Description
Hit chance is always a big issue and I was wondering how the weapon's special skills interact (-25% target def and -100 def/hit).
To make things easy, we could calculate attacks against a Hell Oblivion Knight (I believe it's got 1898 defense, but let's say it's 2k for simplicity).
Stone Crusher ignores 25% defense, but I wonder how this interacts with -100MDPH.
First attack is against 1500 effective defense (2k*75%). It's a hit. Now the monster's base defense is 1900.
Second attack:
Is its effective defense 1400 ((2k*75%) -100)
OR
1425 ((2k-100)*75%)?
Logic would tell me it's the latter, but I wonder if anyone knows for sure. Thanks!
Can be used to make Runewords:
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Maldoror
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