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7 replies   1805 views
2

Description

Has anyone tried this?

I’ve been thinking about building a fire aura sorc. I have my Dragon armor, Flickering Flame and Hand of Justice from my fire auradin, but I obviously can’t use the
Dragon Shield
from my pally. Is it worth making a Dragon for my sorc? Maybe in a trolls nest or a
Hyperion
?

Don’t wanna waste the runes so curious if anyone has tried this???

Was thinking a Fb/
Hydra
build
5

Can be used to make Runewords:

7
Has anyone tried this?

I’ve been thinking about building a fire aura sorc. I have my Dragon armor, Flickering Flame and Hand of Justice from my fire auradin, but I obviously can’t use the
Dragon Shield
from my pally. Is it worth making a Dragon for my sorc? Maybe in a trolls nest or a
Hyperion
?

Don’t wanna waste the runes so curious if anyone has tried this???

Was thinking a Fb/
Hydra
build
7
User avatar

sor 23

Barbarian Europe PC
If you go with Flickering Flame, Hand of Justice and 2 x Dragon then there's no way you can get to 105 FCR breakpoint. Even 20 FCR amulet won't cut it (20
Magefist
+ 20 arach + 2x10 rings + 20 amu = 80 FCR).

I see two options:


Either option will also give your build resistences that it will need because Dragon does not offer any resistences, or faster hit recovery, or even magic find like its (imho better) cousin Dream.

I can't comment on how strong (or helpful) the
Holy Fire
aura would be with maxed
Fire Mastery
. I've never tried it.
7
User avatar

fredkid 1877

Amazon Americas PC
About
Holy Fire
Sorceress x
Holy Fire
Paladin

Fire Mastery
40 would give +303% to fire damage to Sorceress

While Paladin with 20 points in
Resist Fire
and 20 points
Salvation
will have +620% damage to
Holy Fire
Damage (so Sorceress will deal less than half damage...), and Paladin can self use
Conviction
together (way better than Merc's
Conviction
with Infinity)

Time Zone: GMT-3
Non-Ladder | Softcore | Expansion
----
Equivalence for trades:
Ist
= 1 =
Token of Absolution
= 20
Perfect Gems

Pul
=0.25 |
Um
=0.5|
Mal
=0.75
Gul
=1.5|
Vex
=2 |
Ohm
=3 |
Lo
=4 |
Sur
=5
Ber
=9 |
Jah
=12 |
Cham
=3 |
Zod
= 4
7
User avatar

marl71 255

Americas PC
Right, it's not as strong as dragondin, but the sorc build has native
Teleport
and has damaging spells,
Static Field
, a lot of other stuff

It's not a bad build, although not as good as the dual Dream sorc build, but it's fun to experiment with. That's about as far as I got with it, though, experimenting. If you have the runes and like aura builds, it's worth trying

Edit: Found an old thread discussing this: forums/dragon-flickering-flame-hand-of- ... gon%20sorc
7
OP
Thank you all! This definitely helped. I did try it without the
Dragon Shield
and it was decent. Each pulse would take off around 1/3 of most monster health.

I wouldn’t recommend building all the needed rune words JUST to use on a sorc, so make em in items that favor pally builds lol.

I will say using HOJ with Phoenix and Flickering Flame is pretty solid. You are still able to hit the 105 BP. It’s kinda a wash tho vs using Eschuta’s Temper. Is -20 to res better than +20 to fire dmg? Since sorc has so much already? Bc HOJ doesn’t have useful stats for a caster. So it’s hard to beat HOTO with all its useful stats even without the added elemental dmg.
7
User avatar

ShadowHeart 4915Moderator

Paladin Europe PC Playstation
Scellis24 wrote: 4 months ago
Is -20 to res better than +20 to fire dmg? Since sorc has so much already?
-20% enemy fire res is better than +20% fire skill damage, it will have a bigger impact on your overall damage output.

The +20 fire damage works additively with
Fire Mastery
, so if you already have say 310% from
Fire Mastery
, an extra 20 makes it 330, which is an effective damage increase of +4.9%. Whereas the -res will amount to a more bigger effective damage increase (how much depends on the mob's base fire resistance and how much other -res you have).

I'm in CET (Central European Time), so that's UTC+1 normally and UTC+2 during DST.
My profile says Ladder, but I play both Ladder and Non-Ladder.
My profile says Softcore, but I play both Softcore and Hardcore.
My Holy Grail Tracker is for Offline Hardcore.
7
User avatar

marl71 255

Americas PC
The aura damage is multiplicative for multiple aura items--the game pulses for each item equipped. HOJ is lvl16 x 1 pulse. HOJ + Dragon = lvl 30 x 2 pulses. HOJ + Dragon + Dragon = lvl44 x 3 pulses. If you make a
Dragon Shield
, you would probably start 1-shotting some weaker monsters

You lose the 105 breakpoint, but that's ok. The 63 breakpoint is more than enough for efficient
Teleport
speed. If you are running
Hydra
or firewall, you don't really need the FCR for damage anyway
7
User avatar

fredkid 1877

Amazon Americas PC
And as the
Holy Fire
's radial damage depends on the max radius (enemies close to you take the double damage of the enemies at max distance - damage increase linearly as the distance is reduced), the radius increment with extra levels indirect increases your damage a lot against far monsters 🤓📝

Ex:
Max Radius 10, damage against monsters at 10 yards: 1/2 of the close radial dmg.
Max Radius 20, damage against monsters at 10 yards: 75% off the close radial dmg (an overall 50% increase)

Time Zone: GMT-3
Non-Ladder | Softcore | Expansion
----
Equivalence for trades:
Ist
= 1 =
Token of Absolution
= 20
Perfect Gems

Pul
=0.25 |
Um
=0.5|
Mal
=0.75
Gul
=1.5|
Vex
=2 |
Ohm
=3 |
Lo
=4 |
Sur
=5
Ber
=9 |
Jah
=12 |
Cham
=3 |
Zod
= 4
9

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