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1

"Guest Monster" entries (Act V Nightmare & Hell, Pandemonium Event)

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Description

Hi all,

While this site has details on areas like
Bloody Foothills
gaining monsters like Burning Dead Archer (a
Skeleton Archer
subtype) in Act 5 Nightmare, these are distinct from those you encounter first in Act 2 Normal. However, this site only has entries for their earlier counterparts. The game actually uses a separate monster for all these "guest monsters" -- Blizzard North just reused their names and looks. Sometimes they use previously unused palettes, or rarely, names like the Siren. If this site is to support monster entries for all these "guests", I think it would maybe be easiest to add new entries named like "
Skeleton Archer
(Act V)" with Burning Dead and Horror Archer subtypes (I don't think others are encountered as guests)? The
Pandemonium Event
uses a similar system for its area monsters.

Here's an example of stat differences for illustration (listing Nightmare stats here):
Attribute Burning Dead Archer Act 2 sk_archer4 Burning Dead Archer Act 5 sk_archer6
AttributeMonster Level Burning Dead Archer Act 2 sk_archer443 Burning Dead Archer Act 5 sk_archer658
AttributeExperience Burning Dead Archer Act 2 sk_archer43,914 Burning Dead Archer Act 5 sk_archer610,114
AttributeHealth Burning Dead Archer Act 2 sk_archer4649 Burning Dead Archer Act 5 sk_archer61,084
AttributeDamage Phys / Fire Burning Dead Archer Act 2 sk_archer415 / 14 Burning Dead Archer Act 5 sk_archer620 / 31
AttributeAttack Rating Burning Dead Archer Act 2 sk_archer4993 Burning Dead Archer Act 5 sk_archer61,304
AttributeDefense Burning Dead Archer Act 2 sk_archer4612 Burning Dead Archer Act 5 sk_archer6792
AttributeResists (Fire Cold Poison) Burning Dead Archer Act 2 sk_archer450% 0% 60% Burning Dead Archer Act 5 sk_archer670% 33% 100%
I see that The Amazon Basin has data on all these guests but I'm not sure if it's up-to-date.
Description by Jandar
5

Can be used to make Runewords:

7
Hi all,

While this site has details on areas like
Bloody Foothills
gaining monsters like Burning Dead Archer (a
Skeleton Archer
subtype) in Act 5 Nightmare, these are distinct from those you encounter first in Act 2 Normal. However, this site only has entries for their earlier counterparts. The game actually uses a separate monster for all these "guest monsters" -- Blizzard North just reused their names and looks. Sometimes they use previously unused palettes, or rarely, names like the Siren. If this site is to support monster entries for all these "guests", I think it would maybe be easiest to add new entries named like "
Skeleton Archer
(Act V)" with Burning Dead and Horror Archer subtypes (I don't think others are encountered as guests)? The
Pandemonium Event
uses a similar system for its area monsters.

Here's an example of stat differences for illustration (listing Nightmare stats here):
Attribute Burning Dead Archer Act 2 sk_archer4 Burning Dead Archer Act 5 sk_archer6
AttributeMonster Level Burning Dead Archer Act 2 sk_archer443 Burning Dead Archer Act 5 sk_archer658
AttributeExperience Burning Dead Archer Act 2 sk_archer43,914 Burning Dead Archer Act 5 sk_archer610,114
AttributeHealth Burning Dead Archer Act 2 sk_archer4649 Burning Dead Archer Act 5 sk_archer61,084
AttributeDamage Phys / Fire Burning Dead Archer Act 2 sk_archer415 / 14 Burning Dead Archer Act 5 sk_archer620 / 31
AttributeAttack Rating Burning Dead Archer Act 2 sk_archer4993 Burning Dead Archer Act 5 sk_archer61,304
AttributeDefense Burning Dead Archer Act 2 sk_archer4612 Burning Dead Archer Act 5 sk_archer6792
AttributeResists (Fire Cold Poison) Burning Dead Archer Act 2 sk_archer450% 0% 60% Burning Dead Archer Act 5 sk_archer670% 33% 100%
I see that The Amazon Basin has data on all these guests but I'm not sure if it's up-to-date.
7
User avatar

Teebling 7218Admin

Europe PC
Amazon Basin will serve you well for this kind of stuff.

I briefly considered building guest monsters onto the DB but it's a lot of work so decided people wouldn't need it just yet.

7
OP
OK, then you're aware and considered them at least. :)

I think it's unfortunate the names were reused this way. It would have been cleaner for a database like this, and also more fun in-game, to encounter new names and palettes. It feels like a feature they threw in late in development, maybe after the translations were done.
9

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