Description
How does Sunder interact with Infinity or Reaper's Toll from Mercs when they reduce those resistances?
Going by logic they also should only work with 20% efficiency because for the merc the Immunity isn't broken (so 20% efficiency)
But this doesn't add up with the "feeling" i get when dealing with Stygs and Ghosts in Worldstone Keep running my Zeal with Reaper's toll on Merc.
If the enemies aren't cursed i can chip away their health using Bone Break. But as soon as the Decrepify procs those, enemies die in one to to hits max. Doing the math i should go from 95% Phys res to 85% Res (95% with Bone Break and then 20% of the -50% Physical Resistance from Decrepify) so i that shouldn't be much more than "a bit more chip damage" instead of 1-2 Hit Kills for Champions / Elites
Can be used to make Runewords:
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