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Description

Hi guys!
I got my first M'Avinas set yesterday and I'm loving it, with a frost build I was able to complete Hell with no problems (Players 1 of course).
I know that this is a budget set and the damage output will be limited, so I don' expect to have the build I'm playing right now to be on top tiers of killing speed, nor do massive damage on a P8 room.

But, I'd like to upgrade the damage output as much as possible, to at least play with more people, like random P3 or P5 rooms and still be effective, improving my chances to farm stuff.

What improvements would you suggest to do? Keep in mind that i recently returned to the game so I don't and won't have Infinity on a Merc for some time, and I know that it would be a very nice upgrade right there.

My gear is:
M'Avinas set, War travelers, Highlords ammy, Ravenfrost ring and another dual leech rare one. I have
Cold Rupture
, a terrible roll but works just fine for now. Also have a shitty Anni, and no torch yet. No skillers either.
Merc has
Vampire Gaze
Helm
, Treachary armor and Obedience on a
Thresher
.

I'd appreciate your feedback, like what should I pay attention to in order of "what's easiest to get up to what's hardest" in order to improve the damage output of the build?

And also one question, the
Critical Strike
skill which doubles damage, applies on Freezing
Arrows
? is it worth maxing this out?

Thanks!!
5

Can be used to make Runewords:

7
Hi guys!
I got my first M'Avinas set yesterday and I'm loving it, with a frost build I was able to complete Hell with no problems (Players 1 of course).
I know that this is a budget set and the damage output will be limited, so I don' expect to have the build I'm playing right now to be on top tiers of killing speed, nor do massive damage on a P8 room.

But, I'd like to upgrade the damage output as much as possible, to at least play with more people, like random P3 or P5 rooms and still be effective, improving my chances to farm stuff.

What improvements would you suggest to do? Keep in mind that i recently returned to the game so I don't and won't have Infinity on a Merc for some time, and I know that it would be a very nice upgrade right there.

My gear is:
M'Avinas set, War travelers, Highlords ammy, Ravenfrost ring and another dual leech rare one. I have
Cold Rupture
, a terrible roll but works just fine for now. Also have a shitty Anni, and no torch yet. No skillers either.
Merc has
Vampire Gaze
Helm
, Treachary armor and Obedience on a
Thresher
.

I'd appreciate your feedback, like what should I pay attention to in order of "what's easiest to get up to what's hardest" in order to improve the damage output of the build?

And also one question, the
Critical Strike
skill which doubles damage, applies on Freezing
Arrows
? is it worth maxing this out?

Thanks!!
7
Amazons are quite easy-mode class to play with. Its chill and only "hard" early game.
7
I honestly don't think there's too much to improve, since the set takes up most of your gear slots. That said, here's what I've done with my M'avina's frost amazon:
  • Act II merc with Infinity. I want to try an Act I merc with Faith next, as I find that the act II merc just tends to lag behind and provides the
    Conviction
    aura only when I slow down. Though that's usually when I need him, I want to test if I end up getting more out of a couple fewer attack frames. I'm at 9 frames right now, with a
    Shael
    in the bow, but I could go down to 8 or even 7 with
    Fanaticism
    . I find the
    Valkyrie
    is all the tank you need, anyway.
  • You could go with Insight if you find that guzzling mana potions is too annoying, though.
  • Facets. I have a cold facet in the armor and another one in the
    Helm
    .
  • Skillers! You care more about +skills than any physical damage-related modifiers, since you're more of a caster than a physical attacker. That sort of answers your question about
    Critical Strike
    : it's not irrelevant, but you deal a lot more cold damage than physical. You can check your physical damage from
    Freezing Arrow
    vs. its cold damage in the character sheet. Top damage is physical. With enough +to skills, you'll get it pretty high, anyway.
  • For that reason, I'm wearing a
    Mara's Kaleidoscope
    over a
    Highlord's Wrath
    . Note that, without
    Fanaticism
    , you are pretty far from the last IAS breakpoint (147%), even with a Highlord's, so anything past 90% IAS (technically, 89%) is wasted.
  • That's also a reason why it might be worth trying
    The Stone of Jordan
    and/or
    Bul-Kathos' Wedding Band
    as rings. Note that you don't need attack rating to hit with cold damage, but it will affect the physical hit+ability to
    Pierce
    .
  • I use
    Strafe
    and
    Guided Arrow
    as alternate skills and find that they're good enough to deal with immunes at players 1. So I don't even bother with the
    Cold Rupture
    and instead have another skiller. I was lucky to have found exactly 6 skillers, even one witih +39 life. This could be wrong, but I find that I have more fun with the variety.
That's all I can think of off the top of my head, but to be honest, I don't think you need to min/max too much in players 1. The build deals fine enough damage for that without any effort, so maybe try a few of these combinations and see what feels best.

GMT-3
I only play softcore, non-ladder.

> Free Annihilus <
> Free sunder charms <
7
human_being wrote: 2 weeks ago
I honestly don't think there's too much to improve, since the set takes up most of your gear slots. That said, here's what I've done with my M'avina's frost amazon:
  • Act II merc with Infinity. I want to try an Act I merc with Faith next, as I find that the act II merc just tends to lag behind and provides the
    Conviction
    aura only when I slow down. Though that's usually when I need him, I want to test if I end up getting more out of a couple fewer attack frames. I'm at 9 frames right now, with a
    Shael
    in the bow, but I could go down to 8 or even 7 with
    Fanaticism
    . I find the
    Valkyrie
    is all the tank you need, anyway.
  • You could go with Insight if you find that guzzling mana potions is too annoying, though.
  • Facets. I have a cold facet in the armor and another one in the
    Helm
    .
  • Skillers! You care more about +skills than any physical damage-related modifiers, since you're more of a caster than a physical attacker. That sort of answers your question about
    Critical Strike
    : it's not irrelevant, but you deal a lot more cold damage than physical. You can check your physical damage from
    Freezing Arrow
    vs. its cold damage in the character sheet. Top damage is physical. With enough +to skills, you'll get it pretty high, anyway.
  • For that reason, I'm wearing a
    Mara's Kaleidoscope
    over a
    Highlord's Wrath
    . Note that, without
    Fanaticism
    , you are pretty far from the last IAS breakpoint (147%), even with a Highlord's, so anything past 90% IAS (technically, 89%) is wasted.
  • That's also a reason why it might be worth trying
    The Stone of Jordan
    and/or
    Bul-Kathos' Wedding Band
    as rings. Note that you don't need attack rating to hit with cold damage, but it will affect the physical hit+ability to
    Pierce
    .
  • I use
    Strafe
    and
    Guided Arrow
    as alternate skills and find that they're good enough to deal with immunes at players 1. So I don't even bother with the
    Cold Rupture
    and instead have another skiller. I was lucky to have found exactly 6 skillers, even one witih +39 life. This could be wrong, but I find that I have more fun with the variety.
That's all I can think of off the top of my head, but to be honest, I don't think you need to min/max too much in players 1. The build deals fine enough damage for that without any effort, so maybe try a few of these combinations and see what feels best.
What about replacing mara’s with an amulet with
Teleport
charges? You might be able to buy one with all res and bow and
Crossbow
skills. Then you’d have 25 tele charges to wrangle up your merc with. Not ideal, but better than nothing. Still dreaming of the day that we get something like a new unqiue grand charm with 100+ tele charges on it (and reasonable recharge cost). But we probsbly just have to accept that there won’t be any more balance fixes and that d2r will forever have a SSSSSSSSSSSSSSSSS tier GPU melting build.
7
OP
human_being wrote: 2 weeks ago
I honestly don't think there's too much to improve, since the set takes up most of your gear slots. That said, here's what I've done with my M'avina's frost amazon:
  • Act II merc with Infinity. I want to try an Act I merc with Faith next, as I find that the act II merc just tends to lag behind and provides the
    Conviction
    aura only when I slow down. Though that's usually when I need him, I want to test if I end up getting more out of a couple fewer attack frames. I'm at 9 frames right now, with a
    Shael
    in the bow, but I could go down to 8 or even 7 with
    Fanaticism
    . I find the
    Valkyrie
    is all the tank you need, anyway.
  • You could go with Insight if you find that guzzling mana potions is too annoying, though.
  • Facets. I have a cold facet in the armor and another one in the
    Helm
    .
  • Skillers! You care more about +skills than any physical damage-related modifiers, since you're more of a caster than a physical attacker. That sort of answers your question about
    Critical Strike
    : it's not irrelevant, but you deal a lot more cold damage than physical. You can check your physical damage from
    Freezing Arrow
    vs. its cold damage in the character sheet. Top damage is physical. With enough +to skills, you'll get it pretty high, anyway.
  • For that reason, I'm wearing a
    Mara's Kaleidoscope
    over a
    Highlord's Wrath
    . Note that, without
    Fanaticism
    , you are pretty far from the last IAS breakpoint (147%), even with a Highlord's, so anything past 90% IAS (technically, 89%) is wasted.
  • That's also a reason why it might be worth trying
    The Stone of Jordan
    and/or
    Bul-Kathos' Wedding Band
    as rings. Note that you don't need attack rating to hit with cold damage, but it will affect the physical hit+ability to
    Pierce
    .
  • I use
    Strafe
    and
    Guided Arrow
    as alternate skills and find that they're good enough to deal with immunes at players 1. So I don't even bother with the
    Cold Rupture
    and instead have another skiller. I was lucky to have found exactly 6 skillers, even one witih +39 life. This could be wrong, but I find that I have more fun with the variety.
That's all I can think of off the top of my head, but to be honest, I don't think you need to min/max too much in players 1. The build deals fine enough damage for that without any effort, so maybe try a few of these combinations and see what feels best.
Thanks for your detailed answer! Super helpful and I super agree with you, the fun factor is super important, that's why I thought of trying to squeeze the most I can of this build, since I'm really enjoying it.

How does your character perform in, let's say, a P3 or P5 game?
With all those skillers, what's your
Freezing Arrow
dmg? Just to have a point of comparison (I have around 2.3k with my current setup)
7
User avatar

ceving 133

Europe PC
marcelomusza wrote: 2 weeks ago
I'd appreciate your feedback, like what should I pay attention to in order of "what's easiest to get up to what's hardest" in order to improve the damage output of the build?
Try to get a perfect
Wizendraw
, it is better than
M'avina's Caster
. You can not improve the set, because you have no option to reduce cold resistance.
7
I've socketed the socketable set items with cold rainbow jewels. Two out of three are 5/5, and the third is 4/4 - to be replaced in the future. The 72%
Cold Rupture
grand charm helps a lot. I don't play much this character, but it's one of those for me I must have.
7
I'm playing mostly solo self-found (I do trade for runes, just not for items) online, so I'm always on P1 and have not tried this build in higher difficulties, unfortunately.

As for my
Freezing Arrow
damage, display damage (not sure if this includes facets) is 2937-3173. I have a total of +15 to Bow and arrow skills. Note that I don't have a torch.
marcelomusza wrote: 2 weeks ago
human_being wrote: 2 weeks ago
I honestly don't think there's too much to improve, since the set takes up most of your gear slots. That said, here's what I've done with my M'avina's frost amazon:
  • Act II merc with Infinity. I want to try an Act I merc with Faith next, as I find that the act II merc just tends to lag behind and provides the
    Conviction
    aura only when I slow down. Though that's usually when I need him, I want to test if I end up getting more out of a couple fewer attack frames. I'm at 9 frames right now, with a
    Shael
    in the bow, but I could go down to 8 or even 7 with
    Fanaticism
    . I find the
    Valkyrie
    is all the tank you need, anyway.
  • You could go with Insight if you find that guzzling mana potions is too annoying, though.
  • Facets. I have a cold facet in the armor and another one in the
    Helm
    .
  • Skillers! You care more about +skills than any physical damage-related modifiers, since you're more of a caster than a physical attacker. That sort of answers your question about
    Critical Strike
    : it's not irrelevant, but you deal a lot more cold damage than physical. You can check your physical damage from
    Freezing Arrow
    vs. its cold damage in the character sheet. Top damage is physical. With enough +to skills, you'll get it pretty high, anyway.
  • For that reason, I'm wearing a
    Mara's Kaleidoscope
    over a
    Highlord's Wrath
    . Note that, without
    Fanaticism
    , you are pretty far from the last IAS breakpoint (147%), even with a Highlord's, so anything past 90% IAS (technically, 89%) is wasted.
  • That's also a reason why it might be worth trying
    The Stone of Jordan
    and/or
    Bul-Kathos' Wedding Band
    as rings. Note that you don't need attack rating to hit with cold damage, but it will affect the physical hit+ability to
    Pierce
    .
  • I use
    Strafe
    and
    Guided Arrow
    as alternate skills and find that they're good enough to deal with immunes at players 1. So I don't even bother with the
    Cold Rupture
    and instead have another skiller. I was lucky to have found exactly 6 skillers, even one witih +39 life. This could be wrong, but I find that I have more fun with the variety.
That's all I can think of off the top of my head, but to be honest, I don't think you need to min/max too much in players 1. The build deals fine enough damage for that without any effort, so maybe try a few of these combinations and see what feels best.
Thanks for your detailed answer! Super helpful and I super agree with you, the fun factor is super important, that's why I thought of trying to squeeze the most I can of this build, since I'm really enjoying it.

How does your character perform in, let's say, a P3 or P5 game?
With all those skillers, what's your
Freezing Arrow
dmg? Just to have a point of comparison (I have around 2.3k with my current setup)

GMT-3
I only play softcore, non-ladder.

> Free Annihilus <
> Free sunder charms <
7
Hustle armor on your merc, his coviction aura will be in range a lot more often...
7
krathkor wrote: 2 weeks ago
Hustle armor on your merc, his coviction aura will be in range a lot more often...
Maybe when I play ladder. : )

GMT-3
I only play softcore, non-ladder.

> Free Annihilus <
> Free sunder charms <
9

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