Mah man! THAT'S what I'm talking about! Congrats dude! Have a sip on my behalf - I've never perfectly upgraded an item.
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Will do!Knappogue wrote: 9 months agoMah man! THAT'S what I'm talking about! Congrats dude! Have a sip on my behalf - I've never perfectly upgraded an item.
Thanks for you guidance, I would never have thought that this is so valuable.
D2R is nothing but a highly complex paper doll dress up simulator.
I've got 100+ crafted amulets (from cheap to gg). Let me know what you are looking for.
I've got 100+ crafted amulets (from cheap to gg). Let me know what you are looking for.
Also got a perfect roll of the first up for the 29ed, i.e. 70 def Battle Gauntlets. Also nice but of course not as valuable.
D2R is nothing but a highly complex paper doll dress up simulator.
I've got 100+ crafted amulets (from cheap to gg). Let me know what you are looking for.
I've got 100+ crafted amulets (from cheap to gg). Let me know what you are looking for.
Congratz Vued !
My timezone is CET/UTC+1.
Nice, Congratz! I think I have one or two 30 Magefist in my mules. Maybe I should consider upgrading them, too. But concerning my luck with cubing, I should let my sons do it...
After a 20 year break from D2 I started playing D2R in 2024 with my sons (9 and 10 years old)
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Time Zone: UTC/GMT +1/+2 (Germany)
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You can sell the unupped ones probably more easily. But if you still can self use them upped, I would say: go for it.
You also get kind of 2 shots. If you get a perfect roll after first upping, I'd keep that. There might be chars that don't want the high str. requirements and single upped have already much more def.
If the first roll is not perfect, just do the 2nd one.
With a low roll they won't be valuable but surely useable and for self use still better than unupped ones (assuming you are also using a Monarch).
P.S.: So far no interest for my perf upped ones. Probably a loooong sale.
D2R is nothing but a highly complex paper doll dress up simulator.
I've got 100+ crafted amulets (from cheap to gg). Let me know what you are looking for.
I've got 100+ crafted amulets (from cheap to gg). Let me know what you are looking for.
It may take a while because it's a low demand item and only a handful of them get sold per month on Traderie and, from what I can tell, it has never had a recorded sale here. However, you should reliably get 8-10 Jah for them from a PvP player or collector. The value of perfection is exponential.vued wrote: 9 months agoYou can sell the unupped ones probably more easily. But if you still can self use them upped, I would say: go for it.
You also get kind of 2 shots. If you get a perfect roll after first upping, I'd keep that. There might be chars that don't want the high str. requirements and single upped have already much more def.
If the first roll is not perfect, just do the 2nd one.
With a low roll they won't be valuable but surely useable and for self use still better than unupped ones (assuming you are also using a Monarch).
P.S.: So far no interest for my perf upped ones. Probably a loooong sale.![]()
Separately, another item worth upgrading that hasn't been mentioned so far in this thread is Bloodfist. I recently traded a Mal for 20% ED, 83 defense Bloodfist Vampirebone Gloves for my own use. However, perfect 20% ED, 88 defense Bloodfist Vampirebone Gloves go for 10-15 Jah. A couple of weeks later, I found a 20% ED Bloodfist, which like a 30% ED Magefist, also sells for Lo before upgrades. Had the timing been different, I may have done a double upgrade for self-use, but a Mal for 83 defense is too good of a value trade.
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I hope it is okay that i bump this old topic as i have a couple of relevant questions to ask.
I found a Viperskin +29 all res when doing a countess run one lonely night. Do you think it is worth upgrading? Is it worth the Ko and Lem rune if you want to trade it after use?
I have always loved the Goldstrike Arch bow, back from D2 legacy days. Is it worth it upgrading it to a Hydra Bow, damage wise? Does anyone know the mathematical equation to figure out the damage improvement from upgrading a Gothic Bow to a Hydra Bow?
Like original poster i also find it hard to know what people like and that the market likes.
I found a Viperskin +29 all res when doing a countess run one lonely night. Do you think it is worth upgrading? Is it worth the Ko and Lem rune if you want to trade it after use?
I have always loved the Goldstrike Arch bow, back from D2 legacy days. Is it worth it upgrading it to a Hydra Bow, damage wise? Does anyone know the mathematical equation to figure out the damage improvement from upgrading a Gothic Bow to a Hydra Bow?
Like original poster i also find it hard to know what people like and that the market likes.
Personally I would not up a 29All res viper. But if you are SSF and its the only one you found? Sure, upgrade that bad boy.Zeno-Verona wrote: 2 days agoI hope it is okay that i bump this old topic as i have a couple of relevant questions to ask.
I found a Viperskin +29 all res when doing a countess run one lonely night. Do you think it is worth upgrading? Is it worth the Ko and Lem rune if you want to trade it after use?
I have always loved the Goldstrike Arch bow, back from D2 legacy days. Is it worth it upgrading it to a Hydra Bow, damage wise? Does anyone know the mathematical equation to figure out the damage improvement from upgrading a Gothic Bow to a Hydra Bow?
Like original poster i also find it hard to know what people like and that the market likes.
As for Goldstrike Arch look at the Enhanced Damage that comes on the bow. A base Gothic Bow comes with 10-50 Damage. GSA gives 200-250ED giving it a max damage range of 35-175 (assuming you rolled 250ED). Math: [(10*2.5)+10] for min dmg [(50*2.5)+50] for max dmg
Now if you upgrade this to a Hydra Bow we look at the base damage of that which is 10-68. So if we assume made ED again our we get 35-258. Math: [(10*2.5)+10] for min dmg [(68*2.5)+68] for max dmg
Now as far as upping it? Again, I wouldn't do that unless you REALLY like the bow or you are SSF. A great, I mean really GREAT, budget bow for a physical bowzon is Witchwild String. Now that bow is worth upgrading and its really cheap.
To your question , "worth" , it will depends if you how long you are going to use it. if it is more than 1 week, upgrade is worth it.
About trade, Viperskin +29 is not worth anything, regardless you upgrade it or not. if you search carefully, you can find perfect condition all resist viper with Lem + Ko pricing.
Favor Perfect Amethyst over Perfect Skull...
These days, I don't need that much Perfect Skull, it is less encourage to pay in Perfect Skull but it will treat slightly better than Perfect Gems.
These days, I don't need that much Perfect Skull, it is less encourage to pay in Perfect Skull but it will treat slightly better than Perfect Gems.
It's interesting everyone's only assuming armor, very few people mention weapon upgrades; I'll list a few of my favorite gems:
Coldsteel Eye : if you can upgrade to an Ataghan with 250% ed this sword slaps, the 50% deadly paired with Highlords Wrath and Gore Riders, you can have max double damage, and the 30% slow and blind are just icing on the cake for bosses and big minions. Used with a fireclaw hybrid Werebear and it was amazing.
Ribcracker : easy candidate, amazing withy Fury druids.
Fleshrender : Sadly mostly overshadowed by 'Beast', but a 200% ed upped Fleshrender does some serious damage and now with wias basically eliminated this is a descent candidate for Shapers again.
Buriza-Do Kyanon : upped Buriza has been busted since the beginning of time.
Aldur's Rhythm : YESSSS... Aldurs baby stick can now be upp'ed. It no longer has to be Charsie food after nightmare, in fact I tried out and as a Devil Star if you go Werebear Maul/FC hybrid with 2xBer, 1x Lo it ACTUALLY does 'somewhat' descent physical damage, now that Maul charges past lvl 30+ can get you to a descent attack speed and you don't have to rely on adding 4-6 Shaels to every weapon to hit a single breakpoint.
Hwanin's Justice : YERRSSS again... you can finally upgrade this piece of ish Bill to a SLIGHTLY less piece of ish Collossus Voulge, and I still haven't done it yet but I'm tempted. Not because I think it will be good, let's be honest there's no saving this set... no Gores or Gloves or Highlords is enough to make it good but I could see this being viable on a Fury druid and kind of fun, the prevent monster heal on the Belt of the set is nice and it's kind of funny it gives static when you get smacked, that's why I think maybe a Fury with dracs might be okay'ish.
Coldsteel Eye : if you can upgrade to an Ataghan with 250% ed this sword slaps, the 50% deadly paired with Highlords Wrath and Gore Riders, you can have max double damage, and the 30% slow and blind are just icing on the cake for bosses and big minions. Used with a fireclaw hybrid Werebear and it was amazing.
Ribcracker : easy candidate, amazing withy Fury druids.
Fleshrender : Sadly mostly overshadowed by 'Beast', but a 200% ed upped Fleshrender does some serious damage and now with wias basically eliminated this is a descent candidate for Shapers again.
Buriza-Do Kyanon : upped Buriza has been busted since the beginning of time.
Aldur's Rhythm : YESSSS... Aldurs baby stick can now be upp'ed. It no longer has to be Charsie food after nightmare, in fact I tried out and as a Devil Star if you go Werebear Maul/FC hybrid with 2xBer, 1x Lo it ACTUALLY does 'somewhat' descent physical damage, now that Maul charges past lvl 30+ can get you to a descent attack speed and you don't have to rely on adding 4-6 Shaels to every weapon to hit a single breakpoint.
Hwanin's Justice : YERRSSS again... you can finally upgrade this piece of ish Bill to a SLIGHTLY less piece of ish Collossus Voulge, and I still haven't done it yet but I'm tempted. Not because I think it will be good, let's be honest there's no saving this set... no Gores or Gloves or Highlords is enough to make it good but I could see this being viable on a Fury druid and kind of fun, the prevent monster heal on the Belt of the set is nice and it's kind of funny it gives static when you get smacked, that's why I think maybe a Fury with dracs might be okay'ish.
+1 for what Knappogue said. Also: Def is not that relevant on most chars.
Since this thread was revived, I'd like to mention that Magefist 98 are now down to 3 Jah from 10 Jah (SCNL). So not worth upgrading anymore...
Since this thread was revived, I'd like to mention that Magefist 98 are now down to 3 Jah from 10 Jah (SCNL). So not worth upgrading anymore...
D2R is nothing but a highly complex paper doll dress up simulator.
I've got 100+ crafted amulets (from cheap to gg). Let me know what you are looking for.
I've got 100+ crafted amulets (from cheap to gg). Let me know what you are looking for.
The only thing one has to keep in mind is that a Cutlass has a base speed of -30 while a Ataghan only has a base speed of -20.JARY wrote: 1 day agoColdsteel Eye : if you can upgrade to an
Ataghan with 250% ed this sword slaps, the 50% deadly paired with Highlords Wrath and Gore Riders, you can have max double damage, and the 30% slow and blind are just icing on the cake for bosses and big minions. Used with a fireclaw hybrid
Werebear and it was amazing.
That's how I lost an attackspeed breakpoint with my merc for my Blizzard Uber-Trist sorc.
That's true, however for Werebear's now the new Wias system has really normalized the attack speed, I've toyed around with it alot but the attack speed is predominantly focused around the Maul level and charges now, most weapons are going to Cap off around 7-8 frames per attack. I kind of love and hate it at times.... for instance your Phase blades and Gris Caddys aren't gonna be hitting that 4-5 frames like in the past Shael'd up, but at the same time slower weapons in past that only have 0-30%wias with enough oias and Maul charges will all eventually hit like 7-8 frame attack with enough consecutive hits. So mid-speed attack items like Botd, Grief, or Stormlash pretty much stay the same if not a little slower, the robo sticks and caddy's get slower, but the slower Mauls like Fleshrender or Astraeon's actually get a lot better because the attack speed isn't so reliant on the weapon speed.rixsen wrote: 1 day agoThe only thing one has to keep in mind is that a Cutlass has a base speed of -30 while a Ataghan only has a base speed of -20.JARY wrote: 1 day agoColdsteel Eye : if you can upgrade to an
Ataghan with 250% ed this sword slaps, the 50% deadly paired with Highlords Wrath and Gore Riders, you can have max double damage, and the 30% slow and blind are just icing on the cake for bosses and big minions. Used with a fireclaw hybrid
Werebear and it was amazing.
That's how I lost an attackspeed breakpoint with my merc for my Blizzard Uber-Trist sorc.
More a matter of Principle than anything else but:
Everything.
Or everything that's worth using at least.
Same way I only use elite bases across the board. ^^
Everything.
Or everything that's worth using at least.
Same way I only use elite bases across the board. ^^
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Thank you very much for the very good explanationKnappogue wrote: 1 day agoPersonally I would not up a 29All res viper. But if you are SSF and its the only one you found? Sure, upgrade that bad boy.Zeno-Verona wrote: 2 days agoI hope it is okay that i bump this old topic as i have a couple of relevant questions to ask.
I found a Viperskin +29 all res when doing a countess run one lonely night. Do you think it is worth upgrading? Is it worth the Ko and Lem rune if you want to trade it after use?
I have always loved the Goldstrike Arch bow, back from D2 legacy days. Is it worth it upgrading it to a Hydra Bow, damage wise? Does anyone know the mathematical equation to figure out the damage improvement from upgrading a Gothic Bow to a Hydra Bow?
Like original poster i also find it hard to know what people like and that the market likes.
As for Goldstrike Arch look at the Enhanced Damage that comes on the bow. A base Gothic Bow comes with 10-50 Damage. GSA gives 200-250ED giving it a max damage range of 35-175 (assuming you rolled 250ED). Math: [(10*2.5)+10] for min dmg [(50*2.5)+50] for max dmg
Now if you upgrade this to a Hydra Bow we look at the base damage of that which is 10-68. So if we assume made ED again our we get 35-258. Math: [(10*2.5)+10] for min dmg [(68*2.5)+68] for max dmg
Now as far as upping it? Again, I wouldn't do that unless you REALLY like the bow or you are SSF. A great, I mean really GREAT, budget bow for a physical bowzon is Witchwild String. Now that bow is worth upgrading and its really cheap.
EDIT:
I am assuming that you are multiplying the minimum damage by 2.5 (10*2.5) because the GSA has 250 % enhanced damage.GSA gives 200-250ED giving it a max damage range of 35-175 (assuming you rolled 250ED). Math: [(10*2.5)+10] for min dmg [(50*2.5)+50] for max dmg
Now if you upgrade this to a
Hydra Bow we look at the base damage of that which is 10-68. So if we assume made ED again our we get 35-258. Math: [(10*2.5)+10] for min dmg [(68*2.5)+68] for max dmg
And thank you everybody else too for the feedback.
Do the stats reroll when you up something? Or what is the risk here, I'm confused haha.
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If a piece of armor has the +X% Enhanced Defense attribute, the base will roll with max defense +1.justinman114 wrote: 2 hours agoDo the stats reroll when you up something? Or what is the risk here, I'm confused haha.
Lets look at Vampire Gaze since its the most notorious for this. A Grim Helm (the base for Vampire Gaze) has a defense range of 60-125. Since Vampire Gaze has +100%ed it rolls with 126 (max def +1) as the base defense then double it with the +100%ed giving you the 252def that it always has.
Now when you up something you no longer have get max base defense +1. It rerolls the base defense. A Bone Visage has a defense range of 100-157. Meaning an upped Vampire Gaze will have a defense range of 200-314. This gives a strong possibility of an upped version having a lower defense than the standard.
That sounds super annoying! But at least it doesn't reroll the shown stats, I suppose. Learn something new every day it seems with this game lol. Was thinking of upping my HoZ for my SSF smiter and now I can take this into account (though the defense is not so important there).Knappogue wrote: 1 hour agoIf a piece of armor has the +X% Enhanced Defense attribute, the base will roll with max defense +1.justinman114 wrote: 2 hours agoDo the stats reroll when you up something? Or what is the risk here, I'm confused haha.
Lets look at Vampire Gaze since its the most notorious for this. A Grim Helm (the base for Vampire Gaze) has a defense range of 60-125. Since Vampire Gaze has +100%ed it rolls with 126 (max def +1) as the base defense then double it with the +100%ed giving you the 252def that it always has.
Now when you up something you no longer have get max base defense +1. It rerolls the base defense. A Bone Visage has a defense range of 100-157. Meaning an upped Vampire Gaze will have a defense range of 200-314. This gives a strong possibility of an upped version having a lower defense than the standard.
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HoZ is another great example where the odds are strong for a final defense to be lower than the previous. However, for a smiter its worth it to up it due to the increased shield Smite damage of the elite vs. exceptional version.justinman114 wrote: 1 hour agoThat sounds super annoying! But at least it doesn't reroll the shown stats, I suppose. Learn something new every day it seems with this game lol. Was thinking of upping my HoZ for my SSF smiter and now I can take this into account (though the defense is not so important there).
Edit: Don't forget the increased strength requirement of going from a Gilded Shield (89 str) to a Zakarum Shield (142). But since most smiters do CTA/Spirit on swap you should have at least 156 str anyways.
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