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How has the user interface in Diablo 2 Resurrected changed?

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Yes - the bottom action bar is seeing some significant changes and an advanced stats window has been added for MF etc.
PC version - reorganised action bar showing moved stamina bar and skill icons.
PC version - reorganised action bar showing moved stamina bar and skill icons.
Playstation (?) version - new action bar UI showing controller support.
Playstation (?) version - new action bar UI showing controller support.
Blizzard wrote:
We are reimagining the UI in the game - we're still trying to stay very faithful to what you've come to expect.

So you'll still have the classic globes on the HUD screen, the skill icons, the potion belt and all that. But we are re-organising a little bit, and we're trying to integrate the menu buttons and the stamina bars closer together within the HUD so it's built a little bit cleaner.

Andre Abrahamian - Lead Designer 19:09 19th Feb 2021
Character window UI and advanced stats pop-out.
Character window UI and advanced stats pop-out.
Blizzard wrote:
Naturally with reimagining a UI we have some liberties to add a few things. So going back to the information I was talking about - a big thing we're doing on the character screen is we're adding an advanced stats screen as well. So we're going to be showing you all the information you get from items as well. So you don't have to do that math with like looking at each of your items and calculating how much magic find you have for example. It's summarised right there for you.

Andre Abrahamian - Lead Designer 19:31 19th Feb 2021
Character screen with available stat points to spend and advanced stats addition.
Character screen with available stat points to spend and advanced stats addition.
The advanced stats must be from PlugY, although it didn't get named :P Again loving how conservative they are being with this - they know full well what needed improving/modernising on the UI, and what needed 'reimagining' (no doubt to accommodate console play).
Description by Teebling
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Stormlash 344Moderator

Paladin Europe PC
Yes - the bottom action bar is seeing some significant changes and an advanced stats window has been added for MF etc.
PC version - reorganised action bar showing moved stamina bar and skill icons.
PC version - reorganised action bar showing moved stamina bar and skill icons.
Playstation (?) version - new action bar UI showing controller support.
Playstation (?) version - new action bar UI showing controller support.
Blizzard wrote:
We are reimagining the UI in the game - we're still trying to stay very faithful to what you've come to expect.

So you'll still have the classic globes on the HUD screen, the skill icons, the potion belt and all that. But we are re-organising a little bit, and we're trying to integrate the menu buttons and the stamina bars closer together within the HUD so it's built a little bit cleaner.

Andre Abrahamian - Lead Designer 19:09 19th Feb 2021
Character window UI and advanced stats pop-out.
Character window UI and advanced stats pop-out.
Blizzard wrote:
Naturally with reimagining a UI we have some liberties to add a few things. So going back to the information I was talking about - a big thing we're doing on the character screen is we're adding an advanced stats screen as well. So we're going to be showing you all the information you get from items as well. So you don't have to do that math with like looking at each of your items and calculating how much magic find you have for example. It's summarised right there for you.

Andre Abrahamian - Lead Designer 19:31 19th Feb 2021
Character screen with available stat points to spend and advanced stats addition.
Character screen with available stat points to spend and advanced stats addition.
The advanced stats must be from PlugY, although it didn't get named :P Again loving how conservative they are being with this - they know full well what needed improving/modernising on the UI, and what needed 'reimagining' (no doubt to accommodate console play).

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