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Hi, recently, I come back to play normal...
A1 merc like this, 6os bow, Ancient Armor, 3os Mask fill in poison jewel.
Does anyone have any recommendation for a2 merc setup? Usually when I reach a2 , it is likely around lv5-7.
Description by A1 merc like this, 6os bow, Ancient Armor, 3os Mask fill in poison jewel.
Does anyone have any recommendation for a2 merc setup? Usually when I reach a2 , it is likely around lv5-7.
Can be used to make Runewords:
Hi, recently, I come back to play normal...
A1 merc like this, 6os bow, Ancient Armor, 3os Mask fill in poison jewel.
Does anyone have any recommendation for a2 merc setup? Usually when I reach a2 , it is likely around lv5-7.
A1 merc like this, 6os bow, Ancient Armor, 3os Mask fill in poison jewel.
Does anyone have any recommendation for a2 merc setup? Usually when I reach a2 , it is likely around lv5-7.
Answeredby SuperIllu • 5 months ago•Go to post
to survive duriel, give him ~4 Thawing Potion before the fight, it boosts his cold res for a while
(you can also take them to boost your own cold res if you are the one tanking the dmg)
(you can also take them to boost your own cold res if you are the one tanking the dmg)
Favor Perfect Amethyst over Perfect Skull...
These days, I don't need that much Perfect Skull, it is less encourage to pay in Perfect Skull but it will treat slightly better than Perfect Gems.
These days, I don't need that much Perfect Skull, it is less encourage to pay in Perfect Skull but it will treat slightly better than Perfect Gems.
You barely gain experience in act2 lvl 5-7, id recommend staying in act1 for some exp until 12-14 at least.
Act2 merc get stronk 2h polearm (Insight is great runeword), armor could be anything really, I use Smoke I think it was called not sure and Helm well pretty much anything you need; either dmg or resists.
Act2 merc get stronk 2h polearm (Insight is great runeword), armor could be anything really, I use Smoke I think it was called not sure and Helm well pretty much anything you need; either dmg or resists.
OP
I am wondering how that a2 merc can survival through a2 boss..
Smoke is good idea, I will surely use it to pass nightmare and with jail break...
Smoke is good idea, I will surely use it to pass nightmare and with jail break...
Favor Perfect Amethyst over Perfect Skull...
These days, I don't need that much Perfect Skull, it is less encourage to pay in Perfect Skull but it will treat slightly better than Perfect Gems.
These days, I don't need that much Perfect Skull, it is less encourage to pay in Perfect Skull but it will treat slightly better than Perfect Gems.
to survive Duriel, give him ~4 Thawing Potion before the fight, it boosts his cold res for a while
(you can also take them to boost your own cold res if you are the one tanking the dmg)
This post was marked as the best answer.(you can also take them to boost your own cold res if you are the one tanking the dmg)
All prices are negotiable. All trades are Non-Ladder (unless explictly stated).
Please comment on trades or send messages before sending a friend request. I'm not always on Bnet, I might miss them.
Please comment on trades or send messages before sending a friend request. I'm not always on Bnet, I might miss them.
May not be enough; after all cold res only reduces a part of the damage received, and there is also physical damage.SuperIllu wrote: 5 months agoto survive Duriel, give him ~4 Thawing Potion before the fight, it boosts his cold res for a while
Keep feeding the merc with potions, ideally rejuvs to save him from Duriel's damage bursts.
of course, but the cold dmg is ~60% of his dmg, if you can reduce that to 20% you reduce the overall dmg by ~50% which makes it much easier
All prices are negotiable. All trades are Non-Ladder (unless explictly stated).
Please comment on trades or send messages before sending a friend request. I'm not always on Bnet, I might miss them.
Please comment on trades or send messages before sending a friend request. I'm not always on Bnet, I might miss them.
It's much easier to level in A1, so i ususally try to time it so i fight Andariel at level 15(because that lets me equip some extra gear that makes it easy).leox wrote: 5 months agoHi, recently, I come back to play normal...
A1 merc like this, 6os bow, Ancient Armor, 3os Mask fill in poison jewel.
Does anyone have any recommendation for a2 merc setup? Usually when I reach a2 , it is likely around lv5-7.
And then end A3 at around level 25, to avoid the XP reductions from being below 25 during A4 and A5.
For the A2 merc, at that low level, there's almost nothing you CAN use, but 3os Mask with psn jewels and 3 or 4 os armor with psn jewels and a 4 os weapon with, again 4 psn jewels... That gives 200 psn dmg/2s which is a lot. But at such low levels, he's still going to die all the time, especially in A2 from things like beetles releasing charged Bolts when hit.
The trick for Act 2 (or Act 5) is to give him some life seal equipment 
Preferably on Helm/Armor, as you generally want some specific weapon - like Insight or "the most damage weapon I could find until now" - instead of a bad weapon with life steal weapon...
- while leveling:
Blood Helm, Wormskull, Undead Crown, Bulwark
Blood Body, Greyform, Boneflesh
- endgame
Vampire Gaze, Andariel's Visage
Chains of Honor
Preferably on Helm/Armor, as you generally want some specific weapon - like Insight or "the most damage weapon I could find until now" - instead of a bad weapon with life steal weapon...
- while leveling:
Blood Helm, Wormskull, Undead Crown, Bulwark
Blood Body, Greyform, Boneflesh
- endgame
Vampire Gaze, Andariel's Visage
Chains of Honor
OP
Yes, my previous run, it die a lot...planning new run to make it avoid Death , or at least survival 15 second when vs Duriel...FULCRUM75 wrote: 5 months agoIt's much easier to level in A1, so i ususally try to time it so i fight Andariel at level 15(because that lets me equip some extra gear that makes it easy).leox wrote: 5 months agoHi, recently, I come back to play normal...
A1 merc like this, 6os bow, Ancient Armor, 3os Mask fill in poison jewel.
Does anyone have any recommendation for a2 merc setup? Usually when I reach a2 , it is likely around lv5-7.
And then end A3 at around level 25, to avoid the XP reductions from being below 25 during A4 and A5.
For the A2 merc, at that low level, there's almost nothing you CAN use, but 3os Mask with psn jewels and 3 or 4 os armor with psn jewels and a 4 os weapon with, again 4 psn jewels... That gives 200 psn dmg/2s which is a lot. But at such low levels, he's still going to die all the time, especially in A2 from things like beetles releasing charged Bolts when hit.
I already give up plan to let him survival diablo, it is impossible.
After above info, I am thinking about getting 3os Mask, 4 os /3os armor, 6 os Eth weapon, fill with +light resist, + psn and a little bit +life if I cant find things.
maybe if I tank well, he can help on a2 boss...
havent think it clear yet..
Favor Perfect Amethyst over Perfect Skull...
These days, I don't need that much Perfect Skull, it is less encourage to pay in Perfect Skull but it will treat slightly better than Perfect Gems.
These days, I don't need that much Perfect Skull, it is less encourage to pay in Perfect Skull but it will treat slightly better than Perfect Gems.
OP
I will think about Blood things and Greyform, or Eth Greyform.fredkid wrote: 5 months agoThe trick for Act 2 (or Act 5) is to give him some life seal equipment
Preferably on Helm/Armor, as you generally want some specific weapon - like Insight or "the most damage weapon I could find until now" - instead of a bad weapon with life steal weapon...
- while leveling:
Blood Helm, Wormskull, Undead Crown, Bulwark
Blood Body, Greyform, Boneflesh
- endgame
Vampire Gaze, Andariel's Visage
Chains of Honor
in case of unlimited end game set,
Eth Greyform vs Eth Ancient Armor fill with godly rare jewel vs Lv6-7 blood armor
or
Blood Helm vs 3os Eth jeweled Crown....
it is unfinish planning...
Favor Perfect Amethyst over Perfect Skull...
These days, I don't need that much Perfect Skull, it is less encourage to pay in Perfect Skull but it will treat slightly better than Perfect Gems.
These days, I don't need that much Perfect Skull, it is less encourage to pay in Perfect Skull but it will treat slightly better than Perfect Gems.
Twitchthroe is also decent as an armor (ideally Eth)
But do remember that a merc that dies against act bosses... well, it happens, you Revive him after the fight, if he at least absorbed the damage for a while, better than nothing
But do remember that a merc that dies against act bosses... well, it happens, you Revive him after the fight, if he at least absorbed the damage for a while, better than nothing
Main: Necromancer / Second: Assassin / Third: Amazon / Check my stash, my crafts and my many cheap Annihilus
Endgame, the most common setup is Andariel's Visage + Fortitude
(and you will find them way before some "godly rare jewels"
)
Or Delirium + Chains of Honor if you prefer more crowd control (and don't need another curse as Confuse will override other curses)
(and you will find them way before some "godly rare jewels"
Or Delirium + Chains of Honor if you prefer more crowd control (and don't need another curse as Confuse will override other curses)
leox wrote: 5 months agoI will think about Blood things and Greyform, or Eth Greyform.fredkid wrote: 5 months agoThe trick for Act 2 (or Act 5) is to give him some life seal equipment
Preferably on Helm/Armor, as you generally want some specific weapon - like Insight or "the most damage weapon I could find until now" - instead of a bad weapon with life steal weapon...
- while leveling:
Blood Helm, Wormskull, Undead Crown, Bulwark
Blood Body, Greyform, Boneflesh
- endgame
Vampire Gaze, Andariel's Visage
Chains of Honor
in case of unlimited end game set,
Eth Greyform vs Eth Ancient Armor fill with godly rare jewel vs Lv6-7 blood armor
or
Blood Helm vs 3os Eth jeweled Crown....
it is unfinish planning...
OP
godly rare jewels is made though 6 Perfect Skull +rare j + lv 1 char with 1-2 roll...fredkid wrote: 5 months agoEndgame, the most common setup is Andariel's Visage + Fortitude
(and you will find them way before some "godly rare jewels")
Or Delirium + Chains of Honor if you prefer more crowd control (and don't need another curse as Confuse will override other curses)
leox wrote: 5 months agoI will think about Blood things and Greyform, or Eth Greyform.fredkid wrote: 5 months agoThe trick for Act 2 (or Act 5) is to give him some life seal equipment
Preferably on Helm/Armor, as you generally want some specific weapon - like Insight or "the most damage weapon I could find until now" - instead of a bad weapon with life steal weapon...
- while leveling:
Blood Helm, Wormskull, Undead Crown, Bulwark
Blood Body, Greyform, Boneflesh
- endgame
Vampire Gaze, Andariel's Visage
Chains of Honor
in case of unlimited end game set,
Eth Greyform vs Eth Ancient Armor fill with godly rare jewel vs Lv6-7 blood armor
or
Blood Helm vs 3os Eth jeweled Crown....
it is unfinish planning...
lv 1 affinx is fixed, I havent try this way yet. Some guy told me but I havent 100% trust it. Likely if it is 4 affinx, it will have poison, resist, -req, and some bad thing
I have fort, Eth-and setup in my end gear, this part is just like go back past and wield godly things with godly merc kill boss...
but I have feeling, Duriel and after boss are too strong...this merc may still die.
Favor Perfect Amethyst over Perfect Skull...
These days, I don't need that much Perfect Skull, it is less encourage to pay in Perfect Skull but it will treat slightly better than Perfect Gems.
These days, I don't need that much Perfect Skull, it is less encourage to pay in Perfect Skull but it will treat slightly better than Perfect Gems.
I wouldn't belive in that ... 

(Unless it is some kind of bug
)
Following the standard rules, there are 9 affixes with alvl 1 and 13 affixes with alvl 2- (the previous 9 plus the 4 single resists), so you may end up with something like
Rare Jewel 5 defense 10 Stamina 10% Gold

You will probably have to reroll much more than 2 times to get something valuable....
https://classic.battle.net/diablo2exp/i ... wels.shtml
(Unless it is some kind of bug
Following the standard rules, there are 9 affixes with alvl 1 and 13 affixes with alvl 2- (the previous 9 plus the 4 single resists), so you may end up with something like
Rare Jewel 5 defense 10 Stamina 10% Gold
You will probably have to reroll much more than 2 times to get something valuable....
https://classic.battle.net/diablo2exp/i ... wels.shtml
leox wrote: 5 months agogodly rare jewels is made though 6 Perfect Skull +rare j + lv 1 char with 1-2 roll...fredkid wrote: 5 months agoEndgame, the most common setup is Andariel's Visage + Fortitude
(and you will find them way before some "godly rare jewels")
Or Delirium + Chains of Honor if you prefer more crowd control (and don't need another curse as Confuse will override other curses)
lv 1 affinx is fixed, I havent try this way yet. Some guy told me but I havent 100% trust it. Likely if it is 4 affinx, it will have poison, resist, -req, and some bad thing
I have fort, Eth-and setup in my end gear, this part is just like go back past and wield godly things with godly merc kill boss...
That is the problem with mercs; they wont survive in bosses. Not until you have really good gear and even then they MIGHT still die, most likely not.
Good luck!
Act 2 @ levels 6-7 is ludicrous...unless you are a masochist or experienced rusher on a twinky nimbus cloud.
Get some levels in Tamoe Highland or 10 rounds of Tristram.
Duriel will eat your Act 2 normal merc as a starter due to his A.I bordering on retardation.
The Act1 merc will be safer.
When you are past Normal, get the 3 combo set meal of Cure + Insight + Treachery on a Prayer merc ftw.
Get some levels in Tamoe Highland or 10 rounds of Tristram.
Duriel will eat your Act 2 normal merc as a starter due to his A.I bordering on retardation.
The Act1 merc will be safer.
When you are past Normal, get the 3 combo set meal of Cure + Insight + Treachery on a Prayer merc ftw.
Expect trade delays due to new update on POE2 starting 29 Aug
While the snow remains,
veiled in the haze of evening,
a cold leafless branch.
Flowers are only flowers because they fall,
but thankfully the Wind.
While the snow remains,
veiled in the haze of evening,
a cold leafless branch.
Flowers are only flowers because they fall,
but thankfully the Wind.
You can't get xp in Act 2 any earlier than lvl 9, and even then you'll need Enchant or something to kill stuff. Ending Act 1 at lvl 14-16 is a solid place of strength. Act 2 merc is great vs Duriel with Thawing Potions like others suggested. Giving them any gear that adds cold damage to their attacks will help. Get the Prayer merc. Also, shop around or just watch your item drops along the way for anything that has Weaken charges (any blue/yellow Helm, Wand, Dagger,glove could spawn with it). If you can manage to get a Hawkmail (unique armor) for your merc and/or a Death's Guard (Set Item Sash) for yourself, the Cannot Be Frozen would be very handy. But yeah, marinate in Thawing Potions before entering, then just go all out max damage output. If you're running Paladin, Thorns Aura is a no-brainer vs. Norm Duriel. Easy peasy.
-- Snorkels --
CBF won't work against Duriel's Holy Freeze.OTS_D2_Snorkeler wrote: 5 months agoIf you can manage to get a Hawkmail (unique armor) for your merc and/or a Death's Guard (Set Item Sash) for yourself, the Cannot Be Frozen would be very handy.
Cannot be frozen do not work against any Holy Freeze ( Duriel, Über Duriel, Unique aura monsters or other players/Mercs)
Trang Oul wrote: 4 months agoCBF won't work against Duriel's Holy Freeze.OTS_D2_Snorkeler wrote: 5 months agoIf you can manage to get a Hawkmail (unique armor) for your merc and/or a Death's Guard (Set Item Sash) for yourself, the Cannot Be Frozen would be very handy.
This is a chart that shows what act and difficulty you should be on for optimal xp gain for your level. Hope it helps.
I am available for trading every other week, limited trading on my off week.
Thanks for understanding.
Bouncing back and forth between D2 and D4
Thanks for understanding.
Bouncing back and forth between D2 and D4
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