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2

Description

After developing this skill, an Assassin wielding two Claw-class weapons can use her blades to deflect incoming attacks, thus giving herself a defensive Edge without using a shield. (Requires two equipped Claw-class weapons.)

Weapon Block
allows Assassins to use two Claw Weapons while still having Blocking. Assassins that use two Katars will want to invest heavily in this skill. Even a 1% Increase in Blocking will provide a great amount of protection.

Weapon Block
does not benefit from Dexterity or increased chance of blocking.

You will only block while standing still or attacking.
Weapon Block
does not work while walking or running.

Note:
Whirlwind
is an attack and
Weapon Block
will still function during the attack.
Description by Trang Oul
5

Can be used to make Runewords:

7
User avatar

Teebling Admin

Europe PC
After developing this skill, an Assassin wielding two Claw-class weapons can use her blades to deflect incoming attacks, thus giving herself a defensive Edge without using a shield. (Requires two equipped Claw-class weapons.)

Weapon Block
allows Assassins to use two Claw Weapons while still having Blocking. Assassins that use two Katars will want to invest heavily in this skill. Even a 1% Increase in Blocking will provide a great amount of protection.

Weapon Block
does not benefit from Dexterity or increased chance of blocking.

You will only block while standing still or attacking.
Weapon Block
does not work while walking or running.

Note:
Whirlwind
is an attack and
Weapon Block
will still function during the attack.
7
This skill has diminishing returns, i.e. each skill point increases the skill effect less than the previous one. For this reason consider treating this skill as "one point wonder" - invest only 1 skill point and let the skill bonuses from items do the rest.
7

 Deleted User 632

 Guest
Weapon Block
has the ability to block most elemental, missile or physical attacks.

Fire damage per second is blocked at reduced damage rather than prevented entirely.

Weapon Block
does not block:
-
Holy Fire
radial damage
-
Holy Freeze
radial damage
-
Holy Shock
radial damage
- Shiver Armour cold damage
- Attacker Takes (Lightning) Damage
- Returned damage from
Thorns
,
Iron Maiden
,
Iron Golem
and
Spirit of Barbs

-
Nihlathak
Corpse Explosion

-
Corpse Explosion

-
Death Sentry
Corpse Explosion

- Monsters using
Charge
(Claw Vipers and
Reanimated Horde
)
-
Psychic Hammer

-
Mind Blast

-
Psychic Hammer

-
Telekinesis

- Paladin
Smite
- This seems to be blocked at a reduced rate.

Poison damage over time is not blockable in the same way as residual fire damage, only the initial attack can be blocked.
7
Personally, I believe a heavy investment (10-20 points) can be worth it if you have points to spare.

At lvl 10, block chance is 50%. So 50% of (blockable) damage gets through. 10 additional points (57%) reduce damage taken by further (57-50)/50*100 = 14%. 14% (blockable) damage reduction from 10 points doesn’t sound bad.
9

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