Because maxroll in the 148-176 accounts for the -20 fire res you get from HoJ.
If you hover over that, you see the accordingly lower base of 124-147.
Hovering over the skill instead gives you 123-294 which is just "odd". Random assumption for that would be they use separate, slightly different calculations for the different dmg displays which result in different rounding results, giving you 123 on one and 124 on the other for min. And on top of that, they consider the range-amp only for max dmg, not for min, bumping that up from 147 to 294. So..mweh.
Either way, the comparable core number there would be 124-147. Why that one is different exactly I'm not sure. As noted earlier, I was too lazy to double-check all of those so my numbers for that are simply the ones we have for Holy Fire in the DB here. There's a definite possibility that they changed the base dmg as well (can't recall off the top of my head) which then maybe also didn't get updated here, akin to the synergies (which I simply happened to remember being outdated here). If that's the case, you'd simply be looking at 135 avg for HF rather than 94 or 2911 total. It'd also pull the sorc version up to 1632.
Either way, outcome stays the same: Dragon pally has the highest aura dmg by a (then even) clear(er) margin while Dragon sorc closes in on but still stays behind Dream sorc. Dragon/Dream would move up a bit as well, still remaining in the #2 slot.
I'd challenge the 'flexible in gear' part. Dragondin dictates at minimum 3 pieces, 2 of which are chest and weapon which tend to be bits that really make a difference (adding other dmg types, Enigma, ...) whereas Dream merely dictates 2 pieces, 1 of which is the same shield as Dragon and the other being your headpiece which inherently makes far less of a difference than a weapon and armor.marl71 wrote: 10 months ago ..
And to add my two cents. Of the pally builds, dragondin is clearly more elemental damage and much more flexible in gear
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Plus 2 dreams alone net you (up to) 40 more all res than 2xdragon+HoJ in 3 slots, again increasing your overall flexibility as you need to focus less on res in the remaining pieces.
Schnorki
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