP
I understand the analogy but a Caster Shield wasn't the intention I believe. I could imagine the utility for Lightning Fury or Plague Javelin for example if it had +1 sk, fhr or frw, and maek instead of laek
departure wrote: 2 months ago
ganseng wrote: 2 months ago
headhunter's not sure what it's missing.. doesn't feel like a Caster Shield
It's missing utility.

Head hunter's is the troll's nest, which is the elite version of the Bone Shield which is also the base of lidless. Wall of the Eyeless is the normal version. Both Wall of the Eyeless and lidless are clearly caster shields. Head hunter's should also be, and is instead just forgettable.

Rename it head hunter's wall, give it 2 skills, 20 fcr, mana, maybe a little mpk. It would be nice.
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ganseng wrote: 1 month ago
I understand the analogy but a Caster Shield wasn't the intention I believe.
I agree, it wasn't the intention. It should have been, or it should be now in light of Spirit.
7
OP
let's talk about the rings..

for me, there are three categories - good as they are, no change necessary; overall good, minor change necessary; not good/requires rework

Good as they are
Manald Heal
Opalvein
Raven Frost
soj
Sling
Nagelring

Almost good

Bul-Kathos' Wedding Band
actually a great ring, it's just max stamina is very weird at this level. I would replace it with +10 str to round it up
Dwarf Star
has good potential but not quite enough.. and stamina is again irrelevant. would cut both stamina stats and add 10 pdr and 10 life regen instead. would be a very good allround defensive ring, resilient as a dwarf

Not so good...

well they all have potential but are either too niche or use case unclear..

Carrion Wind
not sure when i would wear it.. maybe if it had 75% poison length reduction, and Poison Creeper was an oskill?

Wisp Projector
lightning absorb is great but the only useful stat, doesn't normally justify the slot.. maybe if the charges were oskills it would be worth something?

Nature's Peace
again nothing good except for rip, and it's too niche.. maybe if it added max poison res and Oak Sage was oskill?
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OP
Threw away another The Grandfather another day, so sad...
how to reduce the gap to botd / Grief enough to make it a viable alternative, while still not bis?

1) buff dmg to say +300-350% ed & 3 max dmg per lvl. that would make up to 261-814 at lvl 99, close enough to botd
2) make attack rating +1% per lvl, up to 99%
3) make +life 2 per lvl, up to 198
4) +20 to all stats is okay, below botd.. maybe make it roll 20-25
5) add +4 to all skills - means more off dmg, attack rating, crit chance, etc

would it be relevant then for barb, warlock, barb merc, druid maybe?

especially considering the+1 socket it has over botd
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They should make most/all unique skill bonuses into Oskills, like Flamebellow has. Maybe also make all class bonuses +all skills.
7
OP
Lemzodistber wrote: 1 month ago
They should make most/all unique skill bonuses into Oskills, like Flamebellow has. Maybe also make all class bonuses +all skills.
i would do it to skill charges, not sure about all +sk.. what good would Mirrored Blades on Dreadfang or even lvl 3 Enchant on Ormus do anybody but sorc? too low to be meaningful
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ganseng wrote: 1 month ago
Lemzodistber wrote: 1 month ago
They should make most/all unique skill bonuses into Oskills, like Flamebellow has. Maybe also make all class bonuses +all skills.
i would do it to skill charges, not sure about all +sk.. what good would Mirrored Blades on Dreadfang or even lvl 3 Enchant on Ormus do anybody but sorc? too low to be meaningful
Could make it so skill charges passively regenerate. Less annoying and expensive than constant repairing.
7
OP
raka13 wrote: 1 month ago
ganseng wrote: 1 month ago
Lemzodistber wrote: 1 month ago
They should make most/all unique skill bonuses into Oskills, like Flamebellow has. Maybe also make all class bonuses +all skills.
i would do it to skill charges, not sure about all +sk.. what good would Mirrored Blades on Dreadfang or even lvl 3 Enchant on Ormus do anybody but sorc? too low to be meaningful
Could make it so skill charges passively regenerate. Less annoying and expensive than constant repairing.
even more than annoying repairs, +skills from Spirit, mara's, Shako etc. will make them much stronger (works on oskills but not on charges)
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User avatar

Rygar 13

RotW Barbarian Americas PC
How about a hybrid system, where you can cross a unique with a runeword and the result is a combination but re-rolled, with a limit on how many stats the item could have, but what is retained is random.

It's all about the barb.
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Rygar wrote: 1 month ago
How about a hybrid system, where you can cross a unique with a runeword and the result is a combination but re-rolled, with a limit on how many stats the item could have, but what is retained is random.
Maybe not a blanket system, but the basic idea is really cool. Like maybe have a few unique with only a few very simple modifiers and self-repair, but it can be used as a runeword base. I think it would have to be the less meta number of sockets, like 4 instead of 3 for armor. Enigma could use some competition
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