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I wasn't very active on this forum before warlock launched so I haven't had a lot of time to extrapolate who might be a part of the dev team, past or present. I've seen a few discussions ad nauseum posted throughout the years regarding developing a use for the Standard of Heros since it is worthless in it's current state other than maybe chronicle. Is this something that could get some real traction? I think, based on all the discussions, everyone agrees this would be a very nice addition to the game
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I wasn't very active on this forum before warlock launched so I haven't had a lot of time to extrapolate who might be a part of the dev team, past or present. I've seen a few discussions ad nauseum posted throughout the years regarding developing a use for the Standard of Heros since it is worthless in it's current state other than maybe chronicle. Is this something that could get some real traction? I think, based on all the discussions, everyone agrees this would be a very nice addition to the game
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Schnorki 5412Moderator

RotW PC
Not that I'm aware.

But on the off-chance there is one:
Go fix the
Miasma Chain
friendly-unit-blocking and 0-dmg-to-target bugs! And the plethora of other bugs that have largely been around since D2:R launched with no fixes in sight. Thanks.
(Will give you a cookie if you actually get stuff fixed! Delivery not included.)
7
OP
Schnorki wrote: 46 minutes ago
Not that I'm aware.

But on the off-chance there is one:
Go fix the
Miasma Chain
friendly-unit-blocking and 0-dmg-to-target bugs! And the plethora of other bugs that have largely been around since D2:R launched with no fixes in sight. Thanks.
(Will give you a cookie if you actually get stuff fixed! Delivery not included.)
Agreed. It's annoying af having to reposition around my crew
7
Also on the off-chance, please fix the mechanics of poison damage so that poison damage is not interrupted by other sources of damage and that poison from different characters is able to be applied on top of poison from someone else so that you can be in a multiplayer setting with two+ poison builds at once (think of how ridiculous it would be to not be able to have two melee characters in the same game).
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