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Also, you found an awesome bug in the game! Poison Javelin's damage calculation is busted such when you go over lvl 36, the min damage is actually higher than the max damage!
You can see this on d2planner, but it occur's in the game tooltips too. Crazy.
You can see this on d2planner, but it occur's in the game tooltips too. Crazy.
@SudoDragon Uhm... what? How can my values be wrong if I got them ingame?
Blaze's fire duration on my sheet has 4.6 at Lv. 1, just like ingame. Your sheet has 3.6.
Dim Vision's duration on my sheet has 1.7, just like ingame (Hell mode). Your sheet has 7. (Normal mode)
Fire Wall's length on my sheet has 4, just like ingame (rounded down). Your sheet has 4.6 (even if it was 4.9, D2 will always round it down. only a few modifiers don't follow this rule)
Yes, I'm using 1.14d
And I made an exact copy of your sheet to work on.
I dunno what to tell you.
One of us is doing something wrong.
Blaze's fire duration on my sheet has 4.6 at Lv. 1, just like ingame. Your sheet has 3.6.
Dim Vision's duration on my sheet has 1.7, just like ingame (Hell mode). Your sheet has 7. (Normal mode)
Fire Wall's length on my sheet has 4, just like ingame (rounded down). Your sheet has 4.6 (even if it was 4.9, D2 will always round it down. only a few modifiers don't follow this rule)
Yes, I'm using 1.14d
And I made an exact copy of your sheet to work on.
I dunno what to tell you.
One of us is doing something wrong.
Just out of curiosity, what kind of dmg does it ingame? The min or the max dmg value?SudoDragon wrote: 3 years ago Also, you found an awesome bug in the game! Poison Javelin's damage calculation is busted such when you go over lvl 36, the min damage is actually higher than the max damage!
You can see this on d2planner, but it occur's in the game tooltips too. Crazy.
Hey very sorry for my last post @ Stormlash, you're right on all counts - I clearly made a number of careless mistakes there while rushing through it this morning. I somehow misread Blaze's value as "next level" when looking in game, saw the decimal on firewall's duration (rather than length), etc. Really my bad and I didn't mean to point fingers.
I looked at each again (and a couple of others) and yes I agree your sheet should be the gold standard. In fact, you flagging up these discrepancies will help me fix a number of bugs in the skill calculator as well. Hopefully despite the errors this sheet helped speed up your work in checking these!
Regarding Dim Vision - I hadn't realised that curse duration got scaled back in Hell mode (there's nothing obvious in the game files to flag this up). Is this just a multiplier applied to curses, or does it affect other skills as well? I'm aware of the differences for minion skills, as their damage/life is very clearly split by difficulty in the game files, but I'm curious if I've missed some others.
I looked at each again (and a couple of others) and yes I agree your sheet should be the gold standard. In fact, you flagging up these discrepancies will help me fix a number of bugs in the skill calculator as well. Hopefully despite the errors this sheet helped speed up your work in checking these!
Regarding Dim Vision - I hadn't realised that curse duration got scaled back in Hell mode (there's nothing obvious in the game files to flag this up). Is this just a multiplier applied to curses, or does it affect other skills as well? I'm aware of the differences for minion skills, as their damage/life is very clearly split by difficulty in the game files, but I'm curious if I've missed some others.
Interesting question - I'm not sure really and I don't know how we'd go about testing it. Maybe someone with modding experience could weigh in on this one. I did use the skill a few times in its bugged state to see if anything weird happened, but nothing obvious.Ethegro wrote: 3 years agoJust out of curiosity, what kind of dmg does it ingame? The min or the max dmg value?SudoDragon wrote: 3 years ago Also, you found an awesome bug in the game! Poison Javelin's damage calculation is busted such when you go over lvl 36, the min damage is actually higher than the max damage!
You can see this on d2planner, but it occur's in the game tooltips too. Crazy.
@SudoDragon It's all good man. You did most of the work and I really can't thank you enough. I just double checked every single value and it was soooooooo much faster cuz I didn't have to type anything, for the most part
Regarding to curse durations, yes, some of them have different values, depending on the difficulty. I believe Confuse and Attract follow the same rule as Dim Vision (the left side curses on the Curses Tab)
Regarding to curse durations, yes, some of them have different values, depending on the difficulty. I believe Confuse and Attract follow the same rule as Dim Vision (the left side curses on the Curses Tab)
OP
Thanks guys for the dilligence that has gone into this. Tbh it’s great to see you all working together to make this possible - will be great to see these accurate values available for the database. Can’t wait to get this all imported and noted on the sheet we’ll use for the contribs.
Wow @SudoDragon @ Stormlash, you guys are rocking on with that sheet, good work! Been on summer vacation, but I'm back to help out if more is needed on the sheet. If not I'll be ready to port over the skill values to the website when it's time
"Seven Evils spawned of seven heads. Seven realms birthed from Death."
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