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Description

1000 Hell Countess Runs (online P1, non-terrorized - only 17 times the zone was TZ)

1. Rune drops (ranked after character level requirement)

El
- 46 - (43 from
The Countess
+ 2 from mobs + 1 from Undefiled Grave)
Eld
- 34 - (32 + 2)
Tir
- 109 - (103 + 5 + 1 from Dead Rogue)
Nef
- 80 - (74 + 5 + 1 from Chest)
Eth
- 151 - (141 + 7)
Ith
- 100 - (95 + 5)
Tal
- 236 - (227 + 8 + 1 from Casket)
Ral
- 162 - (156 + 6)
Ort
- 233 - (223 + 9 + 1 from Dead Rogue)
Thul
- 147 - (139 + 7 + 1 from Dead Rogue)
Amn
- 151 - (137 + 13 + 1 from Chest)
Sol
- 93 - (86 + 6 + 1 from Chest)
Shael
- 108 - (98 + 10)
Dol
- 85 - (84 + 1 from Dead Rogue)
Hel
- 72 - (70 + 2)
Io
- 41 - (40 + 1)
Lum
- 25 - (23 + 1 + 1 from Dead Rogue)
Ko
- 18 - (16 + 2)
Fal
- 16
Lem
- 12
Pul
- 9
Um
- 4 - (3 + 1 from Ghost)
Mal
- 5
Ist
- 4
Ohm
- 1 from
The Countess
in a 4 rune drop 🥳

Sur
- 1 from a Unique Devilkin pack 😁(run 959)

Gul
,
Vex
,
Lo
,
Ber
,
Jah
,
Cham
,
Zod
- 0

2. Rune drops (ranked after drop count)

Tal
- 236 (1
Tal
every 4 - 5 runs)
Ort
- 233 (1
Ort
every 4 - 5 runs)
Ral
- 162 (1
Ral
every 6 - 7 runs)
Eth
- 151 (1
Eth
every 6 - 7 runs)
Amn
- 151 (1
Amn
every 6 - 7 runs)
Thul
- 147 (1
Thul
every 6 - 7 runs)
Tir
- 109 (1
Tir
every 9 - 10 runs)
Shael
- 108 (1
Shael
every 9 - 10 runs)
Ith
- 100 (1
Ith
every 10 runs)
Sol
- 93 (1
Sol
every 10 - 11 runs)
Dol
- 85 (1
Dol
every 11 - 12 runs)
Nef
- 80 (1
Nef
every 12 - 13 runs)
Hel
- 72 (1
Hel
every 13 - 14 runs)
El
- 46 (1
El
every 21 - 22 runs)
Io
- 41 (1
Io
every 24 - 25 runs)
Eld
- 34 (1
Eld
every 29 - 30 runs)
Lum
- 25 (1
Lum
every 40 runs)
Ko
- 18 (1
Ko
every 55 - 56 runs)
Fal
- 16 (1
Fal
every 62 - 63 runs)
Lem
- 12 (1
Lem
every 83 - 84 runs)
Pul
- 9 (1
Pul
every 111 - 112 runs)
Mal
- 5 (1
Mal
every 200 runs)
Ist
- 4 (1
Ist
every 250 runs)
Um
- 4 (1
Um
every 250 runs)
Ohm
- 1 (1 in 1000 runs)
Sur
- 1 (1 in 1000 runs)

3.
Key of Terror


- 81 in total (8.1% chance to drop a
Key
per run, 1
Key
every 12 - 13 runs)

- 67 single
Key
drop, 7 double
Key
drop, no triple
Key
drop

- Luckiest
Key
streak - 4 keys in 5 runs (Run 450 - 454)

- Luckiest 20 runs - 6 keys (Run 450 - 466)

- Unluckiest
Key
streak: 45 runs without any
Key
(Run 118 - 162)

4. Worldstone Shard drops

37 -
Western Worldstone Shard

34 -
Eastern Worldstone Shard

16 -
Southern Worldstone Shard

15 -
Deep Worldstone Shard

16 -
Northern Worldstone Shard


5. Item drops (The entirety of the runs is done with 0% MF)

From
The Countess
:

-
Undead Crown
(run 127)
-
The Fetid Sprinkler
(run 142)
-
Ripsaw
from Countess (run 154)
- +1 Eldritch Skill with 12 fhr GC (run 172)
- Tancred’s Weird (run 184)
-
Thundergod's Vigor
,171% ed (run 186)
-
Immortal King's Forge
(run 246)
-
Treads of Cthon
(run 276)
- Vidala
Boots
(run 284)
- +1 Eldritch Skill GC (run 494)
-
Bonehew
(run 527)
-
Darkglow
(run 557)
- +1 Java/
Spear
Skill GC (run 564)

-
Tearhaunch
(run 629)
-
Cloudcrack
(run 646)
-
Latent Crack of the Heavens
-81% (run 726)
-
Frostburn
(run 964)

From Armor Stand (Tower Cellar Lvl 5)
- 4x 3os
Tiara
, made Ground, Hearth, Temper and Coven for Chronicle (run 29, 57, 77, 689 respectively)
- 36 Res
Sacred Rondache
, got 4 os from Cube recipe. Lucky! (run 38)
- 3 os
Wyrmhide
(run 166)
- 4 os
Akaran Rondache
(42 res) from Armor Rack. Rolled for 35% fcr Spirit (run 239)
- 3 os
Grand Crown
(run 550)
- Iratha’s Coil (run 730)
- 2 os
Forgotten Volume
(+3
Abyss
, +2
Consume
), made Splendor for Chronicle and maybe for Vigilance in the future (run 776)
- 3 os Sup
Diadem
, 14% ed (run 841)
- 45 res
Sacred Targe
. Socket quested it and rolled max fcr on Spirit at 1st try. Noicee😁👍 (run 843)

From Weapon Racks (Tower Cellar Lvl 5)
- 4 os
Scythe
(run 121)
- 4 os
Long Sword
, rolled 30% fcr Spirit (run 191)
- 4 os
Mancatcher
(run 385)
- Dangoon’s from Wep racks. Not a weapon I’m keen to use tho (run 558)

From Mobs
- Nozokan Relic, idk if
The Countess
or her minions dropped this (run 114)
- Aldur’s Rhythm from Champion Ghost (run 128)
- 3 os
Matriarchal Bow
(+3 Bow Skill) from mobs. Made Melody for Chronicle (run 184)
- Warlord’s Trust from Champion Blood Clan (run 223)
-
Swordguard
from Dark Archer (run 245)
-
Eth
Husoldal Evo
from Unique Ghost (run 261)
- 4 os
Colossus Voulge
from mobs (mobs 291)
- 4 os (32 res)
Zakarum Shield
(run 385)
-
Eth
3os
Grand Crown
, made it into Cure (run 456)
- Cerebus’ Bite (low roll) from Devilkin (run 623)
-
Raven Frost
from Devilkin (run 625)
- 4 os
Long Sword
from mobs, made Spirit (34% fcr) (run 655)
- 5 os
Crystal Sword
from mobs, made it into my first CTA (+4
Battle Command
, +3 BO) (run 655)
- 40 res
Sacred Targe
from Dark Stalker, rolled 4os in cube (run 710)
- Small charm (2dmg/17ar/7mf) from Unique Devilkin pack (run 732)
-
Stormshield
from Unique Devilkin. (run 759)
- Large Charm (+30 life, 5 mf) from Devilkin (run 770)
- Nagel from Unique Devilkin (run 833)
-
Silkweave
from Unique Blood Clan (run 834)
- 2x
Wall of the Eyeless
from mobs (run 838 and 852)
-
Razorswitch
from Unique Blood Clan (run 853)
- Cerebus Bite (high roll) from Dark Archer (run 902)
- Lidless Eye from Unique Ghost (run 926)
-
Dark Adherent
from Devilkin (run 926)

6. Takeaways

- I started the challenge going straight to
The Countess
upto run 620. It was when I saw two runs before me (mikelessar's stats here and Florian_G's stats here) showing High rune drops from unique/champion mobs on their way to Countess that I changed my approach also. And yeah I sure lucked out on the
Sur
drop just when I'm nearly finished with the challenge. With this result and the two previous 1000 Countess runs before me, you can say that adding a minute or two in killing the unique and champion packs that pass your way is doable in running Countess.

- My runs become longer after the 620th run but my drops of Worldstone shard increased a lot also.
:
Western Worldstone Shard
(7 in 620 runs) at 37 upon challenge end. 30 shard gain for the next 380 runs.
:
Eastern Worldstone Shard
(6 in 620 runs) at 34 upon challenge end. 28 shard gain for the next 380 runs.
:
Southern Worldstone Shard
(4 in 620 runs) at 16 upon challenge end. 12 shard gain for the next 380 runs.
:
Deep Worldstone Shard
(3 in 620 runs) at 15 upon challenge end. 12 shard gain for the next 380 runs.
:
Northern Worldstone Shard
(2 in 620 runs) at 16 upon challenge end. 14 shard gain for the next 380 runs.

-
Black Marsh
has lots of shrines so ready some
Flawless Amethyst
as some of those will be Gem Shrines. I found 35 Gem Shrines in total.

- You may want to check on the Armor stand and Weapon Rack for runeword bases (tho in my case most of the good ones are from the Armor stand with those multiple 3os Tiaras and a 3os Sup
Diadem
). Came in pretty helpful for my other chars, especially for my
Abyss
warlock (2os +3
Abyss
, +2
Consume
Grimoire
) and Paladin (45 res
Sacred Targe
)

- Started the challenge with Lvl 85 Sorc and ended at Lvl 89. Unless Terrorized, Countess runs won't give you great XP. You're better off leveling at
Baal
runs or TZ areas for exp farm.

- Countess dropped no runes 27 times, 1 rune 304 times, 2 runes 473 times, 3 runes 193 times, 4 runes in only 3 times.

Welp that was a fun challenge to do and hope this statistic helps to other players.
Thank you again for showing your stats @mikelessar and @Florian_G else I would be running straight to Countess all the time and wouldn't have seen a natural
Sur
drop any earlier😁
Description by Derenzo
5

Can be used to make Runewords:

7
1000 Hell Countess Runs (online P1, non-terrorized - only 17 times the zone was TZ)

1. Rune drops (ranked after character level requirement)

El
- 46 - (43 from
The Countess
+ 2 from mobs + 1 from Undefiled Grave)
Eld
- 34 - (32 + 2)
Tir
- 109 - (103 + 5 + 1 from Dead Rogue)
Nef
- 80 - (74 + 5 + 1 from Chest)
Eth
- 151 - (141 + 7)
Ith
- 100 - (95 + 5)
Tal
- 236 - (227 + 8 + 1 from Casket)
Ral
- 162 - (156 + 6)
Ort
- 233 - (223 + 9 + 1 from Dead Rogue)
Thul
- 147 - (139 + 7 + 1 from Dead Rogue)
Amn
- 151 - (137 + 13 + 1 from Chest)
Sol
- 93 - (86 + 6 + 1 from Chest)
Shael
- 108 - (98 + 10)
Dol
- 85 - (84 + 1 from Dead Rogue)
Hel
- 72 - (70 + 2)
Io
- 41 - (40 + 1)
Lum
- 25 - (23 + 1 + 1 from Dead Rogue)
Ko
- 18 - (16 + 2)
Fal
- 16
Lem
- 12
Pul
- 9
Um
- 4 - (3 + 1 from Ghost)
Mal
- 5
Ist
- 4
Ohm
- 1 from
The Countess
in a 4 rune drop 🥳

Sur
- 1 from a Unique Devilkin pack 😁(run 959)

Gul
,
Vex
,
Lo
,
Ber
,
Jah
,
Cham
,
Zod
- 0

2. Rune drops (ranked after drop count)

Tal
- 236 (1
Tal
every 4 - 5 runs)
Ort
- 233 (1
Ort
every 4 - 5 runs)
Ral
- 162 (1
Ral
every 6 - 7 runs)
Eth
- 151 (1
Eth
every 6 - 7 runs)
Amn
- 151 (1
Amn
every 6 - 7 runs)
Thul
- 147 (1
Thul
every 6 - 7 runs)
Tir
- 109 (1
Tir
every 9 - 10 runs)
Shael
- 108 (1
Shael
every 9 - 10 runs)
Ith
- 100 (1
Ith
every 10 runs)
Sol
- 93 (1
Sol
every 10 - 11 runs)
Dol
- 85 (1
Dol
every 11 - 12 runs)
Nef
- 80 (1
Nef
every 12 - 13 runs)
Hel
- 72 (1
Hel
every 13 - 14 runs)
El
- 46 (1
El
every 21 - 22 runs)
Io
- 41 (1
Io
every 24 - 25 runs)
Eld
- 34 (1
Eld
every 29 - 30 runs)
Lum
- 25 (1
Lum
every 40 runs)
Ko
- 18 (1
Ko
every 55 - 56 runs)
Fal
- 16 (1
Fal
every 62 - 63 runs)
Lem
- 12 (1
Lem
every 83 - 84 runs)
Pul
- 9 (1
Pul
every 111 - 112 runs)
Mal
- 5 (1
Mal
every 200 runs)
Ist
- 4 (1
Ist
every 250 runs)
Um
- 4 (1
Um
every 250 runs)
Ohm
- 1 (1 in 1000 runs)
Sur
- 1 (1 in 1000 runs)

3.
Key of Terror


- 81 in total (8.1% chance to drop a
Key
per run, 1
Key
every 12 - 13 runs)

- 67 single
Key
drop, 7 double
Key
drop, no triple
Key
drop

- Luckiest
Key
streak - 4 keys in 5 runs (Run 450 - 454)

- Luckiest 20 runs - 6 keys (Run 450 - 466)

- Unluckiest
Key
streak: 45 runs without any
Key
(Run 118 - 162)

4. Worldstone Shard drops

37 -
Western Worldstone Shard

34 -
Eastern Worldstone Shard

16 -
Southern Worldstone Shard

15 -
Deep Worldstone Shard

16 -
Northern Worldstone Shard


5. Item drops (The entirety of the runs is done with 0% MF)

From
The Countess
:

-
Undead Crown
(run 127)
-
The Fetid Sprinkler
(run 142)
-
Ripsaw
from Countess (run 154)
- +1 Eldritch Skill with 12 fhr GC (run 172)
- Tancred’s Weird (run 184)
-
Thundergod's Vigor
,171% ed (run 186)
-
Immortal King's Forge
(run 246)
-
Treads of Cthon
(run 276)
- Vidala
Boots
(run 284)
- +1 Eldritch Skill GC (run 494)
-
Bonehew
(run 527)
-
Darkglow
(run 557)
- +1 Java/
Spear
Skill GC (run 564)

-
Tearhaunch
(run 629)
-
Cloudcrack
(run 646)
-
Latent Crack of the Heavens
-81% (run 726)
-
Frostburn
(run 964)

From Armor Stand (Tower Cellar Lvl 5)
- 4x 3os
Tiara
, made Ground, Hearth, Temper and Coven for Chronicle (run 29, 57, 77, 689 respectively)
- 36 Res
Sacred Rondache
, got 4 os from Cube recipe. Lucky! (run 38)
- 3 os
Wyrmhide
(run 166)
- 4 os
Akaran Rondache
(42 res) from Armor Rack. Rolled for 35% fcr Spirit (run 239)
- 3 os
Grand Crown
(run 550)
- Iratha’s Coil (run 730)
- 2 os
Forgotten Volume
(+3
Abyss
, +2
Consume
), made Splendor for Chronicle and maybe for Vigilance in the future (run 776)
- 3 os Sup
Diadem
, 14% ed (run 841)
- 45 res
Sacred Targe
. Socket quested it and rolled max fcr on Spirit at 1st try. Noicee😁👍 (run 843)

From Weapon Racks (Tower Cellar Lvl 5)
- 4 os
Scythe
(run 121)
- 4 os
Long Sword
, rolled 30% fcr Spirit (run 191)
- 4 os
Mancatcher
(run 385)
- Dangoon’s from Wep racks. Not a weapon I’m keen to use tho (run 558)

From Mobs
- Nozokan Relic, idk if
The Countess
or her minions dropped this (run 114)
- Aldur’s Rhythm from Champion Ghost (run 128)
- 3 os
Matriarchal Bow
(+3 Bow Skill) from mobs. Made Melody for Chronicle (run 184)
- Warlord’s Trust from Champion Blood Clan (run 223)
-
Swordguard
from Dark Archer (run 245)
-
Eth
Husoldal Evo
from Unique Ghost (run 261)
- 4 os
Colossus Voulge
from mobs (mobs 291)
- 4 os (32 res)
Zakarum Shield
(run 385)
-
Eth
3os
Grand Crown
, made it into Cure (run 456)
- Cerebus’ Bite (low roll) from Devilkin (run 623)
-
Raven Frost
from Devilkin (run 625)
- 4 os
Long Sword
from mobs, made Spirit (34% fcr) (run 655)
- 5 os
Crystal Sword
from mobs, made it into my first CTA (+4
Battle Command
, +3 BO) (run 655)
- 40 res
Sacred Targe
from Dark Stalker, rolled 4os in cube (run 710)
- Small charm (2dmg/17ar/7mf) from Unique Devilkin pack (run 732)
-
Stormshield
from Unique Devilkin. (run 759)
- Large Charm (+30 life, 5 mf) from Devilkin (run 770)
- Nagel from Unique Devilkin (run 833)
-
Silkweave
from Unique Blood Clan (run 834)
- 2x
Wall of the Eyeless
from mobs (run 838 and 852)
-
Razorswitch
from Unique Blood Clan (run 853)
- Cerebus Bite (high roll) from Dark Archer (run 902)
- Lidless Eye from Unique Ghost (run 926)
-
Dark Adherent
from Devilkin (run 926)

6. Takeaways

- I started the challenge going straight to
The Countess
upto run 620. It was when I saw two runs before me (mikelessar's stats here and Florian_G's stats here) showing High rune drops from unique/champion mobs on their way to Countess that I changed my approach also. And yeah I sure lucked out on the
Sur
drop just when I'm nearly finished with the challenge. With this result and the two previous 1000 Countess runs before me, you can say that adding a minute or two in killing the unique and champion packs that pass your way is doable in running Countess.

- My runs become longer after the 620th run but my drops of Worldstone shard increased a lot also.
:
Western Worldstone Shard
(7 in 620 runs) at 37 upon challenge end. 30 shard gain for the next 380 runs.
:
Eastern Worldstone Shard
(6 in 620 runs) at 34 upon challenge end. 28 shard gain for the next 380 runs.
:
Southern Worldstone Shard
(4 in 620 runs) at 16 upon challenge end. 12 shard gain for the next 380 runs.
:
Deep Worldstone Shard
(3 in 620 runs) at 15 upon challenge end. 12 shard gain for the next 380 runs.
:
Northern Worldstone Shard
(2 in 620 runs) at 16 upon challenge end. 14 shard gain for the next 380 runs.

-
Black Marsh
has lots of shrines so ready some
Flawless Amethyst
as some of those will be Gem Shrines. I found 35 Gem Shrines in total.

- You may want to check on the Armor stand and Weapon Rack for runeword bases (tho in my case most of the good ones are from the Armor stand with those multiple 3os Tiaras and a 3os Sup
Diadem
). Came in pretty helpful for my other chars, especially for my
Abyss
warlock (2os +3
Abyss
, +2
Consume
Grimoire
) and Paladin (45 res
Sacred Targe
)

- Started the challenge with Lvl 85 Sorc and ended at Lvl 89. Unless Terrorized, Countess runs won't give you great XP. You're better off leveling at
Baal
runs or TZ areas for exp farm.

- Countess dropped no runes 27 times, 1 rune 304 times, 2 runes 473 times, 3 runes 193 times, 4 runes in only 3 times.

Welp that was a fun challenge to do and hope this statistic helps to other players.
Thank you again for showing your stats @mikelessar and @Florian_G else I would be running straight to Countess all the time and wouldn't have seen a natural
Sur
drop any earlier😁

Finished Challenge: 1000 Hell Countess Runs

Check the result here
7
User avatar

Bisu 553

RotW PC
Great write-up! Thanks for sharing the detailed record of yours.

My hats off to all you guys that did the challenge and showed us the results. ❤️
9

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