are you using Consume on the bound demon or making use of Defiler to get -10 to enemy magic resistance and +20% to magic skill damage, also does it scale higher?
got 30 softpoints in mine but no hardpoints, and I rarley use it on Tainted to get more fire dmg.
I would probably use the one with +1 skill & +20% FCR and the minus to Magic / Fire resistances, if you socket it you could add a rainbow facet to get more 5% more skill dmg and more negative enemy res, or use a Uber Ancients Stone.
Im currently using Shako with Cham socket, untill I can re-roll a Diadem with +2 Warkock skill / +20% FCR, hopefully with 1 or 2 sockets, otherwise I'll Larzuk quest it with 1 and re-roll another for three more Eternity's.....
are you using Consume on the bound demon or making use of Defiler to get -10 to enemy magic resistance and +20% to magic skill damage, also does it scale higher?
got 30 softpoints in mine but no hardpoints, and I rarley use it on Tainted to get more fire dmg.
I would probably use the one with +1 skill & +20% FCR and the minus to Magic / Fire resistances, if you socket it you could add a rainbow facet to get more 5% more skill dmg and more negative enemy res, or use a Uber Ancients Stone.
Im currently using Shako with Cham socket, untill I can re-roll a Diadem with +2 Warkock skill / +20% FCR, hopefully with 1 or 2 sockets, otherwise I'll Larzuk quest it with 1 and re-roll another for three more Eternity's.....
I'm using a Defiler and Hephasto. My merc has Insight currently but will soon have Infinity. He's also wearing Fortitude and Anduriel's Visage. I'd also like to socket AV with a FCR jewel of some sort
If you need the fcr to reach a breakpoint i think hellwarden is better, dmg wise is better for sure, but if you have enough dmg Shako utility is good for p1 gameplay, for mf, survival
I don't think Infinity will help with magic damage, unless I'm mistaken.
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If you need the fcr to reach a breakpoint i think hellwarden is better, dmg wise is better for sure, but if you have enough dmg Shako utility is good for p1 gameplay, for mf, survival
Theres no such thing as enough damage.
More damage = clear faster = more items and less danger
Magic (=defiler) Consume caps out fairly quickly so you really shouldn't need more than 1 hard pt in Consume. Even with 0 skills from gear, you still wouldn't need to max it as the bonus caps out well before then.
As for the original question, hellwarden hands down. Unless you're dead set on more MF.
Socket with a Guardian's Light, if you don't already have one to further bump up your magic/Abyss dmg.
Since there are no magic rainbow facets, Abyss locks don't really need much in terms of sockets, apart from that one Guardian's Light. The rest is effectively just utility (res jewel while still lacking res from gear and such).
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Rhaegar86
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