While I agree with what you're saying, it sadly isn't really a surprise.Snakecharmed wrote: 2 years ago I'd like to know how something as lazy as sundering charms became the solution to address hammerdins being too powerful in Terror Zones, and also how they determined that such a drastic change will be ready to go in three weeks from now.
1) People complained (even more so than usual) about the "unfairness" of hammerdins to the point where even Blizz accepted something had to be done before the patch hits.
2) Blizz specifically stated (before 2.4) that they do not intend to nor ever want to nerf any existing builds. So that "something" had to buff others in a game that is already too easy. That's not to say they didn't nerf anything in both, PvP (FHR) and PvE ( Whirlwind) but when they did, they actually claimed (and probably believed) it was a buff..goes to show how little they understand their own game and how little you should expect of them and their changes.
3) People also (albeit less than in #1) repeatedly complained that immunities are unfair and make the game too hard for a lot of builds which is probably what gave them the sunder idea to begin with.
4) They had already mentioned "we hear we need to do something so we'll rush whatever the hell we can come up with and just do 'something'" so that should've lowered expectations even more.
And here we are...
Schnorki
3826
Moderator