Healing Potions can recover twice of the base value
The chance of a Healing Potion restoring double health is based on the characters stat points in Vitality
- Chance of Double Heal for Vitality up to 200 if Vitality is even: (Vit - 2) / 4
- Chance of Double Heal for Vitality up to 200 if Vitality is odd: (Vit - 1) * (Vit - 1) / (4 * Vit)
- Chance of Double Heal for 200 Vitality and up: 100 * (Vit - 101) / Vit
Description
Healing Potions can recover twice of the base value
The chance of a Healing Potion restoring double health is based on the characters stat points in Vitality
- Chance of Double Heal for Vitality up to 200 if Vitality is even: (Vit - 2) / 4
- Chance of Double Heal for Vitality up to 200 if Vitality is odd: (Vit - 1) * (Vit - 1) / (4 * Vit)
- Chance of Double Heal for 200 Vitality and up: 100 * (Vit - 101) / Vit
Can be used to make Runewords:
On the trade market
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Prices and Demand
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Sales volume (last 18m, 3d cache):
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