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Description

Description by richhtx
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Can be used to make Runewords:

7
1 point into Sigil Death can't hurt either. Sigil Lethargy is also nice but probably not necessary in most areas.

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richhtx wrote: 3 hours ago
I clicked Demonic Mastery till it said 2 demon max but wouldnt let me bind hephesto, guess it needs 10 hard points,

another token down the drain
i dont have enough to max Consume so ill just get 10 to mastery and the rest for Consume
A consumed demon counts as 1. For sure you need to Consume Tainted, so then if you want a bound demon and a defiler (and IMO you do), you need 10 hard points in Demonic Mastery to allow a total of 3.

To bind a super unique like Hephasto, you also need 20 hard points in Bind Demon. I wouldn't recommend this unless you have a bunch of points to spare. Just put in one hard point and bind a demon in a Stone skin Terror zone (ideally lvl 96 tz). I use a dark lancer, but other options have pros and cons. Blunderbores are very tanky and have crushing blow as one of their attacks so are good against bosses and Heralds. If you bind a Stone skin Urdar (specific Blundbore variant), he will be physical immune, with 75% Resist Fire/lightning/cold. Or go Mauler for phys and light immune with 50/50 fire/cold res.

You want to use demon skillers and other demon skill gear to have 20 total skill level in Bind Demon when you bind your demon. This grants them all the bonus modifiers, including an aura, and they won't lose them after you take off your +demon gear.
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OP
varangium wrote: 2 hours ago
richhtx wrote: 3 hours ago
I clicked Demonic Mastery till it said 2 demon max but wouldnt let me bind hephesto, guess it needs 10 hard points,

another token down the drain
i dont have enough to max Consume so ill just get 10 to mastery and the rest for Consume
A consumed demon counts as 1. For sure you need to Consume Tainted, so then if you want a bound demon and a defiler (and IMO you do), you need 10 hard points in Demonic Mastery to allow a total of 3.

To bind a super unique like Hephasto, you also need 20 hard points in Bind Demon. I wouldn't recommend this unless you have a bunch of points to spare. Just put in one hard point and bind a demon in a Stone skin Terror zone (ideally lvl 96 tz). I use a dark lancer, but other options have pros and cons. Blunderbores are very tanky and have crushing blow as one of their attacks so are good against bosses and Heralds. If you bind a Stone skin Urdar (specific Blundbore variant), he will be physical immune, with 75% Resist Fire/lightning/cold.

You want to use demon skillers and other demon skill gear to have 20 total skill level in Bind Demon when you bind your demon. This grants them all the bonus modifiers, including an aura, and they won't lose them after you take off your +demon gear.
what does the defiler do for you i havent been able to see yet what its purpose is, or benefit
just another target for the monsters?

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7
richhtx wrote: 2 hours ago
varangium wrote: 2 hours ago
richhtx wrote: 3 hours ago
I clicked Demonic Mastery till it said 2 demon max but wouldnt let me bind hephesto, guess it needs 10 hard points,

another token down the drain
i dont have enough to max Consume so ill just get 10 to mastery and the rest for Consume
A consumed demon counts as 1. For sure you need to Consume Tainted, so then if you want a bound demon and a defiler (and IMO you do), you need 10 hard points in Demonic Mastery to allow a total of 3.

To bind a super unique like Hephasto, you also need 20 hard points in Bind Demon. I wouldn't recommend this unless you have a bunch of points to spare. Just put in one hard point and bind a demon in a Stone skin Terror zone (ideally lvl 96 tz). I use a dark lancer, but other options have pros and cons. Blunderbores are very tanky and have crushing blow as one of their attacks so are good against bosses and Heralds. If you bind a Stone skin Urdar (specific Blundbore variant), he will be physical immune, with 75% Resist Fire/lightning/cold.

You want to use demon skillers and other demon skill gear to have 20 total skill level in Bind Demon when you bind your demon. This grants them all the bonus modifiers, including an aura, and they won't lose them after you take off your +demon gear.
what does the defiler do for you i havent been able to see yet what its purpose is, or benefit
just another target for the monsters?
It shares damage that you do to one monster to up to 5 linked enemies. Based on my research it does appear to work even for AOE spells (it will share damage from one monster to another even if that monster was already hit by the same spell). So basically increases your overall damage. You could also go 2 defilers and no demon for up to 10 linked - but demons are just so cool, and great tanks and you get an aura.

Defilers do take 0-2 seconds to perform their linking on enemies (just like any offensive aura like Conviction), as the game checks every two seconds to apply auras or Defiler linking. So hits that occur before the linking occurs will not benefit.
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richhtx wrote: 3 hours ago
I clicked Demonic Mastery till it said 2 demon max but wouldnt let me bind hephesto, guess it needs 10 hard points,

another token down the drain
i dont have enough to max Consume so ill just get 10 to mastery and the rest for Consume
Demonic Mastery is the number of demons you can get. You need 20 hard points in Bind Demon, i.e., maxed, to get Heph, Lister, etc. 20 points (hard and soft) will get you the affixes and aura, but superuniques need 20 points to bind them.
7
I'm also playing fire + Bind Demon, one simple suggestion I can give you is you don't really need to max Consume, since the -enemy res / + fire skill caps at level 10 or 11, I'm investing the extra points on Bind Demon, but I don't know if I'll still keep going after 15 hard point, I'm still leveling the dude I've started and I've bought the DLC day one lol. I've tested defiler and I don't think the shared damage gives significant improvements, honestly if I ever go for 10 points in Demonic Mastery I'd still not use defilers, maybe an extra Tainted running around, they look cool
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