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Ned Your Expertise On Building An Uber Powerful Paladin Withing My Constraints

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Slapshot wrote: 1 day ago
This is not a class I am familiar with (excepting my time in World Of Warcraft long ago). I had started to build a Hammerdin, because several guides rated is as tremendously powerful. But I soon realized that you just kept casting
Blessed Hammer
spells at an adversary and thats simply boring. I'm fine using auras to benefit damage, but want the actual weapon I hold in my hand to do damage when I whack things with it. Is there a powerful paladin build suitable for heavy Hell level use, farming etc, that utilizes both physically induced damage via my weapon, and auras/spells etc. to combine for major damage?

One person in a
Baal
run suggested a Dragondin with
Zeal
, but again, I don't know Paladins and could really use real life advice from those of you who have high level Pallys and real life experience with them. Thanks for any help in steering me in the right direction when I respec fairly soon.
Yes there is! Do I have a build for you.. This is funny actually as I've been working on a guide video on exactly this thing, and the results are pretty staggering.

The answer: Fohdin.. Or Fist of Heavens Paladin. But not in the way people traditionally make them, and not in a super cryptic way either so let's just get that out the way.

But firstly, let's touch on why this? You wanted a caster that isn't a Hammerdin, and that leaves the best Pali caster - the Fohdin. You wanted Melee? The issue normally is - you need tons of points into
Zeal
and
Fanaticism
to make a dent usually and splitting your tree in half doesn't really get you anywhere and running one aura for two jobs is usually crippling. People said Dragondin? The issue is they usually wear Dragon armor which means walking, and also there are tons of fire immunes in the game, especially Chaos which is a major farming area, and then they stop doing damage. You're also married to Hand of Justice as your weapon - which I don't see as really strong at all besides being a delivery system for the fire damage.

The Fohdin traditionally has been nerfed upon arrival by guides and players all over the internet and we now see a build that cannot leave low players counts games, and cannot kill anything outside demons and undead. A very fine MF build tho, and one that clears extremely fast in his designated zones... I can now tell you this is no longer the case, and the solution is very simple and so so so so fun. P8 Solo? Done. High MF? Yep. Animal types? Can, and at decent enough speed. Cows? Yeah actually! lol
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