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Dunno if this was asked before but how does -enemy res % actually works if you are a Barb holding, for example, 2
Crescent Moon
? Does it stack for -70% or it just counts as -35% for each hand that lands a hit? Also does it make a difference if you are NOT using
Double Swing
?
Description by TheDoo
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TheDoo 586

Europe PC
Dunno if this was asked before but how does -enemy res % actually works if you are a Barb holding, for example, 2
Crescent Moon
? Does it stack for -70% or it just counts as -35% for each hand that lands a hit? Also does it make a difference if you are NOT using
Double Swing
?
Answeredby xigua2 years agoGo to post
It stacks for the character /merc wielding them- problem is you will be hard pressed to find lightning damage high enough to make it viable as barb has no support in skills for this.

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My other accounts:

Sets & Uniques storage -- TheDoo#21101

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Extra slots for testing (maybe Dual hybrids in future) -- Project34#2914

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xigua 68

It stacks for the character /merc wielding them- problem is you will be hard pressed to find lightning damage high enough to make it viable as barb has no support in skills for this.
This post was marked as the best answer.
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User avatar

TheDoo 586

Europe PC
xigua wrote: 2 years ago
It stacks for the character /merc wielding them- problem is you will be hard pressed to find lightning damage high enough to make it viable as barb has no support in skills for this.
Thanks! Yeah, I ran some numbers and saw that it's impossible to boost lightning dmg on Barb. Sadge

Ma neeeeeeema veeeeeeeze! xd


My other accounts:

Sets & Uniques storage -- TheDoo#21101

Unicolor builds project -- Project023#2706

Extra slots for testing (maybe Dual hybrids in future) -- Project34#2914

My father's but we share it -- ZoZo#22940
7
For what it's worth the -35% ELR does significantly help the
Static Field
proc from
Crescent Moon
itself, so with a
Frenzy
barb you could Static crowds of non-lightning immunes down to half their life and/or even less (as long as a monster has >50% life another
Static Field
proc will still fully damage them, the damage itself isn't capped to 50% of the monsters max life if that makes sense).
7
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User avatar

TheDoo 586

Europe PC
DarkMaster wrote: 2 years ago
For what it's worth the -35% ELR does significantly help the
Static Field
proc from
Crescent Moon
itself, so with a
Frenzy
barb you could Static crowds of non-lightning immunes down to half their life and/or even less (as long as a monster has >50% life another
Static Field
proc will still fully damage them, the damage itself isn't capped to 50% of the monsters max life if that makes sense).
Also true, but I was thinking more in direction of making a Lightning Barb build, like actually focusing on light dmg instead of physical. Aaaaand it turned out to be very weak, from the DPS numbers I've seen. :| Unlucko

Ma neeeeeeema veeeeeeeze! xd


My other accounts:

Sets & Uniques storage -- TheDoo#21101

Unicolor builds project -- Project023#2706

Extra slots for testing (maybe Dual hybrids in future) -- Project34#2914

My father's but we share it -- ZoZo#22940
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