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Well, with shard's dropping highly increased in latest patch and heralds spawning being possible thru ordinary minion, i think we all can afford being more picky concerning the zones we'll invest time in. Also, the new system seems to favour density over quality. Too bad Cow Level is not terrorized thru A1 shard
I ended up with a routine like this:
What is your routine? only S-Tier Zones? only A1 and 2? only Tombs? non-solo public games?
Description by I ended up with a routine like this:
What is your routine? only S-Tier Zones? only A1 and 2? only Tombs? non-solo public games?
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Well, with shard's dropping highly increased in latest patch and heralds spawning being possible thru ordinary minion, i think we all can afford being more picky concerning the zones we'll invest time in. Also, the new system seems to favour density over quality. Too bad Cow Level is not terrorized thru A1 shard
I ended up with a routine like this:
What is your routine? only S-Tier Zones? only A1 and 2? only Tombs? non-solo public games?
I ended up with a routine like this:
What is your routine? only S-Tier Zones? only A1 and 2? only Tombs? non-solo public games?
Post ur offer before adding me. No PM. Only add me if u offer bin/lf. No reply after 3 days=offer rejected
No socketing service. If u get item otherwise, retract ur pending offer. Edit ur post or post "retracted" to do so.
No socketing service. If u get item otherwise, retract ur pending offer. Edit ur post or post "retracted" to do so.
trade... my routine is trading!
You shouldn't terrorize all acts at once. If you disconnect or something you lose the shards. Terrorize an act, clear it, terrorize next act
I tried to chain farm a couple of times and gave up without results. Now I just play for fun, terrorizing 1-2 acts and killing areas I like, starting with the boss. 0 sunders from a few dozen heralds, but got one Crack of the Heavens from a random mob in Chaos Sanctuary
What MF are you guys running? I'm running 300.Have they fiddled with the MF threshold for sunders? Because, quoting Space Balls, "We ain't found shit!!"
I kill monsters, Heralds spawn, I kill them. Pretty neat.
My sorceress is running a very moderate ~200%, she's more tuned towards damage. About half of that is from Enigma, the rest is from charms, über jewel, and self-wielded Infinity. I feel like I don't really want to go higher (e.g. swapping Griffon's Eye for Shako or FCR gloves for Chance Guards), I'd rather have her kill heralds faster — hopefully before Emilio gets it.Rhaegar86 wrote: 3 months agoWhat MF are you guys running? I'm running 300.Have they fiddled with the MF threshold for sunders? Because, quoting Space Balls, "We ain't found shit!!"
Have you been able to find any sunders?EricJ wrote: 3 months agoMy sorceress is running a very moderate ~200%, she's more tuned towards damage. About half of that is from Enigma, the rest is from charms, über jewel, and self-wielded Infinity. I feel like I don't really want to go higher (e.g. swapping Griffon's Eye for Shako or FCR gloves for Chance Guards), I'd rather have her kill heralds faster — hopefully before Emilio gets it.Rhaegar86 wrote: 3 months agoWhat MF are you guys running? I'm running 300.Have they fiddled with the MF threshold for sunders? Because, quoting Space Balls, "We ain't found shit!!"
Two in about… oh, maybe ten fully cleared acts, and maybe 1 Herald per zone (so maybe some 10-15 heralds per act). That gives a ballpark figure of about 100-150 killed heralds for those two charms.Rhaegar86 wrote: 3 months agoHave you been able to find any sunders?EricJ wrote: 3 months agoMy sorceress is running a very moderate ~200%, she's more tuned towards damage. About half of that is from Enigma, the rest is from charms, über jewel, and self-wielded Infinity. I feel like I don't really want to go higher (e.g. swapping Griffon's Eye for Shako or FCR gloves for Chance Guards), I'd rather have her kill heralds faster — hopefully before Emilio gets it.Rhaegar86 wrote: 3 months agoWhat MF are you guys running? I'm running 300.Have they fiddled with the MF threshold for sunders? Because, quoting Space Balls, "We ain't found shit!!"
That's a very small sample size though, so I wouldn't pay too much attention to it. If you want to farm sunders, I guess it's about balancing MF vs clearing speed and then just spending those shards and grinding those hours. They'll drop eventually.
Very nice. Yeah I'm about to break into my shard stashEricJ wrote: 3 months agoTwo in about… oh, maybe ten fully cleared acts, and maybe 1 Herald per zone (so maybe some 10-15 heralds per act). That gives a ballpark figure of about 100-150 killed heralds for those two charms.Rhaegar86 wrote: 3 months agoHave you been able to find any sunders?EricJ wrote: 3 months ago
My sorceress is running a very moderate ~200%, she's more tuned towards damage. About half of that is from Enigma, the rest is from charms, über jewel, and self-wielded Infinity. I feel like I don't really want to go higher (e.g. swapping Griffon's Eye for Shako or FCR gloves for Chance Guards), I'd rather have her kill heralds faster — hopefully before Emilio gets it.
That's a very small sample size though, so I wouldn't pay too much attention to it. If you want to farm sunders, I guess it's about balancing MF vs clearing speed and then just spending those shards and grinding those hours. They'll drop eventually.
Running 451 MF when killing and 600+ after swap when horking.Rhaegar86 wrote: 3 months agoWhat MF are you guys running? I'm running 300.Have they fiddled with the MF threshold for sunders? Because, quoting Space Balls, "We ain't found shit!!"
Haven't found anything of value off T5 heralds since the patch, unfortunately. However, I did find 4 sunders and many dozens of uniques off the T5s prior to the patch.
The overall loot quantity and quality off the T5s seems to have decreased dramatically since the patch.
Will take perfect amethysts, perfect rubies, keys, statues or tokens for most of my trades
Join P8 shard games.
Clear for XP.
Kill heralds as they pop up.
Specific target-farming of them really doesn't feel worth it.
Clear for XP.
Kill heralds as they pop up.
Specific target-farming of them really doesn't feel worth it.
My routine right now is to hit the current TZ, whatever it is. Then I usually go for terrorizing act 1 (because I have the most shards for 1).
- The pit
- The cave
- Jail levels
- Andy
- Black Marsh
- Terrorize Act 2
- Tombs
- Harem
- Far Oasis
- Maggot
- Lost City
- Viper Temple
Then sometimes I'll terrorize act 3 and hit flayer, arach, spider, fanes. Then I usually just start a new game.
- The pit
- The cave
- Jail levels
- Andy
- Black Marsh
- Terrorize Act 2
- Tombs
- Harem
- Far Oasis
- Maggot
- Lost City
- Viper Temple
Then sometimes I'll terrorize act 3 and hit flayer, arach, spider, fanes. Then I usually just start a new game.
I do public games, so I look for any game that is under an hour long with 5+ people in it, and preferably less than 15 minutes into it. I don't bother with bosses since they'll be done, unless I'm really early into the game, in which case I either do tombs or Baal, depending on who is running where. I'll run any zone, though, even Durance, although I get a bit bored with Act 1. Lately, I really like running Act 2 sewers. It's fast, easy kills, and Rad sometimes drops something nice for me--he dropped me a crappy Gheed's Belt last night. I will try to clear all of the Halls and Nihilizaliak if he's available--Halls seems to have nice drops. If River hasn't been cleared I'll do Heph and River and backtrack all the way to Pandemonium Fort. I avoid most of Act 3.
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