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2 replies   1516 views
1

Suggestion: "Weapon" filter to include all weapon types as sub-groups

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Description

I'll go to my point with an example: Let's say I find a 3-soc
Axe
and want to see, which runewords I could build on it. My intuition tells me to select both "weapon" and "
Axe
" filters (and ofc the 3-soc filter) to quickly see, which runewords are available. However, since "
Axe
" is not a sub-group of weapons, I need to first use only "weapon" filter and separately "
Axe
" filter, because if they're used together no runewords are shown. It's just my opinion but I think it would be more logical if "weapon" filter would show all the runewords for weapons, even if there's restrictions about the weapon type (axes only etc.)

Also noticed that "Sword" weapon type is missing.
5

Can be used to make Runewords:

7
I'll go to my point with an example: Let's say I find a 3-soc
Axe
and want to see, which runewords I could build on it. My intuition tells me to select both "weapon" and "
Axe
" filters (and ofc the 3-soc filter) to quickly see, which runewords are available. However, since "
Axe
" is not a sub-group of weapons, I need to first use only "weapon" filter and separately "
Axe
" filter, because if they're used together no runewords are shown. It's just my opinion but I think it would be more logical if "weapon" filter would show all the runewords for weapons, even if there's restrictions about the weapon type (axes only etc.)

Also noticed that "Sword" weapon type is missing.
Request fulfilledby Teebling3 years agoGo to post
Fixed to some degree in patch 0.3
7
User avatar

Teebling 7207Admin

Europe PC
Okay noted on this, and after some pondering I think that I'll be able to make it work in the code. I'll put in a hidden conditional so that if an item belongs to an iitemtype that would intuitively fall underneath the umbrella 'Weapons' category, it will also print 'Weapons' into a hidden field on that entry, which would allow for the interaction you described.

Good feedback, thank you.
Arkkivuohi wrote: 3 years ago
Also noticed that "Sword" weapon type is missing.
Noted on this and added to fix list.

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