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Hi, recently, I come back to play normal...

A1 merc like this, 6os bow, Ancient Armor, 3os Mask fill in poison jewel.

Does anyone have any recommendation for a2 merc setup? Usually when I reach a2 , it is likely around lv5-7.
Description by leox
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Can be used to make Runewords:

7
User avatar

leox 518

Resurrected Paladin Asia PC
Hi, recently, I come back to play normal...

A1 merc like this, 6os bow, Ancient Armor, 3os Mask fill in poison jewel.

Does anyone have any recommendation for a2 merc setup? Usually when I reach a2 , it is likely around lv5-7.
Answeredby SuperIllu1 year agoGo to post
to survive duriel, give him ~4 Thawing Potion before the fight, it boosts his cold res for a while
(you can also take them to boost your own cold res if you are the one tanking the dmg)

Some Trade is available for both rotw and LoD, Most rune , Perfect Gems is only in LoD side.
I will busy at us Stock market open time. 9:30 a.m. ET
7
You barely gain experience in act2 lvl 5-7, id recommend staying in act1 for some exp until 12-14 at least.

Act2 merc get stronk 2h polearm (Insight is great runeword), armor could be anything really, I use Smoke I think it was called not sure and Helm well pretty much anything you need; either dmg or resists.
7
OP
User avatar

leox 518

Resurrected Paladin Asia PC
I am wondering how that a2 merc can survival through a2 boss..

Smoke is good idea, I will surely use it to pass nightmare and with jail break...

Some Trade is available for both rotw and LoD, Most rune , Perfect Gems is only in LoD side.
I will busy at us Stock market open time. 9:30 a.m. ET
7
to survive Duriel, give him ~4 Thawing Potion before the fight, it boosts his cold res for a while
(you can also take them to boost your own cold res if you are the one tanking the dmg)
This post was marked as the best answer.

All prices are negotiable. All trades are Non-Ladder (unless explictly stated).
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SuperIllu wrote: 1 year ago
to survive Duriel, give him ~4 Thawing Potion before the fight, it boosts his cold res for a while
May not be enough; after all cold res only reduces a part of the damage received, and there is also physical damage.
Keep feeding the merc with potions, ideally rejuvs to save him from Duriel's damage bursts.
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of course, but the cold dmg is ~60% of his dmg, if you can reduce that to 20% you reduce the overall dmg by ~50% which makes it much easier

All prices are negotiable. All trades are Non-Ladder (unless explictly stated).
Please comment on trades or send messages before sending a friend request. I'm not always on Bnet, I might miss them.
7
leox wrote: 1 year ago
Hi, recently, I come back to play normal...

A1 merc like this, 6os bow, Ancient Armor, 3os Mask fill in poison jewel.

Does anyone have any recommendation for a2 merc setup? Usually when I reach a2 , it is likely around lv5-7.
It's much easier to level in A1, so i ususally try to time it so i fight Andariel at level 15(because that lets me equip some extra gear that makes it easy).
And then end A3 at around level 25, to avoid the XP reductions from being below 25 during A4 and A5.

For the A2 merc, at that low level, there's almost nothing you CAN use, but 3os Mask with psn jewels and 3 or 4 os armor with psn jewels and a 4 os weapon with, again 4 psn jewels... That gives 200 psn dmg/2s which is a lot. But at such low levels, he's still going to die all the time, especially in A2 from things like beetles releasing charged Bolts when hit.
7
User avatar

fredkid 2146

RotW Warlock Americas PC
The trick for Act 2 (or Act 5) is to give him some life seal equipment 😉
Preferably on Helm/Armor, as you generally want some specific weapon - like Insight or "the most damage weapon I could find until now" - instead of a bad weapon with life steal weapon...
- while leveling:
Blood Helm, Wormskull, Undead Crown, Bulwark
Blood Body, Greyform, Boneflesh
- endgame
Vampire Gaze, Andariel's Visage
Chains of Honor

Time Zone: GMT-3
Non-Ladder | Softcore | Expansion (RotW only)
----
Equivalence for trades:
Ist = 1 = Token of Absolution = 20 Perfect Gems
Pul=0.33 | Um=0.5| Mal=0.75
Gul=1.5| Vex=2 | Ohm=3 | Lo=4 | Sur=5
Ber=9 | Jah=12 | Cham=9 | Zod = 12
7
OP
User avatar

leox 518

Resurrected Paladin Asia PC
FULCRUM75 wrote: 1 year ago
leox wrote: 1 year ago
Hi, recently, I come back to play normal...

A1 merc like this, 6os bow, Ancient Armor, 3os Mask fill in poison jewel.

Does anyone have any recommendation for a2 merc setup? Usually when I reach a2 , it is likely around lv5-7.
It's much easier to level in A1, so i ususally try to time it so i fight Andariel at level 15(because that lets me equip some extra gear that makes it easy).
And then end A3 at around level 25, to avoid the XP reductions from being below 25 during A4 and A5.

For the A2 merc, at that low level, there's almost nothing you CAN use, but 3os Mask with psn jewels and 3 or 4 os armor with psn jewels and a 4 os weapon with, again 4 psn jewels... That gives 200 psn dmg/2s which is a lot. But at such low levels, he's still going to die all the time, especially in A2 from things like beetles releasing charged Bolts when hit.
Yes, my previous run, it die a lot...planning new run to make it avoid Death , or at least survival 15 second when vs Duriel...
I already give up plan to let him survival diablo, it is impossible.
After above info, I am thinking about getting 3os Mask, 4 os /3os armor, 6 os Eth weapon, fill with +light resist, + psn and a little bit +life if I cant find things.

maybe if I tank well, he can help on a2 boss...

havent think it clear yet..

Some Trade is available for both rotw and LoD, Most rune , Perfect Gems is only in LoD side.
I will busy at us Stock market open time. 9:30 a.m. ET
7
OP
User avatar

leox 518

Resurrected Paladin Asia PC
fredkid wrote: 1 year ago
The trick for Act 2 (or Act 5) is to give him some life seal equipment 😉
Preferably on Helm/Armor, as you generally want some specific weapon - like Insight or "the most damage weapon I could find until now" - instead of a bad weapon with life steal weapon...
- while leveling:
Blood Helm, Wormskull, Undead Crown, Bulwark
Blood Body, Greyform, Boneflesh
- endgame
Vampire Gaze, Andariel's Visage
Chains of Honor
I will think about Blood things and Greyform, or Eth Greyform.

in case of unlimited end game set,
Eth Greyform vs Eth Ancient Armor fill with godly rare jewel vs Lv6-7 blood armor
or
Blood Helm vs 3os Eth jeweled Crown....

it is unfinish planning...

Some Trade is available for both rotw and LoD, Most rune , Perfect Gems is only in LoD side.
I will busy at us Stock market open time. 9:30 a.m. ET
7
User avatar

Necrarch 3825Moderator

RotW Necromancer Europe PC
Twitchthroe is also decent as an armor (ideally Eth)

But do remember that a merc that dies against act bosses... well, it happens, you Revive him after the fight, if he at least absorbed the damage for a while, better than nothing :)

Image

Can do trades on D2R or D2RotW
If you pay the requested price please comment and send me a friend request on bnet
Main: Necromancer / Second: Assassin / Third: Amazon / Check my stash tabs :)
7
User avatar

fredkid 2146

RotW Warlock Americas PC
Endgame, the most common setup is Andariel's Visage + Fortitude
(and you will find them way before some "godly rare jewels" 😉)

Or Delirium + Chains of Honor if you prefer more crowd control (and don't need another curse as Confuse will override other curses)
leox wrote: 1 year ago
fredkid wrote: 1 year ago
The trick for Act 2 (or Act 5) is to give him some life seal equipment 😉
Preferably on Helm/Armor, as you generally want some specific weapon - like Insight or "the most damage weapon I could find until now" - instead of a bad weapon with life steal weapon...
- while leveling:
Blood Helm, Wormskull, Undead Crown, Bulwark
Blood Body, Greyform, Boneflesh
- endgame
Vampire Gaze, Andariel's Visage
Chains of Honor
I will think about Blood things and Greyform, or Eth Greyform.

in case of unlimited end game set,
Eth Greyform vs Eth Ancient Armor fill with godly rare jewel vs Lv6-7 blood armor
or
Blood Helm vs 3os Eth jeweled Crown....

it is unfinish planning...

Time Zone: GMT-3
Non-Ladder | Softcore | Expansion (RotW only)
----
Equivalence for trades:
Ist = 1 = Token of Absolution = 20 Perfect Gems
Pul=0.33 | Um=0.5| Mal=0.75
Gul=1.5| Vex=2 | Ohm=3 | Lo=4 | Sur=5
Ber=9 | Jah=12 | Cham=9 | Zod = 12
7
OP
User avatar

leox 518

Resurrected Paladin Asia PC
fredkid wrote: 1 year ago
Endgame, the most common setup is Andariel's Visage + Fortitude
(and you will find them way before some "godly rare jewels" 😉)

Or Delirium + Chains of Honor if you prefer more crowd control (and don't need another curse as Confuse will override other curses)
leox wrote: 1 year ago
fredkid wrote: 1 year ago
The trick for Act 2 (or Act 5) is to give him some life seal equipment 😉
Preferably on Helm/Armor, as you generally want some specific weapon - like Insight or "the most damage weapon I could find until now" - instead of a bad weapon with life steal weapon...
- while leveling:
Blood Helm, Wormskull, Undead Crown, Bulwark
Blood Body, Greyform, Boneflesh
- endgame
Vampire Gaze, Andariel's Visage
Chains of Honor
I will think about Blood things and Greyform, or Eth Greyform.

in case of unlimited end game set,
Eth Greyform vs Eth Ancient Armor fill with godly rare jewel vs Lv6-7 blood armor
or
Blood Helm vs 3os Eth jeweled Crown....

it is unfinish planning...
godly rare jewels is made though 6 Perfect Skull +rare j + lv 1 char with 1-2 roll...
lv 1 affinx is fixed, I havent try this way yet. Some guy told me but I havent 100% trust it. Likely if it is 4 affinx, it will have poison, resist, -req, and some bad thing

I have fort, Eth-and setup in my end gear, this part is just like go back past and wield godly things with godly merc kill boss...

but I have feeling, Duriel and after boss are too strong...this merc may still die.

Some Trade is available for both rotw and LoD, Most rune , Perfect Gems is only in LoD side.
I will busy at us Stock market open time. 9:30 a.m. ET
7
User avatar

fredkid 2146

RotW Warlock Americas PC
I wouldn't belive in that ... 🤔🤔
(Unless it is some kind of bug 🤔🤔)

Following the standard rules, there are 9 affixes with alvl 1 and 13 affixes with alvl 2- (the previous 9 plus the 4 single resists), so you may end up with something like
Rare Jewel 5 defense 10 Stamina 10% Gold 😓😓

You will probably have to reroll much more than 2 times to get something valuable.... 🤔

https://classic.battle.net/diablo2exp/i ... wels.shtml
leox wrote: 1 year ago
fredkid wrote: 1 year ago
Endgame, the most common setup is Andariel's Visage + Fortitude
(and you will find them way before some "godly rare jewels" 😉)

Or Delirium + Chains of Honor if you prefer more crowd control (and don't need another curse as Confuse will override other curses)
leox wrote: 1 year ago


I will think about Blood things and Greyform, or Eth Greyform.

in case of unlimited end game set,
Eth Greyform vs Eth Ancient Armor fill with godly rare jewel vs Lv6-7 blood armor
or
Blood Helm vs 3os Eth jeweled Crown....

it is unfinish planning...
godly rare jewels is made though 6 Perfect Skull +rare j + lv 1 char with 1-2 roll...
lv 1 affinx is fixed, I havent try this way yet. Some guy told me but I havent 100% trust it. Likely if it is 4 affinx, it will have poison, resist, -req, and some bad thing

I have fort, Eth-and setup in my end gear, this part is just like go back past and wield godly things with godly merc kill boss...

Time Zone: GMT-3
Non-Ladder | Softcore | Expansion (RotW only)
----
Equivalence for trades:
Ist = 1 = Token of Absolution = 20 Perfect Gems
Pul=0.33 | Um=0.5| Mal=0.75
Gul=1.5| Vex=2 | Ohm=3 | Lo=4 | Sur=5
Ber=9 | Jah=12 | Cham=9 | Zod = 12
7
leox wrote: 1 year ago
I am wondering how that a2 merc can survival through a2 boss..

Smoke is good idea, I will surely use it to pass nightmare and with jail break...
That is the problem with mercs; they wont survive in bosses. Not until you have really good gear and even then they MIGHT still die, most likely not.
Good luck! :)
7
Act 2 @ levels 6-7 is ludicrous...unless you are a masochist or experienced rusher on a twinky nimbus cloud.

Get some levels in Tamoe Highland or 10 rounds of Tristram.

Duriel will eat your Act 2 normal merc as a starter due to his A.I bordering on retardation.

The Act1 merc will be safer.

When you are past Normal, get the 3 combo set meal of Cure + Insight + Treachery on a Prayer merc ftw.

Expect delays in trade correspondences due to POE2 New League.

"I gave my children a world & the strength to make it their own
And all I have to show for it...is YOU ! FIGHT! SEVER THE BOND~!!"
-Blessed Mother
7
You can't get xp in Act 2 any earlier than lvl 9, and even then you'll need Enchant or something to kill stuff. Ending Act 1 at lvl 14-16 is a solid place of strength. Act 2 merc is great vs Duriel with Thawing Potions like others suggested. Giving them any gear that adds cold damage to their attacks will help. Get the Prayer merc. Also, shop around or just watch your item drops along the way for anything that has Weaken charges (any blue/yellow Helm, Wand, Dagger,glove could spawn with it). If you can manage to get a Hawkmail (unique armor) for your merc and/or a Death's Guard (Set Item Sash) for yourself, the Cannot Be Frozen would be very handy. But yeah, marinate in Thawing Potions before entering, then just go all out max damage output. If you're running Paladin, Thorns Aura is a no-brainer vs. Norm Duriel. Easy peasy.

-- Snorkels --
7
OTS_D2_Snorkeler wrote: 1 year ago
If you can manage to get a Hawkmail (unique armor) for your merc and/or a Death's Guard (Set Item Sash) for yourself, the Cannot Be Frozen would be very handy.
CBF won't work against Duriel's Holy Freeze.
7
User avatar

fredkid 2146

RotW Warlock Americas PC
Cannot be frozen do not work against any Holy Freeze ( Duriel, Uber Duriel, Unique aura monsters or other players/Mercs) 😉
Trang Oul wrote: 1 year ago
OTS_D2_Snorkeler wrote: 1 year ago
If you can manage to get a Hawkmail (unique armor) for your merc and/or a Death's Guard (Set Item Sash) for yourself, the Cannot Be Frozen would be very handy.
CBF won't work against Duriel's Holy Freeze.

Time Zone: GMT-3
Non-Ladder | Softcore | Expansion (RotW only)
----
Equivalence for trades:
Ist = 1 = Token of Absolution = 20 Perfect Gems
Pul=0.33 | Um=0.5| Mal=0.75
Gul=1.5| Vex=2 | Ohm=3 | Lo=4 | Sur=5
Ber=9 | Jah=12 | Cham=9 | Zod = 12
7
This is a chart that shows what act and difficulty you should be on for optimal xp gain for your level. Hope it helps.

I am available for trading every other week, limited trading on my off week.
Thanks for understanding.

Bouncing back and forth between D2 and D4
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