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1

22 NoT: "-100 to all resist, but +100% hero damage." Increased chill effect. Why?

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Hi

Yesterday, and today during the "-100 to all resist, but +100% hero damage." 22 Nights of
Terror
"bonus" 🤦‍♂️, seems to me that chill effects (in special after killing a Cold Enchanted) take very long time to were off...
Is it a "hidden" effect of the "bonus", ou it is a side effect of the -100 Cold Resist?
(as far as I knew chill duration was not affected by your Cold Resist, but maybe it does if it is negative...)
5

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7
Hi

Yesterday, and today during the "-100 to all resist, but +100% hero damage." 22 Nights of
Terror
"bonus" 🤦‍♂️, seems to me that chill effects (in special after killing a Cold Enchanted) take very long time to were off...
Is it a "hidden" effect of the "bonus", ou it is a side effect of the -100 Cold Resist?
(as far as I knew chill duration was not affected by your Cold Resist, but maybe it does if it is negative...)

For a while: not accepting
Ral
or
Hel
; and considering
Perfect Skull
as a regular
Perfect Gems
on my trades.

Time Zone: GMT-3
Non-Ladder | Softcore | Expansion
7
I also had this impression while rushing NM. Also, "Resists" seem to affect magical resist as well.
Greater Mummy
, Horadric Ancient and their likes hit like a truck

Post ur offer before adding me. No PM. Only add me if u offer bin/lf. No reply after 3 days=offer rejected
No socketing service. If u get item otherwise, retract ur pending offer. Edit ur post or post "retracted" to do so.
7
Cold resist does affect the duration of being frozen, so yep.

(100-(YourResistance))/100 %. With half freeze duration 0,5x that.

If you get a PM offer, post it in the trade. Promote healthy competition instead of settling for less. ;)
7
OP
Queegon wrote: 1 year ago
Cold resist does affect the duration of being frozen, so yep.
Didn't know that...
even if resistance is positive?

So a 4s chill effect, means:

0 resist -> 4s
75 resist -> 1s
-100 resist -> 8s

For a while: not accepting
Ral
or
Hel
; and considering
Perfect Skull
as a regular
Perfect Gems
on my trades.

Time Zone: GMT-3
Non-Ladder | Softcore | Expansion
7
This buff makes you wanna change equipment for a day which is nonsense imho.
7
OP
I try to think in some swaps ... but quit that...
(don't want to make a 4
Diamond
Shield to replace my Spirit for one day...)

For a while: not accepting
Ral
or
Hel
; and considering
Perfect Skull
as a regular
Perfect Gems
on my trades.

Time Zone: GMT-3
Non-Ladder | Softcore | Expansion
7
User avatar

TheDoo 372

Europe PC
If I saw correctly it was also bugged a bit with +res from quests (aka
Anya
quests) not loading properly on character screen and actually not being applied.

Ma neeeeeeema veeeeeeeze! xd

Someone much smarter than me already said once: "The real value of something doesn't reflect in a number of how much a seller can ask for it, but on how much a buyer is willing to pay."
7
OP
TheDoo wrote: 1 year ago
If I saw correctly it was also bugged a bit with +res from quests (aka
Anya
quests) not loading properly on character screen and actually not being applied.
The math on the resists seems a little wrong to me too, but did not spend much time on it...

For a while: not accepting
Ral
or
Hel
; and considering
Perfect Skull
as a regular
Perfect Gems
on my trades.

Time Zone: GMT-3
Non-Ladder | Softcore | Expansion
7
OP
fredkid wrote: 1 year ago
Queegon wrote: 1 year ago
Cold resist does affect the duration of being frozen, so yep.
Didn't know that...
even if resistance is positive?

So a 4s chill effect, means:

0 resist -> 4s
75 resist -> 1s
-100 resist -> 8s
From maxroll - https://maxroll.gg/d2/resources/crowd-control -> Cold Damage
----
Cold Resistance reduces Cold Length by a % equal to the Cold Resistance value the target has.
----

For a while: not accepting
Ral
or
Hel
; and considering
Perfect Skull
as a regular
Perfect Gems
on my trades.

Time Zone: GMT-3
Non-Ladder | Softcore | Expansion
9

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