Description
So I spent a few days on singleplayer leveling, building, etc. I do a few runs, and the damage on individual hits is great, but the kill time is something like 5-10 seconds and very variable between runs, and my merc was finishing her off most of the time.
I cross referenced and tested the attack speed calculation, and as I've come to expect from maxroll, their calculation is wrong. But that is just 1 frame difference. I also confimed I'm not getting locked into blocking or hit recovery.
So I tried just playing some normal areas, killing a few monsters, and I discover that my character is getting physically stuck in place when kicking. Messing around with it for a while, I discovered that I can't Teleport while stuck (instead I do what looks like a normal attack). I can sometimes move, sometimes not. When I can't move, the entire screen shakes.
I searched for some information, and this is a reported bug: https://us.forums.blizzard.com/en/d2r/t ... sue/153707
But I see several youtube videos on this build, and there is no report of this bug in the build guides. That suggests that either there is something specific to my build (or maybe somewhere else in my settings/software/hardware) that is causing a problem, or there is some kind of workaround.
Anyone familiar with this that is able to help? Or any suggestions on what to test on my end? Thanks!
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