The specific section can be found directly above the page Summary:
-xx% Enemy Resistance and Pierce can both apply to a target if they are not Immune, or have their immunities broken by another source. The total Resistance reduction is the summation from all sources. Reminder that this cannot lower a monster's Resistance below -100%, any reduction >199% is redundant.
also , ask google ai , in d2r, what is max -magic resistance Cap?
--- I also find another truth about current world--
in current equipment , can it reach -100 magic resistance?
No. With the current equipment available in Diablo 2: Resurrected, it is completely impossible to reach -100% magic resistance on an enemy, nor can you even get close.
Some Trade is available for both rotw and LoD, Most rune , Perfect Gems is only in LoD side.
I will busy at us Stock market open time. 9:30 a.m. ET
also , ask google ai , in d2r, what is max -magic resistance Cap?
--- I also find another truth about current world--
in current equipment , can it reach -100 magic resistance?
No. With the current equipment available in Diablo 2: Resurrected, it is completely impossible to reach -100% magic resistance on an enemy, nor can you even get close.
that doesnt change the theoretical Cap. The Engine allows resistances up to -100. That there is no gear + skills that can generate -100 is not the point.
A monster having -100 to res x will take twice the damage. So if you have item that provide -5% magic resist and monster having 0 will take 5% more damage. A Monster having 50% magic resist will take 10% more damage (its going from taking 50% of damage to taking 55% of damage which is 10%). An enemy that got 90% resist wil take 50% more damage (going from 10 to 15 percent)
also , ask google ai , in d2r, what is max -magic resistance Cap?
--- I also find another truth about current world--
in current equipment , can it reach -100 magic resistance?
No. With the current equipment available in Diablo 2: Resurrected, it is completely impossible to reach -100% magic resistance on an enemy, nor can you even get close.
that doesnt change the theoretical Cap. The Engine allows resistances up to -100. That there is no gear + skills that can generate -100 is not the point.
A monster having -100 to res x will take twice the damage. So if you have item that provide -5% magic resist and monster having 0 will take 5% more damage. A Monster having 50% magic resist will take 10% more damage (its going from taking 50% of damage to taking 55% of damage which is 10%). An enemy that got 90% resist wil take 50% more damage (going from 10 to 15 percent)
yes, this opinion is right.
for magic resistance, all we need to do is max it. if there is choice between -1 magic resistance vs +5 magic skill damage, always choose -1 magic resistance.
The most common case is
when you set up a budget, like 10 Jah. That you have to calculate it carefully to achieve max - magic res. ( Ars Dul'Mephistos, Sling, sunder, new jewel, Helm 8)
Some Trade is available for both rotw and LoD, Most rune , Perfect Gems is only in LoD side.
I will busy at us Stock market open time. 9:30 a.m. ET
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Rhaegar86
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