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Description

Help me understand something. When making ethreal Infinity for merc what matters is enhanced Damage not the -% To Enemy Lightning Resistance, right? Or is there some use for this ability in this scenario?

Reason I'm asking is i made -55%
Eth
Infinity and sold it for multiple Jahs even though it had only 280 ED. Is this people being focused about wrong thing and chasing "perfect" rolls or am I missing something?

PS Instantly after selling I made another -55/285, so I guess I'm not gonna complain.. ;D
5

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7
Help me understand something. When making ethreal Infinity for merc what matters is enhanced Damage not the -% To Enemy Lightning Resistance, right? Or is there some use for this ability in this scenario?

Reason I'm asking is i made -55%
Eth
Infinity and sold it for multiple Jahs even though it had only 280 ED. Is this people being focused about wrong thing and chasing "perfect" rolls or am I missing something?

PS Instantly after selling I made another -55/285, so I guess I'm not gonna complain.. ;D
7
Correct, the -% to Enemy Lightning Resistance is only applicable to the wielder.
The answer to your question also depends on the base. Did you roll it in an elite or normal base? I use an ethereal
Scythe
(normal) base for my self-wielding Infinity sorc, for two reasons. 1) It looks cool to me using an ethereal weapon. 2) Slightly lower str/dex requirements.

But for an Infinity rolled in an
Eth
elite base destined for a merc the -% to enemy light res really doesn't matter.

Temporarily not accepting
Thul
and
Ort
runes.

All trades can be accomplished via PC or xbox. All reasonable offers will be considered and probably accepted.
7
Correct the -res only counts if the character is wielding it not the mercenary but many people are ignorant of this.

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Please Review my about me post for Ground rules before you make posts in my topics, if these are violated (even in ignorance) the consequence is the same.
7
OP
Yup, it was (nonsuperior) elite base strictly for merc.

But I was wondering if actually self use is optional in this case and ok, I get the idea of it looking cool. :)
And the requirements are good point as well. Might try that for
Nova
, when/if I start upgrading gear.

Then again I would imagine normal bases with -55res being priced highly not the elite ones, but hey, seems like this is just how it works as it wasn't stand alone deal from what I see
7
User avatar

Schnorki 3768Moderator

PC
Technically, it does matter for the merc as well since it'll boost the
Chain Lightning
proc but ultimately, the impact of that is minimal at best to the point where it should just be ignored and certainly never prioritized over ED.

As Xan pointed out, a fair few folks still seem to believe the -res on a merc does matter for the char running next to said merc which is simply not the case but doesn't stop folks from basing pricing around that.

Regardless of the base being elite or not though, most builds that would self-wield an Infinity can very well opt for
Eth
as well, both for style and lower reqs, as Knapp pointed out. That's made possible by the fact that you don't lose weapon durability by casting
Nova
and the like so an
Eth
Infinity will still last you forever on your sorc (just as one example).
In that scenario, the ED then becomes irrelevant and it ends up being all about the -res.
And yes, it does apply to elite bases as well (albeit less common than normal) as some folks (like my silly self) refuse to use non-elite bases out of Principle. :)
7
In all reality building Infinity in a normal base instead of an elite base for self use is a silly idea and I've built quite a few in Scythes.
The str req for a
Thresher
is 152, so a whole 4 points less than a
Monarch
. If you get an ethereal
Thresher
its even less (142). This throws my entire argument out the window on needing less str and dex since I still need 156 for a Spirit
Monarch
on swap.
It comes down to cost. A 4os ethereal
Scythe
can be had for a
Pul
vs its
Thresher
counterpart is a
Ber
. Ironically, if the rolls are identical, the resale value is about the same regardless of base. But what you save in base cost you lose in flexibility, as you can't (well you can but...why?) give it to a merc.

Temporarily not accepting
Thul
and
Ort
runes.

All trades can be accomplished via PC or xbox. All reasonable offers will be considered and probably accepted.
7
OP
Knappogue wrote: 2 hours ago
This throws my entire argument out the window on needing less str and dex since I still need 156 for a Spirit
Monarch
on swap.
Oh in this case I just followed some guide to forget Spirit and go with
Lidless Wall
. I guess the difference is extra points into Energy vs one level of
Battle Command
/Orders. And still if for whatever reason (MF) i would like to go Crescent Moon+Spirit then Enigma solves problem with low str
7
HaveANiceDay wrote: 1 hour ago
Knappogue wrote: 2 hours ago
This throws my entire argument out the window on needing less str and dex since I still need 156 for a Spirit
Monarch
on swap.
Oh in this case I just followed some guide to forget Spirit and go with
Lidless Wall
. I guess the difference is extra points into Energy vs one level of
Battle Command
/Orders
I might have to test this out. See the overall difference in mana (since I run ES) between
Lidless Wall
and Spirit
Monarch
.

Temporarily not accepting
Thul
and
Ort
runes.

All trades can be accomplished via PC or xbox. All reasonable offers will be considered and probably accepted.
9

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