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TL;DR version, you have to leave the game and then rejoin. Full story below.
So today I was running hell countess runs solo on S2 Ladder on my 72 mageZon, and on my way down the levels (around level 3 or so), I dropped a unique Chu-Ko-Nu ( Demon Machine) from some random mobs. I thought, cool, so I picked it up and towned, put it in my stash, and went about continuing my run. I finished the run, and then after slaying countess, I towned to put the loot away in my stash (some useful low runes and White runeword bases). Because I run an archer zon, I carry spare Arrows/ Bolts in the cube, and I dropped them all at level 5 to make room for the loot when towning. Once I stepped back into the TP, I got lag-disconnected from my game. I relogged and rejoined my game after getting d/c'd, and then made my way back down to level 5 to retrieve my Arrows and some White items I left behind. On the way down the tower levels, I killed some mobs on the way, and they dropped another unique Chu-Ko-Nu, aka Demon Machine (on level 2 or so). Perturbed, I picked it up. This has never happened to me before, getting the same unique item in the same game (albeit with d/c) in all my time in D2R and D2lod legacy. Thoughts or comments?
Well, now I got two DMs for sale for pgems... lol
So today I was running hell countess runs solo on S2 Ladder on my 72 mageZon, and on my way down the levels (around level 3 or so), I dropped a unique Chu-Ko-Nu ( Demon Machine) from some random mobs. I thought, cool, so I picked it up and towned, put it in my stash, and went about continuing my run. I finished the run, and then after slaying countess, I towned to put the loot away in my stash (some useful low runes and White runeword bases). Because I run an archer zon, I carry spare Arrows/ Bolts in the cube, and I dropped them all at level 5 to make room for the loot when towning. Once I stepped back into the TP, I got lag-disconnected from my game. I relogged and rejoined my game after getting d/c'd, and then made my way back down to level 5 to retrieve my Arrows and some White items I left behind. On the way down the tower levels, I killed some mobs on the way, and they dropped another unique Chu-Ko-Nu, aka Demon Machine (on level 2 or so). Perturbed, I picked it up. This has never happened to me before, getting the same unique item in the same game (albeit with d/c) in all my time in D2R and D2lod legacy. Thoughts or comments?
Well, now I got two DMs for sale for pgems... lol
Can be used to make Runewords:
TL;DR version, you have to leave the game and then rejoin. Full story below.
So today I was running hell countess runs solo on S2 Ladder on my 72 mageZon, and on my way down the levels (around level 3 or so), I dropped a unique Chu-Ko-Nu ( Demon Machine) from some random mobs. I thought, cool, so I picked it up and towned, put it in my stash, and went about continuing my run. I finished the run, and then after slaying countess, I towned to put the loot away in my stash (some useful low runes and White runeword bases). Because I run an archer zon, I carry spare Arrows/ Bolts in the cube, and I dropped them all at level 5 to make room for the loot when towning. Once I stepped back into the TP, I got lag-disconnected from my game. I relogged and rejoined my game after getting d/c'd, and then made my way back down to level 5 to retrieve my Arrows and some White items I left behind. On the way down the tower levels, I killed some mobs on the way, and they dropped another unique Chu-Ko-Nu, aka Demon Machine (on level 2 or so). Perturbed, I picked it up. This has never happened to me before, getting the same unique item in the same game (albeit with d/c) in all my time in D2R and D2lod legacy. Thoughts or comments?
Well, now I got two DMs for sale for pgems... lol
So today I was running hell countess runs solo on S2 Ladder on my 72 mageZon, and on my way down the levels (around level 3 or so), I dropped a unique Chu-Ko-Nu ( Demon Machine) from some random mobs. I thought, cool, so I picked it up and towned, put it in my stash, and went about continuing my run. I finished the run, and then after slaying countess, I towned to put the loot away in my stash (some useful low runes and White runeword bases). Because I run an archer zon, I carry spare Arrows/ Bolts in the cube, and I dropped them all at level 5 to make room for the loot when towning. Once I stepped back into the TP, I got lag-disconnected from my game. I relogged and rejoined my game after getting d/c'd, and then made my way back down to level 5 to retrieve my Arrows and some White items I left behind. On the way down the tower levels, I killed some mobs on the way, and they dropped another unique Chu-Ko-Nu, aka Demon Machine (on level 2 or so). Perturbed, I picked it up. This has never happened to me before, getting the same unique item in the same game (albeit with d/c) in all my time in D2R and D2lod legacy. Thoughts or comments?
Well, now I got two DMs for sale for pgems... lol
Indeed strangee.
I've always been in the understanding that uniques cannot spawn more than once in the same game.
I've always been in the understanding that uniques cannot spawn more than once in the same game.
Expect slower response as i'm moving on to POE2
⊕ Join New Tristram Talk! ⊕
While the snow remains,
veiled in the haze of evening,
a cold leafless branch.
Flowers are only flowers because they fall,
but thankfully the Wind.
⊕ Join New Tristram Talk! ⊕
While the snow remains,
veiled in the haze of evening,
a cold leafless branch.
Flowers are only flowers because they fall,
but thankfully the Wind.
duping confirmed
Double the Charsi food
ALL trades are available on PS only for now, no longer on Switch. I'm usually quick to respond. Make me an offer; let's make a deal. Help me help you help me. I keep odd hours. Let's trade right now! Want to?
Is that supposed to be limited to Uniques? Because I once even found the same set item on a single drop.
PC | Non-Ladder | Softcore | CET/CEST (UTC+1/2)
Set items are not limited per game.
Uniques should be unique per game... But maybe there was a rollback when crashing the game?
I think that is because the game is running on your local machine. I don't think every drop is generated by a BattleNet Server. That would be too much traffic on the network
Uniques should be unique per game... But maybe there was a rollback when crashing the game?
I think that is because the game is running on your local machine. I don't think every drop is generated by a BattleNet Server. That would be too much traffic on the network
Take this potion of LUCK
You play in a different language and want to trade an item with the name "Brennender Riesenzauber der Verstümmelung"?
Use the Baaltor tool to translate it into "Burning Grand Charm of Maiming"
You play in a different language and want to trade an item with the name "Brennender Riesenzauber der Verstümmelung"?
Use the Baaltor tool to translate it into "Burning Grand Charm of Maiming"
Ah ok, didn't know that. Thanks for the clarificationToX-I-qUc wrote: 2 years ago Set items are not limited per game.
Uniques should be unique per game... But maybe there was a rollback when crashing the game?
I think that is because the game is running on your local machine. I don't think every drop is generated by a BattleNet Server. That would be too much traffic on the network
PC | Non-Ladder | Softcore | CET/CEST (UTC+1/2)
lmao
Is the 'uniques can only drop once in a game' rule confirmed anywhere, like on amazonbasin maybe?
Yes, uniques only. Set items doesn't have this "rule".swedgin wrote: 2 years ago Is that supposed to be limited to Uniques? Because I once even found the same set item on a single drop.
The "unique only" rule has been confirmed multiple times in the past and has itself gone through multiple iterations (from "can only exist once" to "can only drop once").
Exceptions existed via double-drops off the same kill but beyond that, it shouldn't be a thing.
That having been said, there's two things that come to mind here..
1) They may have adjusted that limitation for the sake of sunder charms so you can drop multiple (of the same type) in the same game.
2) We know that 0-player games are a bit special and behave differently from other games in some ways. It may be that your crashing turned it into a 0-player game which reset the unique counter, allowing you to re-drop it after rejoining.
Exceptions existed via double-drops off the same kill but beyond that, it shouldn't be a thing.
That having been said, there's two things that come to mind here..
1) They may have adjusted that limitation for the sake of sunder charms so you can drop multiple (of the same type) in the same game.
2) We know that 0-player games are a bit special and behave differently from other games in some ways. It may be that your crashing turned it into a 0-player game which reset the unique counter, allowing you to re-drop it after rejoining.
OP
So what happened in my case was that when I got lag disconnected, I could not rejoin the game right away due to the "Player is already in game" error when I pushed back out to lobby. Because of that, I had to exit D2R and re-launch the game and then I was able to rejoin the game. Maybe that contributed to resetting the unique drop.Schnorki wrote: 2 years ago The "unique only" rule has been confirmed multiple times in the past and has itself gone through multiple iterations (from "can only exist once" to "can only drop once").
Exceptions existed via double-drops off the same kill but beyond that, it shouldn't be a thing.
That having been said, there's two things that come to mind here..
1) They may have adjusted that limitation for the sake of sunder charms so you can drop multiple (of the same type) in the same game.
2) We know that 0-player games are a bit special and behave differently from other games in some ways. It may be that your crashing turned it into a 0-player game which reset the unique counter, allowing you to re-drop it after rejoining.
I haven't been playing d2 for long, longtime d3 player, but is this a way to narrow specific drops? Let's say, running 300% mf through hell, if I get a few unique rings, does my soj drop rate increase? I need, I need, gimme gimme gimme . I usually just start a new game after my limited runs.halflife wrote: 2 years agoSo what happened in my case was that when I got lag disconnected, I could not rejoin the game right away due to the "Player is already in game" error when I pushed back out to lobby. Because of that, I had to exit D2R and re-launch the game and then I was able to rejoin the game. Maybe that contributed to resetting the unique drop.Schnorki wrote: 2 years ago The "unique only" rule has been confirmed multiple times in the past and has itself gone through multiple iterations (from "can only exist once" to "can only drop once").
Exceptions existed via double-drops off the same kill but beyond that, it shouldn't be a thing.
That having been said, there's two things that come to mind here..
1) They may have adjusted that limitation for the sake of sunder charms so you can drop multiple (of the same type) in the same game.
2) We know that 0-player games are a bit special and behave differently from other games in some ways. It may be that your crashing turned it into a 0-player game which reset the unique counter, allowing you to re-drop it after rejoining.
ALL trades are available on PS only for now, no longer on Switch. I'm usually quick to respond. Make me an offer; let's make a deal. Help me help you help me. I keep odd hours. Let's trade right now! Want to?
Yes it does. But good luck finding enough rings in the same game to make that a significant gain. It typically doesn't outweigh the fact that to find that many in the same game, you have to spend way too much time on clearing less than ideal zones.
Before uniques were changed to "1 drop per game", they were actually "no drop if it exists". With that mechanic, you really could reliably force SoJs because you just made sure to carry every other ring into the game with you, forcing the first unique ring that dropped to be an Soj because all other unique rings already existed.
But yeah, now..you do need to find quite a few rings to force one.
Though with today's mechanic, a number of folks tend to stay in game if they see a Templar's Might drop because with that gone, the next unique sacred in a valid zone will have to be Tyrael's. So in that case, staying in the game and clearing all areas high enough to be able to drop a Tyrael's has paid off for a few people.
Before uniques were changed to "1 drop per game", they were actually "no drop if it exists". With that mechanic, you really could reliably force SoJs because you just made sure to carry every other ring into the game with you, forcing the first unique ring that dropped to be an Soj because all other unique rings already existed.
But yeah, now..you do need to find quite a few rings to force one.
Though with today's mechanic, a number of folks tend to stay in game if they see a Templar's Might drop because with that gone, the next unique sacred in a valid zone will have to be Tyrael's. So in that case, staying in the game and clearing all areas high enough to be able to drop a Tyrael's has paid off for a few people.
True dat. Rng for sure, but I had a recent game where I found Nagelring, Manald, and Nature's Peace. I might should have stayed in the hunt? Soj is elusive.
ALL trades are available on PS only for now, no longer on Switch. I'm usually quick to respond. Make me an offer; let's make a deal. Help me help you help me. I keep odd hours. Let's trade right now! Want to?
If 2 unique rings drop in the same map, you can never get 2 of the same even with variables. If you find a Nagel or Manald, the other to ID will not give you another Nagel or Manald.
There's a YT vid some where that shows a live stream just recently , tagged D2R.
There's a YT vid some where that shows a live stream just recently , tagged D2R.
Expect slower response as i'm moving on to POE2
⊕ Join New Tristram Talk! ⊕
While the snow remains,
veiled in the haze of evening,
a cold leafless branch.
Flowers are only flowers because they fall,
but thankfully the Wind.
⊕ Join New Tristram Talk! ⊕
While the snow remains,
veiled in the haze of evening,
a cold leafless branch.
Flowers are only flowers because they fall,
but thankfully the Wind.
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